Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LuckyGamer4578
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Natureboi
Cthulhu
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 25L
1,712 Elo+
Party 1
Rama
Rama
SpennyDoinkers
Rama
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 147L
1,576 Elo+
Party 1
Bellona
Bellona
WillieDoinkers
Bellona
Level 64
God Stats
6W - 8L
1,285 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 1
Team Averages
Level 96
1,457 SR
1,558 Elo+

VS

Team Averages
Level 96
1,545 SR
1,432 Elo+
Fenrir
Fenrir
Blze_Envy
Fenrir
Level 23
God Stats
4W - 2L
1,715 SR
Queue Stats
383W - 380L
1,370 Elo+
Party 2
Nox
Nox
LWK12251991
Nox
Level 120
God Stats
5W - 11L
1,509 SR
Queue Stats
421W - 400L
1,432 Elo+
Solo
Khepri
Khepri
balamdan
Khepri
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
191W - 183L
1,489 Elo+
Solo
Achilles
Achilles
dreal1002
Achilles
Level 89
God Stats
18W - 16L
1,500 SR
Queue Stats
743W - 878L
1,370 Elo+
Party 2
Izanami
Izanami
miski_504
Izanami
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 5 / 1
4,837
484
2,439
6,454
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,229
523
2,370
6,484
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Natureboi
Cthulhu
8
0 / 2 / 0
4,909
491
2,127
5,943
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
4,973
497
1,672
5,343
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 0
5,506
551
3,188
5,665
3,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blze_Envy
Fenrir
10
8 / 0 / 3
6,698
670
5,504
5,787
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 1 / 2
6,177
618
2,703
2,954
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
balamdan
Khepri
9
0 / 0 / 6
5,879
588
2,070
4,416
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
dreal1002
Achilles
11
2 / 0 / 0
6,330
633
3,175
4,502
2,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
miski_504
Izanami
10
1 / 0 / 4
5,980
598
3,399
4,903
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
1
0.1
W
Fenrir
Blze_Envy
Fenrir
8
0
3
9.5
W
1
1
2
2
L
1
2
0
0.5
L
Cthulhu
Natureboi
Cthulhu
0
2
0
0
L
0
3
0
0
L
0
1
0
0
W
Khepri
balamdan
Khepri
0
0
6
3
W
Achilles
dreal1002
Achilles
2
0
0
2
W
Izanami
miski_504
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,796
Damage
16,851
29,889
Taken
22,562
11,267
Mitigated
9,442
8,445
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,439
98
73
1,036
6,454
2,092
0
2,058
4,197
16,763
0
W
Fenrir
Blze_Envy
Fenrir
5,504
1,212
0
799
5,787
1,766
0
251
5,504
0
25,273
W
2,703
159
0
500
2,954
1,037
94
1,324
1,584
28,235
0
L
2,370
536
0
2,912
6,484
1,795
0
1,025
5,425
0
24,377
L
Cthulhu
Natureboi
Cthulhu
2,127
173
107
1,104
5,943
2,559
0
1,063
4,878
14,038
0
L
1,672
1,479
0
1,701
5,343
1,117
0
392
4,951
0
25,200
L
3,188
850
0
1,512
5,665
3,704
0
0
5,665
0
24,911
W
Khepri
balamdan
Khepri
2,070
301
1,805
1,922
4,416
2,381
0
1,056
3,284
16,178
0
W
Achilles
dreal1002
Achilles
3,175
617
0
1,355
4,502
2,778
0
0
4,502
0
26,315
W
Izanami
miski_504
Izanami
3,399
2,208
0
2,183
4,903
1,480
656
1,741
3,122
0
40,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
31,064
239
Minions Killed
289
0
Camps Cleared
0
894,994
Distance Traveled
1,013,390
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,837
484
33
3
0
149,079
1
W
Fenrir
6,698
670
38
4
0
252,520
0
W
Nox
6,177
618
70
7
0
172,120
0
L
Bastet
5,229
523
49
5
0
167,751
1
L
Cthulhu
4,909
491
35
4
0
206,111
2
L
Rama
4,973
497
53
5
0
171,091
3
L
Bellona
5,506
551
69
7
0
200,962
2
W
Khepri
5,879
588
29
3
0
187,628
3
W
Achilles
6,330
633
65
7
0
195,292
2
W
Izanami
5,980
598
87
9
0
205,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role