Player Matchup

Ah Puch
Ah Puch
PaulOmar96
Ah Puch
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Mulan
Mulan
S88TN
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,253 Elo+
Party 2
Neith
Neith
SumthingFishy
Neith
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Scylla
Scylla
ZxchNA
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
kylefu42
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,430 Elo+

VS

Team Averages
Level 60
1,459 SR
1,503 Elo+
Da Ji
Da Ji
Bokeltor
Da Ji
Level 106
God Stats
12W - 7L
1,285 SR
Queue Stats
39W - 23L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
HFNaNo
Cthulhu
Level 69
God Stats
7W - 3L
1,508 SR
Queue Stats
25W - 11L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Ilchickenll
Nu Wa
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Neith
Neith
LordInfernicus
Neith
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Patoorate24
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PaulOmar96
Ah Puch
17
1 / 4 / 0
9,493
730
8,738
10,798
3,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
S88TN
Mulan
14
0 / 2 / 2
8,006
616
6,396
21,132
13,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
1 / 5 / 0
8,950
688
4,717
9,640
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ZxchNA
Scylla
15
2 / 4 / 2
9,051
696
9,465
9,205
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
kylefu42
Anhur
15
2 / 2 / 2
8,928
687
6,110
11,616
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bokeltor
Da Ji
18
9 / 1 / 8
10,892
838
18,654
8,842
4,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HFNaNo
Cthulhu
17
3 / 1 / 10
10,137
780
8,248
10,296
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 0 / 8
9,831
756
11,437
4,040
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 5
9,476
729
9,017
10,517
4,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 1 / 5
9,009
693
6,753
15,078
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
17
17
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bokeltor
Da Ji
9
1
8
13
W
Cthulhu
HFNaNo
Cthulhu
3
1
10
8
W
3
0
8
7
W
2
3
5
1.5
W
0
1
5
2.5
L
Ah Puch
PaulOmar96
Ah Puch
1
4
0
0.25
L
Mulan
S88TN
Mulan
0
2
2
0.5
L
1
5
0
0.2
L
Scylla
ZxchNA
Scylla
2
4
2
0.75
L
Anhur
kylefu42
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
54,109
62,391
Taken
48,773
26,008
Mitigated
30,583
10,512
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bokeltor
Da Ji
18,654
3,355
0
751
8,842
4,429
840
2,151
6,691
0
34,725
W
Cthulhu
HFNaNo
Cthulhu
8,248
723
218
1,117
10,296
11,157
185
2,497
7,799
27,396
0
W
11,437
3,298
0
813
4,040
1,632
668
1,791
2,249
43,797
0
W
9,017
4,039
494
1,885
10,517
4,109
1,162
6,390
4,127
0
33,241
W
6,753
317
538
4,863
15,078
9,256
0
5,374
9,704
0
33,686
L
Ah Puch
PaulOmar96
Ah Puch
8,738
273
0
1,377
10,798
3,606
580
3,733
6,911
51,472
0
L
Mulan
S88TN
Mulan
6,396
1,266
0
5,723
21,132
13,169
0
6,900
13,882
0
12,313
L
4,717
553
0
1,610
9,640
2,991
0
3,720
5,884
0
35,867
L
Scylla
ZxchNA
Scylla
9,465
271
0
0
9,205
2,506
173
1,991
7,138
34,746
0
L
Anhur
kylefu42
Anhur
6,110
3,567
0
1,802
11,616
3,736
0
3,341
8,159
0
30,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,428
Gold Earned
49,345
298
Minions Killed
270
0
Camps Cleared
0
1,235,034
Distance Traveled
1,418,445
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,892
838
37
3
0
301,757
2
W
Cthulhu
10,137
780
38
3
0
306,450
2
W
Nu Wa
9,831
756
80
6
0
268,779
1
W
Neith
9,476
729
62
5
0
246,318
1
W
Chaac
9,009
693
53
4
0
295,141
1
L
Ah Puch
9,493
730
95
7
0
251,093
2
L
Mulan
8,006
616
9
1
0
248,650
2
L
Neith
8,950
688
62
5
0
231,947
2
L
Scylla
9,051
696
63
5
0
258,678
2
L
Anhur
8,928
687
69
5
0
244,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role