Player Matchup

Artemis
Artemis
BluexZaddyB
Artemis
Level 30
God Stats
1W - 2L
1,476 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 1
Tyr
Tyr
OGmedmagic
Tyr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Solo
Cliodhna
Cliodhna
Spechul Neads
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 1
Hades
Hades
TheLeakyCaldron
Hades
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
WARPIGS1971
Cthulhu
Level 20
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Team Averages
Level 23
1,452 SR
1,426 Elo+

VS

Team Averages
Level 26
1,514 SR
1,474 Elo+
Ravana
Ravana
ElUSlV3
Ravana
Level 45
God Stats
5W - 8L
1,698 SR
Queue Stats
32W - 39L
1,637 Elo+
Solo
Atlas
Atlas
MasterOogway20
Atlas
Level 16
God Stats
1W - 1L
1,295 SR
Queue Stats
49W - 55L
1,285 Elo+
Solo
Ratatoskr
Ratatoskr
Terrapathic
Ratatoskr
Level 18
God Stats
19W - 33L
1,576 SR
Queue Stats
27W - 47L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
fuIlhearts
Cu Chulainn
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 194L
1,476 Elo+
Solo
Olorun
Olorun
pluekiske
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BluexZaddyB
Artemis
18
6 / 11 / 7
11,808
738
18,801
18,395
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 2 / 6
11,497
719
10,852
21,052
21,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Spechul Neads
Cliodhna
17
2 / 12 / 7
10,429
652
15,190
20,729
7,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 10 / 8
10,952
685
12,594
20,369
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
WARPIGS1971
Cthulhu
17
0 / 7 / 7
10,307
644
4,587
22,676
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElUSlV3
Ravana
20
6 / 4 / 18
12,436
777
18,950
11,808
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 20
12,638
790
11,456
16,853
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Terrapathic
Ratatoskr
19
6 / 2 / 10
11,852
741
7,650
12,571
8,939
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
fuIlhearts
Cu Chulainn
20
9 / 5 / 17
12,745
797
23,127
22,775
22,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
pluekiske
Olorun
20
16 / 3 / 12
14,610
913
28,622
14,345
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
119
17
Kills
42
42
Deaths
17
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Artemis
BluexZaddyB
Artemis
6
11
7
0.86
W
Ravana
ElUSlV3
Ravana
6
4
18
3.75
W
5
3
20
5
L
5
2
6
4
L
Cliodhna
Spechul Neads
Cliodhna
2
12
7
0.46
W
Ratatoskr
Terrapathic
Ratatoskr
6
2
10
5.5
L
4
10
8
0.8
L
Cthulhu
WARPIGS1971
Cthulhu
0
7
7
0.5
W
Cu Chulainn
fuIlhearts
Cu Chulainn
9
5
17
3.5
W
Olorun
pluekiske
Olorun
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,024
Damage
89,805
103,221
Taken
78,352
62,973
Mitigated
66,329
16,390
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BluexZaddyB
Artemis
18,801
11,841
381
1,847
18,395
6,479
0
6,994
11,263
0
42,736
W
Ravana
ElUSlV3
Ravana
18,950
5,148
0
3,387
11,808
7,351
1,784
2,915
8,350
0
41,341
W
11,456
4,358
459
2,290
16,853
19,921
47
3,800
12,666
28,549
0
L
10,852
1,033
0
4,612
21,052
21,321
0
7,192
13,500
0
40,876
L
Cliodhna
Spechul Neads
Cliodhna
15,190
3,549
456
1,432
20,729
7,815
0
6,895
13,631
0
39,003
W
Ratatoskr
Terrapathic
Ratatoskr
7,650
918
0
593
12,571
8,939
1,484
1,112
11,254
0
32,913
L
12,594
862
1,108
3,296
20,369
14,979
0
8,468
11,444
20,290
0
L
Cthulhu
WARPIGS1971
Cthulhu
4,587
732
0
3,258
22,676
12,379
108
7,612
14,666
30,207
0
W
Cu Chulainn
fuIlhearts
Cu Chulainn
23,127
7,872
1,567
6,775
22,775
22,718
1,464
3,348
19,043
82
48,977
W
Olorun
pluekiske
Olorun
28,622
14,183
932
7,240
14,345
7,400
5,658
4,298
9,858
67,748
6,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,993
Gold Earned
64,281
224
Minions Killed
281
0
Camps Cleared
0
1,327,702
Distance Traveled
1,526,776
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,808
738
39
2
0
248,801
1
W
Ravana
12,436
777
55
3
0
310,951
0
W
Atlas
12,638
790
31
2
0
324,895
1
L
Tyr
11,497
719
65
4
0
304,268
0
L
Cliodhna
10,429
652
54
3
0
258,445
0
W
Ratatoskr
11,852
741
38
2
0
278,086
0
L
Hades
10,952
685
28
2
0
243,491
0
L
Cthulhu
10,307
644
38
2
0
272,697
0
W
Cu Chulainn
12,745
797
57
4
0
326,526
0
W
Olorun
14,610
913
100
6
0
286,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role