Player Matchup

Chiron
Chiron
DewilGirl
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
PGabor0520
Anubis
Level 83
God Stats
2W - 3L
1,277 SR
Queue Stats
20W - 34L
1,500 Elo+
Party 1
Vamana
Vamana
SFerenc92
Vamana
Level 87
God Stats
1W - 2L
1,480 SR
Queue Stats
10W - 27L
1,500 Elo+
Party 1
Team Averages
Level 98
1,419 SR
1,500 Elo+

VS

Team Averages
Level 94
1,578 SR
1,500 Elo+
Chaac
Chaac
Anaritt
Chaac
Level 107
God Stats
10W - 17L
1,500 SR
Queue Stats
30W - 67L
1,500 Elo+
Solo
Neith
Neith
Onaniku
Neith
Level 18
God Stats
2W - 5L
1,733 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PsyCoNoRikAn
Zhong Kui
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DewilGirl
Chiron
14
2 / 1 / 5
9,218
658
6,725
8,051
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
PGabor0520
Anubis
14
4 / 8 / 2
9,884
706
10,630
14,554
5,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
SFerenc92
Vamana
13
1 / 7 / 4
8,612
615
4,114
15,090
9,651
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anaritt
Chaac
14
5 / 2 / 7
10,619
759
15,644
12,634
14,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Onaniku
Neith
15
4 / 4 / 9
10,312
737
7,837
8,634
2,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
PsyCoNoRikAn
Zhong Kui
16
7 / 1 / 6
10,941
782
10,765
9,570
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
16
16
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Anaritt
Chaac
5
2
7
4.25
L
Chiron
DewilGirl
Chiron
2
1
5
4.5
W
Neith
Onaniku
Neith
4
4
9
2.13
L
Anubis
PGabor0520
Anubis
4
8
2
0.63
W
Zhong Kui
PsyCoNoRikAn
Zhong Kui
7
1
6
10
L
Vamana
SFerenc92
Vamana
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
34,246
37,695
Taken
30,838
17,660
Mitigated
26,420
9,717
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Anaritt
Chaac
15,644
1,945
706
5,099
12,634
14,302
356
4,709
7,925
0
31,434
L
Chiron
DewilGirl
Chiron
6,725
3,044
1,034
885
8,051
2,147
0
3,343
4,708
0
25,931
W
Neith
Onaniku
Neith
7,837
3,139
0
579
8,634
2,293
1,743
3,083
5,551
0
31,499
L
Anubis
PGabor0520
Anubis
10,630
476
257
4,327
14,554
5,862
0
4,321
10,233
31,368
0
W
Zhong Kui
PsyCoNoRikAn
Zhong Kui
10,765
1,098
0
1,943
9,570
9,825
1,043
3,052
6,518
39,468
0
L
Vamana
SFerenc92
Vamana
4,114
2,359
631
2,583
15,090
9,651
0
3,460
11,630
0
17,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
31,872
127
Minions Killed
165
3
Camps Cleared
7
633,526
Distance Traveled
733,239
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,619
759
17
1
0
276,203
3
L
Chiron
9,218
658
42
3
0
228,003
0
W
Neith
10,312
737
69
5
1
212,688
5
L
Anubis
9,884
706
50
4
3
179,993
5
W
Zhong Kui
10,941
782
79
6
6
244,348
4
L
Vamana
8,612
615
35
3
0
225,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role