Player Matchup

Sobek
Sobek
IGB Tuff
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,163 Elo+
Party 2
Fenrir
Fenrir
Jayrod456
Fenrir
Level 47
God Stats
2W - 8L
1,299 SR
Queue Stats
22W - 37L
1,475 Elo+
Solo
Heimdallr
Heimdallr
JimmySloppy
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Party 2
Chaac
Chaac
TheCastle1309
Chaac
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Hades
Hades
lan the mower
Hades
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,163 Elo+
Party 2
Team Averages
Level 44
1,460 SR
1,293 Elo+

VS

Team Averages
Level 91
1,500 SR
1,569 Elo+
Cliodhna
Cliodhna
BigDaddyFleury
Cliodhna
Level 100
God Stats
21W - 14L
1,500 SR
Queue Stats
231W - 213L
1,307 Elo+
Party 3
Osiris
Osiris
BigDaddyRonnyy
Osiris
Level 116
God Stats
6W - 0L
1,500 SR
Queue Stats
378W - 332L
1,307 Elo+
Party 3
Hou Yi
Hou Yi
Rafasah420
Hou Yi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 143L
1,728 Elo+
Party 1
Cerberus
Cerberus
firestone504
Cerberus
Level 67
God Stats
9W - 9L
1,500 SR
Queue Stats
66W - 69L
1,500 Elo+
Solo
Sol
Sol
xSpliffs
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
2,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IGB Tuff
Sobek
9
0 / 12 / 3
6,773
376
5,066
20,437
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Jayrod456
Fenrir
10
1 / 9 / 1
7,168
398
7,353
16,530
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
JimmySloppy
Heimdallr
9
0 / 11 / 0
6,386
355
4,024
12,041
2,051
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 7 / 0
10,332
574
13,473
21,133
22,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 9 / 1
6,832
380
4,294
14,277
3,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
18 / 4 / 10
12,320
684
22,750
14,988
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 2 / 5
11,250
625
11,615
19,007
14,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Rafasah420
Hou Yi
19
14 / 0 / 9
13,005
723
14,059
14,813
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
firestone504
Cerberus
15
7 / 1 / 16
11,256
625
7,660
15,925
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
5 / 4 / 11
10,495
583
13,098
11,600
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
9
Kills
48
48
Deaths
11
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
18
4
10
5.75
W
4
2
5
3.25
L
Sobek
IGB Tuff
Sobek
0
12
3
0.13
L
Fenrir
Jayrod456
Fenrir
1
9
1
0.17
L
Heimdallr
JimmySloppy
Heimdallr
0
11
0
0
W
Hou Yi
Rafasah420
Hou Yi
14
0
9
18.5
L
7
7
0
1
W
Cerberus
firestone504
Cerberus
7
1
16
15
L
1
9
1
0.17
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,210
Damage
69,182
84,418
Taken
76,333
46,040
Mitigated
48,902
15,727
Healing
31,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
22,750
4,456
0
4,174
14,988
6,897
1,408
2,331
12,315
0
81,851
W
11,615
6,025
0
7,636
19,007
14,625
0
3,426
14,863
0
73,226
L
Sobek
IGB Tuff
Sobek
5,066
1,123
184
1,912
20,437
12,701
0
4,340
16,097
12,881
0
L
Fenrir
Jayrod456
Fenrir
7,353
2,855
0
3,464
16,530
4,896
0
4,954
11,576
0
36,873
L
Heimdallr
JimmySloppy
Heimdallr
4,024
2,037
157
1,303
12,041
2,051
654
1,853
10,188
0
28,823
W
Hou Yi
Rafasah420
Hou Yi
14,059
8,069
0
6,522
14,813
5,826
5,607
513
13,618
0
118,463
L
13,473
2,250
0
5,931
21,133
22,449
0
4,047
17,086
1,241
45,487
W
Cerberus
firestone504
Cerberus
7,660
747
1,269
5,728
15,925
17,140
438
1,764
14,072
30,998
0
L
4,294
855
293
2,483
14,277
3,943
0
4,610
9,667
28,696
0
W
13,098
4,349
0
5,734
11,600
4,414
1,795
2,096
9,400
42,792
7,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
58,326
263
Minions Killed
535
0
Camps Cleared
0
1,338,382
Distance Traveled
1,775,499
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,320
684
119
7
0
423,729
3
W
Osiris
11,250
625
129
7
0
341,497
2
L
Sobek
6,773
376
17
1
0
280,248
0
L
Fenrir
7,168
398
63
4
0
294,010
2
L
Heimdallr
6,386
355
47
3
0
217,296
0
W
Hou Yi
13,005
723
163
9
0
343,040
1
L
Chaac
10,332
574
81
5
0
303,737
1
W
Cerberus
11,256
625
49
3
0
321,392
2
L
Hades
6,832
380
55
3
0
243,091
0
W
Sol
10,495
583
75
4
0
345,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role