Player Matchup

Sylvanus
Sylvanus
GangstaPanda009
Sylvanus
Level 125
God Stats
0W - 3L
1,285 SR
Queue Stats
54W - 34L
1,767 Elo+
Solo
Apollo
Apollo
King Shadow XV
Apollo
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 25L
1,571 Elo+
Party 1
Loki
Loki
McLemon02
Loki
Level 78
God Stats
4W - 6L
1,841 SR
Queue Stats
14W - 20L
1,815 Elo+
Solo
Tiamat
Tiamat
Perluvia
Tiamat
Level 154
God Stats
14W - 7L
1,879 SR
Queue Stats
104W - 53L
1,861 Elo+
Party 1
Vulcan
Vulcan
jeffrey12
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Team Averages
Level 133
1,601 SR
1,703 Elo+

VS

Team Averages
Level 146
1,500 SR
1,535 Elo+
Hachiman
Hachiman
Issa Legend
Hachiman
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Parkified
Sun Wukong
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 53L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PolarisMajor
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,500 Elo+
Solo
Apollo
Apollo
RoyalPoverty
Apollo
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 48L
1,334 Elo+
Solo
Sol
Sol
THEDRAGONWARGOD
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 0
4,495
899
1,813
4,319
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 2 / 1
4,768
954
1,894
4,394
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
9
0 / 0 / 1
4,400
880
2,153
2,970
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
Perluvia
Tiamat
10
0 / 1 / 3
4,727
945
3,213
3,058
1,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
jeffrey12
Vulcan
8
0 / 1 / 0
4,089
818
1,426
1,463
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Issa Legend
Hachiman
10
0 / 2 / 1
4,435
887
1,937
3,861
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Parkified
Sun Wukong
9
0 / 0 / 2
4,324
865
2,409
2,698
1,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
PolarisMajor
Zhong Kui
11
4 / 0 / 2
5,360
1,072
3,605
3,237
2,820
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
10
1 / 1 / 1
4,672
934
2,586
3,532
1,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
5,030
1,006
2,560
2,499
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
6
6
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
0
0.5
W
Hachiman
Issa Legend
Hachiman
0
2
1
0.25
L
2
2
1
1.25
L
Loki
0
0
1
0.5
W
Sun Wukong
Parkified
Sun Wukong
0
0
2
1
L
Tiamat
Perluvia
Tiamat
0
1
3
1.5
W
Zhong Kui
PolarisMajor
Zhong Kui
4
0
2
5
W
Apollo
1
1
1
1.5
W
1
0
1
1.5
L
Vulcan
jeffrey12
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,499
Damage
13,097
16,204
Taken
15,827
7,311
Mitigated
6,963
4,925
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,813
479
627
1,413
4,319
2,113
0
1,527
2,792
8,516
1,816
W
Hachiman
Issa Legend
Hachiman
1,937
296
0
1,162
3,861
1,185
0
2,120
1,678
0
14,883
L
1,894
969
0
750
4,394
1,450
0
2,444
1,950
0
9,763
L
Loki
2,153
199
0
872
2,970
1,239
0
1,040
1,930
0
9,731
W
Sun Wukong
Parkified
Sun Wukong
2,409
343
0
570
2,698
1,312
0
594
2,071
0
6,629
L
Tiamat
Perluvia
Tiamat
3,213
538
0
966
3,058
1,974
0
738
2,320
15,745
0
W
Zhong Kui
PolarisMajor
Zhong Kui
3,605
150
0
1,752
3,237
2,820
0
1,257
1,905
11,735
0
W
Apollo
2,586
1,467
0
540
3,532
1,011
0
1,469
2,026
0
11,538
W
2,560
736
0
1,622
2,499
635
648
869
1,397
20,820
0
L
Vulcan
jeffrey12
Vulcan
1,426
697
0
297
1,463
535
0
416
1,047
5,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,479
Gold Earned
23,821
113
Minions Killed
140
0
Camps Cleared
0
515,076
Distance Traveled
568,717
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,495
899
20
4
0
103,499
1
W
Hachiman
4,435
887
25
5
0
108,023
0
L
Apollo
4,768
954
28
6
0
104,895
1
L
Loki
4,400
880
23
5
0
132,277
3
W
Sun Wukong
4,324
865
13
3
0
128,575
0
L
Tiamat
4,727
945
31
6
0
113,089
2
W
Zhong Kui
5,360
1,072
27
5
0
118,305
0
W
Apollo
4,672
934
32
6
0
109,652
2
W
Sol
5,030
1,006
43
9
0
104,162
0
L
Vulcan
4,089
818
11
2
0
61,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role