Player Matchup

Izanami
Izanami
Bronze III
Nesoetc
Izanami
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,216 SR
1,171 MMR
Danzaburou
Danzaburou
Bronze IV
Šleep
Danzaburou
Bronze IV
Level 105
God Stats
5W - 10L
1,216 SR
Queue Stats
8W - 16L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nesoetc
Izanami
16
6 / 0 / 0
10,122
1,012
8,982
8,802
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
SetHe BoSolMedusaOlorun

VS

Bans
Ah Muzen CabBellonaBakasuraUllrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Šleep
Danzaburou
13
0 / 6 / 0
8,135
814
5,830
11,489
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Nesoetc
Izanami
6
0
0
6
L
Danzaburou
Šleep
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,982
Damage
5,830
8,802
Taken
11,489
5,322
Mitigated
5,593
2,852
Healing
1,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Nesoetc
Izanami
8,982
5,682
0
2,852
8,802
5,322
1,203
131
8,671
62
58,160
L
Danzaburou
Šleep
Danzaburou
5,830
2,378
0
1,317
11,489
5,593
53
377
11,112
0
41,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,122
Gold Earned
8,135
131
Minions Killed
94
6
Camps Cleared
3
177,151
Distance Traveled
174,058
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,122
1,012
131
13
6
177,151
2
L
Danzaburou
8,135
814
94
9
3
174,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role