Player Matchup

Poseidon
Poseidon
KeelBeel
Poseidon
Level 17
God Stats
2W - 4L
1,543 SR
Queue Stats
23W - 37L
1,585 Elo+
Party 1
Loki
Loki
NdThee
Loki
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 49L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
ShadowPhoenix727
Heimdallr
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 256L
1,500 Elo+
Party 3
Hades
Hades
TxSlick
Hades
Level 27
God Stats
10W - 13L
1,543 SR
Queue Stats
12W - 29L
1,585 Elo+
Party 1
Atlas
Atlas
jay play21
Atlas
Level 41
God Stats
35W - 33L
1,500 SR
Queue Stats
247W - 276L
1,500 Elo+
Party 3
Team Averages
Level 56
1,517 SR
1,551 Elo+

VS

Team Averages
Level 56
1,500 SR
1,451 Elo+
Arachne
Arachne
DeadlyJosh2010
Arachne
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 143L
1,500 Elo+
Party 2
Hercules
Hercules
LordTeddington
Hercules
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 2
Achilles
Achilles
Nessie1397
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,256 Elo+
Solo
Zhong Kui
Zhong Kui
Zedoctors
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 154L
1,500 Elo+
Party 2
Neith
Neith
bi9 monster
Neith
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KeelBeel
Poseidon
11
2 / 0 / 5
6,420
642
4,190
3,352
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
NdThee
Loki
12
9 / 0 / 1
6,923
692
5,130
5,455
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
10
3 / 3 / 4
6,165
617
5,008
7,350
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
TxSlick
Hades
11
2 / 0 / 0
6,047
605
3,615
4,285
1,647
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
9
1 / 1 / 2
5,502
550
1,633
3,331
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,758
476
800
5,569
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
8
3 / 2 / 1
5,735
574
2,861
8,941
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Nessie1397
Achilles
11
0 / 2 / 0
5,957
596
2,455
7,204
4,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Zedoctors
Zhong Kui
9
0 / 5 / 0
5,520
552
2,675
7,540
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 3
5,429
543
3,749
7,219
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
4
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Poseidon
KeelBeel
Poseidon
2
0
5
4.5
L
Hercules
3
2
1
1.75
W
Loki
NdThee
Loki
9
0
1
9.5
L
Achilles
Nessie1397
Achilles
0
2
0
0
W
Heimdallr
3
3
4
1.67
W
Hades
TxSlick
Hades
2
0
0
2
L
Zhong Kui
Zedoctors
Zhong Kui
0
5
0
0
L
1
6
3
0.42
W
Atlas
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
12,540
23,773
Taken
36,473
9,282
Mitigated
15,733
8,898
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
800
232
0
2,947
5,569
1,412
0
824
4,745
0
18,303
W
Poseidon
KeelBeel
Poseidon
4,190
681
0
304
3,352
805
0
1,556
1,796
33,656
0
L
Hercules
2,861
662
0
1,881
8,941
3,955
32
1,707
7,234
0
15,150
W
Loki
NdThee
Loki
5,130
1,598
0
1,911
5,455
1,683
0
1,119
4,336
0
38,521
L
Achilles
Nessie1397
Achilles
2,455
785
0
243
7,204
4,425
371
3,615
3,589
0
31,056
W
Heimdallr
5,008
1,731
0
3,211
7,350
2,442
774
0
7,350
0
32,913
W
Hades
TxSlick
Hades
3,615
688
0
2,345
4,285
1,647
669
0
4,285
25,499
0
L
Zhong Kui
Zedoctors
Zhong Kui
2,675
156
0
1,812
7,540
4,183
0
1,801
5,739
29,166
0
L
3,749
1,513
351
1,445
7,219
1,758
235
1,491
5,728
0
21,430
W
Atlas
1,633
714
0
1,127
3,331
2,705
128
0
3,331
10,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
27,399
292
Minions Killed
239
0
Camps Cleared
0
1,024,723
Distance Traveled
954,824
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,758
476
38
4
0
142,483
1
W
Poseidon
6,420
642
77
8
0
209,646
2
L
Hercules
5,735
574
28
3
0
228,663
2
W
Loki
6,923
692
69
7
0
252,974
4
L
Achilles
5,957
596
68
7
0
190,946
0
W
Heimdallr
6,165
617
67
7
0
185,943
2
W
Hades
6,047
605
62
6
0
174,702
0
L
Zhong Kui
5,520
552
66
7
0
180,090
1
L
Neith
5,429
543
39
4
0
212,642
2
W
Atlas
5,502
550
17
2
0
201,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role