Player Matchup

Charybdis
Charybdis
ImDaCrotchGoblin
Charybdis
Level 128
God Stats
1W - 0L
1,677 SR
Queue Stats
83W - 85L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JK-Unknow
Tsukuyomi
Level 96
God Stats
5W - 9L
1,500 SR
Queue Stats
1,099W - 1,113L
1,391 Elo+
Solo
Merlin
Merlin
dandingo1738
Merlin
Level 107
God Stats
19W - 22L
1,715 SR
Queue Stats
909W - 863L
1,364 Elo+
Solo
Ganesha
Ganesha
haydenrob527
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,021 Elo+
Party 1
Mercury
Mercury
x CRABCAKES x
Mercury
Level 103
God Stats
2W - 3L
1,493 SR
Queue Stats
97W - 104L
1,300 Elo+
Solo
Team Averages
Level 107
1,577 SR
1,269 Elo+

VS

Team Averages
Level 83
1,500 SR
1,494 Elo+
Artio
Artio
CGooch_1993
Artio
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 150L
1,482 Elo+
Solo
Izanami
Izanami
LeftoverRelic
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,170 Elo+
Solo
Da Ji
Da Ji
SiIvaBack
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,824 Elo+
Solo
Janus
Janus
bmhskins21
Janus
Level 66
God Stats
3W - 7L
1,500 SR
Queue Stats
135W - 154L
1,495 Elo+
Solo
Odin
Odin
ymwm
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
10 / 4 / 3
9,775
575
13,862
11,778
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
JK-Unknow
Tsukuyomi
17
5 / 0 / 1
10,183
599
4,114
4,968
3,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
13
1 / 3 / 1
7,883
464
3,119
6,379
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
haydenrob527
Ganesha
15
0 / 1 / 14
9,377
552
7,935
10,909
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
15
2 / 5 / 8
9,029
531
6,296
12,747
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
7,998
470
6,358
19,153
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
5 / 5 / 4
8,764
516
10,372
10,788
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
SiIvaBack
Da Ji
14
5 / 4 / 2
8,815
519
8,417
13,480
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
13
0 / 5 / 1
7,994
470
3,263
7,095
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
ymwm
Odin
1
0 / 0 / 0
4,908
289
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
13
13
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Charybdis
10
4
3
2.88
W
Tsukuyomi
JK-Unknow
Tsukuyomi
5
0
1
5.5
L
Izanami
5
5
4
1.4
L
Da Ji
SiIvaBack
Da Ji
5
4
2
1.5
L
Janus
0
5
1
0.1
W
Merlin
1
3
1
0.5
W
Ganesha
haydenrob527
Ganesha
0
1
14
7
W
Mercury
2
5
8
1.2
L
Odin
ymwm
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
28,410
46,781
Taken
50,516
19,575
Mitigated
30,184
13,814
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,358
1,087
834
6,239
19,153
19,561
0
3,832
15,321
16,209
0
W
Charybdis
13,862
9,085
627
3,894
11,778
3,432
2,241
3,678
8,036
0
45,834
W
Tsukuyomi
JK-Unknow
Tsukuyomi
4,114
1,021
0
1,395
4,968
3,860
59
552
4,374
0
62,069
L
Izanami
10,372
7,206
0
2,337
10,788
3,557
35
2,418
8,312
0
70,658
L
Da Ji
SiIvaBack
Da Ji
8,417
2,336
0
4,480
13,480
5,078
0
2,114
11,366
0
56,825
L
Janus
3,263
374
0
569
7,095
1,988
380
1,070
6,025
41,181
0
W
Merlin
3,119
42
0
580
6,379
1,480
1,054
1,090
5,149
38,838
0
W
Ganesha
haydenrob527
Ganesha
7,935
805
339
4,974
10,909
6,895
389
2,141
8,768
30,731
6,407
W
Mercury
6,296
2,140
0
2,005
12,747
3,908
85
1,824
10,833
0
65,956
L
Odin
ymwm
Odin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
38,479
438
Minions Killed
319
0
Camps Cleared
0
1,567,303
Distance Traveled
1,189,684
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,998
470
17
1
0
300,512
3
W
Charybdis
9,775
575
103
6
0
302,588
4
W
Tsukuyomi
10,183
599
138
8
0
331,619
2
L
Izanami
8,764
516
129
8
0
266,759
4
L
Da Ji
8,815
519
92
5
0
345,622
6
L
Janus
7,994
470
81
5
0
276,152
7
W
Merlin
7,883
464
76
4
0
234,308
1
W
Ganesha
9,377
552
17
1
0
336,134
7
W
Mercury
9,029
531
104
6
0
362,654
0
L
Odin
4,908
289
0
0
0
639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role