Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Imperiorxs
Kumbhakarna
Bronze III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,500 MMR
Party 1
Sol
Sol
Bronze III
Jilayia
Sol
Bronze III
Level 156
God Stats
18W - 11L
1,824 SR
Queue Stats
47W - 42L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
RazHell
Hercules
Bronze III
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 41L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 150
1,608 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,572 SR
1,502 MMR
Ra
Ra
Bronze III
MrZentox
Ra
Bronze III
Level 107
God Stats
1W - 4L
1,715 SR
Queue Stats
7W - 14L
1,503 MMR
Party 2
Neith
Neith
Bronze III
RaulXd12
Neith
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
robzorrr
Chaac
Bronze III
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 14L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Imperiorxs
Kumbhakarna
13
2 / 1 / 14
7,844
784
5,116
11,082
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
14
7 / 1 / 8
8,929
893
15,142
7,249
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
RazHell
Hercules
13
7 / 0 / 8
8,748
875
7,185
10,152
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThothBastetGebGilgameshFenrir

VS

Bans
ZeusUllrAh Muzen CabHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,291
629
3,566
8,671
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
RaulXd12
Neith
11
1 / 5 / 1
6,652
665
9,557
9,472
3,250
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
robzorrr
Chaac
11
1 / 3 / 1
6,714
671
7,998
12,171
7,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Imperiorxs
Kumbhakarna
2
1
14
9
W
Sol
7
1
8
11
L
0
8
2
0.13
L
Neith
RaulXd12
Neith
1
5
1
0.3
W
Hercules
RazHell
Hercules
7
0
8
11
L
Chaac
robzorrr
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
21,121
28,483
Taken
30,314
25,823
Mitigated
13,377
9,326
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Imperiorxs
Kumbhakarna
5,116
671
455
2,173
11,082
11,612
0
1,487
9,595
16,943
0
W
Sol
15,142
4,830
0
2,886
7,249
2,949
2,580
1,256
5,993
42,207
3,735
L
3,566
314
1,246
1,306
8,671
2,943
0
5,353
2,980
17,889
0
L
Neith
RaulXd12
Neith
9,557
4,782
396
3,111
9,472
3,250
0
6,040
3,056
0
23,996
W
Hercules
RazHell
Hercules
7,185
1,863
0
3,812
10,152
11,262
254
1,231
8,921
0
19,202
L
Chaac
robzorrr
Chaac
7,998
649
179
3,642
12,171
7,184
0
7,152
4,522
0
23,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
19,657
140
Minions Killed
105
7
Camps Cleared
3
618,600
Distance Traveled
577,053
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,844
784
21
2
1
208,517
3
W
Sol
8,929
893
88
9
5
194,937
4
L
Ra
6,291
629
44
4
0
184,362
2
L
Neith
6,652
665
33
3
1
177,843
2
W
Hercules
8,748
875
31
3
1
215,146
2
L
Chaac
6,714
671
28
3
2
214,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role