Player Matchup

Ymir
Ymir
Andmodeus
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Kali
Kali
Cyskow
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Apollo
Apollo
Fihiv123
Apollo
Level 71
God Stats
0W - 1L
1,282 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Scylla
Scylla
Sezto
Scylla
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 91L
1,384 Elo+
Party 3
Gilgamesh
Gilgamesh
spopsy
Gilgamesh
Level 11
God Stats
0W - 1L
1,703 SR
Queue Stats
20W - 29L
1,384 Elo+
Party 3
Team Averages
Level 65
1,497 SR
1,454 Elo+

VS

Team Averages
Level 82
1,533 SR
1,574 Elo+
Cupid
Cupid
Glunzhammeken
Cupid
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
365W - 264L
1,836 Elo+
Party 2
Vamana
Vamana
HoodiesForDays
Vamana
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
522W - 436L
1,500 Elo+
Party 2
Ganesha
Ganesha
Naefius
Ganesha
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 133L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
VindeFar
Hou Yi
Level 49
God Stats
44W - 26L
1,448 SR
Queue Stats
400W - 324L
1,462 Elo+
Party 2
Zeus
Zeus
lDeathWing
Zeus
Level 86
God Stats
13W - 5L
1,715 SR
Queue Stats
129W - 136L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 5 / 1
4,391
439
2,023
8,904
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
Cyskow
Kali
9
1 / 2 / 1
5,555
556
2,820
6,313
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Fihiv123
Apollo
8
1 / 5 / 0
4,855
486
4,353
6,903
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Sezto
Scylla
10
1 / 4 / 1
5,741
574
2,270
5,456
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
spopsy
Gilgamesh
8
0 / 2 / 0
4,892
489
1,939
8,817
3,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,825
683
7,088
5,066
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
6 / 1 / 3
7,048
705
4,757
4,809
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
Naefius
Ganesha
9
0 / 1 / 9
5,974
597
2,271
5,992
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
VindeFar
Hou Yi
12
5 / 0 / 0
6,911
691
8,684
5,850
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
5,063
506
1,628
2,264
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
1
0.1
L
Kali
Cyskow
Kali
1
2
1
0.75
L
Apollo
Fihiv123
Apollo
1
5
0
0.2
W
7
0
1
7.5
W
6
1
3
7.5
W
Ganesha
Naefius
Ganesha
0
1
9
4.5
L
Scylla
Sezto
Scylla
1
4
1
0.38
W
Hou Yi
VindeFar
Hou Yi
5
0
0
5
W
0
1
2
1
L
Gilgamesh
spopsy
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
24,428
36,393
Taken
23,981
11,891
Mitigated
8,140
8,690
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,023
746
0
426
8,904
3,730
0
709
8,193
11,377
0
L
Kali
Cyskow
Kali
2,820
978
0
2,616
6,313
1,763
0
396
5,885
0
27,909
L
Apollo
Fihiv123
Apollo
4,353
3,177
0
1,368
6,903
1,537
0
1,555
5,302
0
21,812
W
7,088
4,405
0
3,058
5,066
1,351
694
1,104
3,946
0
43,260
W
4,757
2,256
0
2,152
4,809
1,828
244
787
3,898
0
33,128
W
Ganesha
Naefius
Ganesha
2,271
124
18
2,315
5,992
2,689
0
2,041
3,925
6,727
3,344
L
Scylla
Sezto
Scylla
2,270
191
0
862
5,456
1,234
0
594
4,800
27,826
0
W
Hou Yi
VindeFar
Hou Yi
8,684
4,606
0
2,898
5,850
1,841
1,953
0
5,850
0
38,574
W
1,628
198
0
582
2,264
431
0
179
2,069
16,107
0
L
Gilgamesh
spopsy
Gilgamesh
1,939
64
0
3,418
8,817
3,627
0
0
8,817
0
18,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
31,821
239
Minions Killed
267
0
Camps Cleared
0
952,453
Distance Traveled
915,315
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,391
439
22
2
0
154,963
4
L
Kali
5,555
556
61
6
0
238,953
1
L
Apollo
4,855
486
43
4
0
176,589
1
W
Cupid
6,825
683
94
9
0
200,118
2
W
Vamana
7,048
705
62
6
0
210,708
2
W
Ganesha
5,974
597
3
0
0
213,079
0
L
Scylla
5,741
574
66
7
0
185,013
3
W
Hou Yi
6,911
691
68
7
0
175,982
1
W
Zeus
5,063
506
40
4
0
115,428
2
L
Gilgamesh
4,892
489
47
5
0
196,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role