Player Matchup

Chang'e
Chang'e
Arimeela
Chang'e
Level 57
God Stats
8W - 10L
1,645 SR
Queue Stats
139W - 156L
1,447 Elo+
Party 1
Rama
Rama
Omar215-Thebot
Rama
Level 29
God Stats
8W - 17L
1,463 SR
Queue Stats
213W - 240L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
TheWaffler90
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,593 Elo+
Solo
Chaac
Chaac
bramek-37
Chaac
Level 41
God Stats
0W - 5L
1,500 SR
Queue Stats
18W - 37L
1,500 Elo+
Solo
Arachne
Arachne
nikmaaeli
Arachne
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,039 Elo+
Solo
Team Averages
Level 42
1,522 SR
1,380 Elo+

VS

Team Averages
Level 65
1,496 SR
1,494 Elo+
Discordia
Discordia
DuhVuk
Discordia
Level 14
God Stats
31W - 28L
1,500 SR
Queue Stats
47W - 60L
1,500 Elo+
Party 2
Izanami
Izanami
One_Shot505
Izanami
Level 41
God Stats
37W - 35L
1,479 SR
Queue Stats
106W - 106L
1,469 Elo+
Solo
Sol
Sol
Wildbil2222
Sol
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 39L
1,500 Elo+
Party 2
Bastet
Bastet
falllnken
Bastet
Level 61
God Stats
12W - 9L
1,500 SR
Queue Stats
79W - 73L
1,500 Elo+
Solo
Chaac
Chaac
shadowwolf2007
Chaac
Level 101
God Stats
13W - 5L
1,500 SR
Queue Stats
48W - 62L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arimeela
Chang'e
15
3 / 3 / 0
9,646
1,206
5,230
10,176
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 6 / 4
10,093
1,262
8,665
15,961
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
TheWaffler90
Kukulkan
14
0 / 5 / 1
8,884
1,111
5,705
8,251
3,298
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
bramek-37
Chaac
15
1 / 4 / 5
9,681
1,210
5,910
14,445
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
nikmaaeli
Arachne
14
0 / 2 / 3
9,146
1,143
2,893
9,052
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

211

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DuhVuk
Discordia
16
1 / 2 / 11
9,743
1,218
9,469
5,136
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
One_Shot505
Izanami
16
8 / 2 / 5
10,897
1,362
15,227
7,443
2,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 5
9,476
1,185
7,537
5,606
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
falllnken
Bastet
16
7 / 2 / 10
10,748
1,344
15,404
7,394
2,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 0 / 10
9,836
1,230
5,865
6,181
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
7
Kills
20
20
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arimeela
Chang'e
3
3
0
1
W
Discordia
DuhVuk
Discordia
1
2
11
3.25
L
3
6
4
0.83
W
Izanami
One_Shot505
Izanami
8
2
5
5.25
L
Kukulkan
TheWaffler90
Kukulkan
0
5
1
0.1
W
2
1
5
4.5
L
Chaac
bramek-37
Chaac
1
4
5
0.88
W
Bastet
falllnken
Bastet
7
2
10
6
L
Arachne
nikmaaeli
Arachne
0
2
3
0.75
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
53,502
57,885
Taken
31,760
28,530
Mitigated
15,120
9,644
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arimeela
Chang'e
5,230
133
1,294
2,237
10,176
3,681
0
2,633
7,413
19,974
0
W
Discordia
DuhVuk
Discordia
9,469
419
109
299
5,136
1,795
0
1,041
4,095
22,271
0
L
8,665
7,304
0
3,033
15,961
5,981
0
3,348
12,443
0
24,986
W
Izanami
One_Shot505
Izanami
15,227
9,245
0
0
7,443
2,609
0
2,762
4,681
0
39,229
L
Kukulkan
TheWaffler90
Kukulkan
5,705
199
0
0
8,251
3,298
0
2,187
5,977
27,038
0
W
7,537
2,117
185
1,980
5,606
2,105
0
3,124
2,482
22,501
1,504
L
Chaac
bramek-37
Chaac
5,910
251
0
2,087
14,445
8,694
0
5,922
8,284
0
17,775
W
Bastet
falllnken
Bastet
15,404
4,624
0
1,295
7,394
2,746
0
2,558
4,836
0
20,362
L
Arachne
nikmaaeli
Arachne
2,893
2,247
0
993
9,052
6,876
0
2,947
6,066
0
4,942
W
5,865
414
115
1,769
6,181
5,865
0
1,450
4,731
2,415
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,450
Gold Earned
50,700
151
Minions Killed
189
4
Camps Cleared
6
716,541
Distance Traveled
818,395
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,646
1,206
28
4
0
139,575
0
W
Discordia
9,743
1,218
23
3
1
150,955
0
L
Rama
10,093
1,262
32
4
1
145,702
0
W
Izanami
10,897
1,362
62
8
2
137,512
0
L
Kukulkan
8,884
1,111
62
8
1
139,032
0
W
Sol
9,476
1,185
51
6
1
165,667
0
L
Chaac
9,681
1,210
22
3
2
167,590
1
W
Bastet
10,748
1,344
16
2
2
171,497
0
L
Arachne
9,146
1,143
7
1
0
124,642
0
W
Chaac
9,836
1,230
37
5
0
192,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role