Player Matchup

Osiris
Osiris
Gold III
Bùttlover
Osiris
Gold III
Level 40
God Stats
7W - 12L
1,882 SR
Queue Stats
160W - 149L
1,665 MMR
Party 1
Olorun
Olorun
Gold V
FatherTrill
Olorun
Gold V
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
193W - 148L
1,505 MMR
Party 1
Agni
Agni
Silver I
HeyitsRedFox
Agni
Silver I
Level 149
God Stats
9W - 4L
1,500 SR
Queue Stats
129W - 119L
1,593 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TwoPointOhh
Gilgamesh
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,599 MMR
Party 2
Hades
Hades
Silver I
domesu
Hades
Silver I
Level 160
God Stats
24W - 27L
2,039 SR
Queue Stats
213W - 195L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,684 SR
1,572 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,500 SR
1,551 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
FilthyGamer69
Anhur
Bronze III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,571 MMR
Solo
Ganesha
Ganesha
Silver I
SVICK40
Ganesha
Silver I
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,593 MMR
Solo
Eset
Eset
Bronze III
cthebest
Eset
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bùttlover
Osiris
11
2 / 2 / 3
6,271
570
4,038
6,313
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
13
3 / 0 / 3
7,517
683
5,210
5,317
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 4 / 6
6,863
624
3,688
6,924
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TwoPointOhh
Gilgamesh
11
7 / 1 / 5
7,413
674
9,682
9,218
3,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Hades
domesu
Hades
11
1 / 3 / 1
6,381
580
5,573
7,916
3,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
OdinLokiArtioAchilles

VS

Bans
AtlasSolBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
7 / 6 / 2
6,891
626
7,561
9,955
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
 
Bellona
11
1 / 1 / 3
6,259
569
5,892
10,190
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,265
479
3,206
7,467
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
SVICK40
Ganesha
9
0 / 2 / 4
5,440
495
1,132
7,758
3,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
9
2 / 5 / 2
5,587
508
4,367
5,744
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
10
10
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
6
2
1.33
L
Bellona
 
Bellona
1
1
3
2.5
W
Osiris
Bùttlover
Osiris
2
2
3
1.75
W
Olorun
3
0
3
4.5
L
0
4
0
0
W
5
4
6
2
L
Ganesha
SVICK40
Ganesha
0
2
4
1
W
Gilgamesh
TwoPointOhh
Gilgamesh
7
1
5
9.5
L
Eset
2
5
2
0.6
W
Hades
domesu
Hades
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,191
Damage
22,158
35,688
Taken
41,114
13,938
Mitigated
20,234
14,966
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,561
3,084
0
5,146
9,955
3,551
0
2,711
7,154
0
31,715
L
Bellona
 
Bellona
5,892
1,449
0
4,312
10,190
9,388
0
4,677
5,421
0
32,840
W
Osiris
Bùttlover
Osiris
4,038
1,730
0
2,093
6,313
3,672
0
1,461
4,661
0
39,952
W
Olorun
5,210
2,506
219
3,341
5,317
2,137
144
260
5,023
53,573
7,190
L
3,206
810
0
1,814
7,467
2,261
0
3,111
4,356
0
29,664
W
3,688
457
0
1,026
6,924
1,774
0
2,016
4,741
25,965
0
L
Ganesha
SVICK40
Ganesha
1,132
178
753
1,800
7,758
3,542
0
1,419
6,267
12,252
0
W
Gilgamesh
TwoPointOhh
Gilgamesh
9,682
3,434
1,536
2,421
9,218
3,252
0
1,338
7,722
0
24,960
L
Eset
4,367
238
0
757
5,744
1,492
0
1,436
4,172
24,397
0
W
Hades
domesu
Hades
5,573
621
69
4,261
7,916
3,103
361
88
7,369
38,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
29,442
373
Minions Killed
260
0
Camps Cleared
0
1,145,336
Distance Traveled
1,030,168
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,891
626
57
5
0
201,443
0
L
Bellona
6,259
569
81
7
0
231,100
4
W
Osiris
6,271
570
72
7
0
239,639
1
W
Olorun
7,517
683
117
11
0
227,641
1
L
Anhur
5,265
479
63
6
0
205,507
5
W
Agni
6,863
624
63
6
0
222,110
5
L
Ganesha
5,440
495
8
1
0
191,672
4
W
Gilgamesh
7,413
674
29
3
0
235,541
2
L
Eset
5,587
508
51
5
0
200,446
6
W
Hades
6,381
580
92
8
0
220,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role