Player Matchup

Sobek
Sobek
Silver I
DisrobedDialga
Sobek
Silver I
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 48L
1,639 MMR
Solo
Osiris
Osiris
Gold V
Marci87902
Osiris
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,680 MMR
Solo
Da Ji
Da Ji
Gold V
RusherLittle
Da Ji
Gold V
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 141L
1,688 MMR
Solo
Izanami
Izanami
Silver I
Urian07
Izanami
Silver I
Level 148
God Stats
2W - 2L
1,715 SR
Queue Stats
16W - 16L
1,661 MMR
Solo
Zeus
Zeus
Silver I
piskopat993
Zeus
Silver I
Level 146
God Stats
85W - 85L
1,495 SR
Queue Stats
757W - 775L
1,694 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,542 SR
1,672 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,508 SR
1,628 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Mo2rhead
Erlang Shen
Silver I
Level 107
God Stats
2W - 1L
1,542 SR
Queue Stats
8W - 2L
1,593 MMR
Party 1
Ullr
Ullr
Gold IV
PHOЗNIX
Ullr
Gold IV
Level 159
God Stats
9W - 2L
1,500 SR
Queue Stats
45W - 49L
1,725 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Valnøtt
Cabrakan
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
1,685 MMR
Party 1
Anhur
Anhur
Gold III
Wooffey
Anhur
Gold III
Level 160
God Stats
8W - 3L
1,500 SR
Queue Stats
389W - 349L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,245
434
5,741
18,865
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Marci87902
Osiris
15
3 / 3 / 1
9,144
481
10,691
19,446
16,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 8 / 6
9,354
492
6,030
17,480
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Urian07
Izanami
16
2 / 5 / 0
9,913
522
4,989
11,452
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 4
9,127
480
10,693
9,897
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
BastetSolAh Muzen CabArtio

VS

Bans
AtlasMulanGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 1 / 6
11,125
586
4,495
12,505
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Mo2rhead
Erlang Shen
17
4 / 2 / 5
11,351
597
9,812
14,380
8,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
20
13 / 3 / 6
13,415
706
17,336
13,838
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Valnøtt
Cabrakan
16
0 / 5 / 5
11,021
580
12,781
15,974
19,147
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Wooffey
Anhur
20
6 / 0 / 4
13,539
713
10,881
10,707
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
26
26
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
3
4
3
1.13
L
Osiris
Marci87902
Osiris
3
3
1
1.17
W
Erlang Shen
Mo2rhead
Erlang Shen
4
2
5
3.25
W
Ullr
13
3
6
5.33
L
2
8
6
0.63
L
Izanami
Urian07
Izanami
2
5
0
0.4
W
Cabrakan
Valnøtt
Cabrakan
0
5
5
0.5
W
Anhur
Wooffey
Anhur
6
0
4
8
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
55,305
77,140
Taken
67,404
44,909
Mitigated
53,373
22,156
Healing
30,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,495
867
3,694
7,543
12,505
15,189
541
3,904
8,411
23,380
0
L
5,741
856
722
5,123
18,865
14,128
0
2,448
16,417
17,726
0
L
Osiris
Marci87902
Osiris
10,691
1,999
42
6,333
19,446
16,399
19
8,335
11,111
0
61,893
W
Erlang Shen
Mo2rhead
Erlang Shen
9,812
4,060
0
6,379
14,380
8,187
1,363
4,198
9,762
0
87,078
W
Ullr
17,336
8,051
0
1,744
13,838
6,413
3,370
4,153
9,283
0
110,262
L
6,030
1,694
0
5,740
17,480
6,047
0
3,752
13,728
0
48,196
L
Izanami
Urian07
Izanami
4,989
3,363
0
2,626
11,452
1,942
0
1,003
10,449
0
79,134
W
Cabrakan
Valnøtt
Cabrakan
12,781
1,949
309
4,547
15,974
19,147
315
2,363
12,671
67,317
0
W
Anhur
Wooffey
Anhur
10,881
6,025
0
6,006
10,707
4,437
4,953
1,712
8,966
0
115,108
L
10,693
1,700
0
1,570
9,897
6,393
0
1,738
8,159
66,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,783
Gold Earned
60,451
524
Minions Killed
645
0
Camps Cleared
0
1,687,097
Distance Traveled
1,927,666
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,125
586
29
2
0
391,617
7
L
Sobek
8,245
434
27
1
0
328,913
7
L
Osiris
9,144
481
122
6
0
354,350
9
W
Erlang Shen
11,351
597
122
6
0
436,462
3
W
Ullr
13,415
706
170
9
0
395,222
7
L
Da Ji
9,354
492
91
5
0
357,750
2
L
Izanami
9,913
522
165
9
0
333,396
5
W
Cabrakan
11,021
580
131
7
0
346,577
0
W
Anhur
13,539
713
193
10
0
357,788
5
L
Zeus
9,127
480
119
6
0
312,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role