Player Matchup

Jormungandr
Jormungandr
KgKommodo
Jormungandr
Level 156
God Stats
13W - 5L
1,500 SR
Queue Stats
133W - 119L
1,382 Elo+
Solo
Achilles
Achilles
Kurco18
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,621 Elo+
Solo
Zeus
Zeus
Mdizzy
Zeus
Level 17
God Stats
9W - 19L
1,248 SR
Queue Stats
16W - 26L
1,269 Elo+
Solo
Skadi
Skadi
s2k_Legend89
Skadi
Level 29
God Stats
2W - 6L
1,248 SR
Queue Stats
5W - 6L
1,241 Elo+
Solo
Kukulkan
Kukulkan
tallabas
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 49
1,399 SR
1,403 Elo+

VS

Team Averages
Level 65
1,435 SR
1,560 Elo+
Cliodhna
Cliodhna
ArceePrime1622
Cliodhna
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
BFAAlastor
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,629 Elo+
Solo
Neith
Neith
COWBOYSxKIDxJT
Neith
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 23L
1,479 Elo+
Solo
Ra
Ra
Satansulcuir
Ra
Level 102
God Stats
2W - 4L
1,173 SR
Queue Stats
76W - 91L
1,324 Elo+
Solo
Osiris
Osiris
Steeeeeeeeeeeven
Osiris
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
142W - 110L
1,870 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KgKommodo
Jormungandr
14
3 / 1 / 2
8,022
802
5,612
8,657
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Kurco18
Achilles
11
1 / 0 / 4
6,734
673
2,364
2,173
1,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Mdizzy
Zeus
14
0 / 4 / 3
7,661
766
5,927
7,026
2,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 3
8,002
800
9,230
8,785
2,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
tallabas
Kukulkan
12
1 / 6 / 0
6,923
692
1,735
6,391
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 2 / 4
8,297
830
4,550
6,588
2,544
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 5
7,892
789
4,406
11,806
6,322
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 2 / 3
8,537
854
8,546
7,107
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 3
9,136
914
4,609
6,140
2,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 4
8,689
869
3,871
9,367
7,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
14
15
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
2
4
2
W
2
3
5
1.5
W
4
2
3
2.75
L
Jormungandr
KgKommodo
Jormungandr
3
1
2
4
L
Achilles
Kurco18
Achilles
1
0
4
3
L
Zeus
Mdizzy
Zeus
0
4
3
0.38
W
2
0
3
3.5
W
4
1
4
6
L
3
4
3
1.13
L
Kukulkan
tallabas
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
25,982
33,032
Taken
41,008
16,763
Mitigated
22,689
3,254
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
4,550
134
122
733
6,588
2,544
2,181
1,900
4,519
0
19,972
W
4,406
588
0
0
11,806
6,322
0
4,110
7,464
9,104
0
W
8,546
3,405
0
1,439
7,107
3,336
2,451
2,171
4,706
0
30,756
L
Jormungandr
KgKommodo
Jormungandr
5,612
517
0
1,673
8,657
7,877
42
1,542
7,033
27,384
0
L
Achilles
Kurco18
Achilles
2,364
928
0
644
2,173
1,377
0
810
1,363
0
4,078
L
Zeus
Mdizzy
Zeus
5,927
781
236
571
7,026
2,293
0
2,030
4,890
21,709
0
W
4,609
431
1,301
2,742
6,140
2,977
573
2,160
3,900
49,106
0
W
3,871
1,211
1,082
781
9,367
7,510
288
2,354
6,853
0
15,546
L
9,230
5,763
0
0
8,785
2,934
914
1,605
7,166
0
23,321
L
Kukulkan
tallabas
Kukulkan
1,735
285
0
130
6,391
2,282
245
2,764
3,565
10,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
42,551
121
Minions Killed
239
0
Camps Cleared
0
726,583
Distance Traveled
1,063,585
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,297
830
34
3
0
252,076
3
W
Ares
7,892
789
8
1
0
209,196
0
W
Neith
8,537
854
68
7
0
201,500
0
L
Jormungandr
8,022
802
41
4
0
148,992
1
L
Achilles
6,734
673
1
0
0
82,855
2
L
Zeus
7,661
766
31
3
0
182,093
2
W
Ra
9,136
914
110
11
0
222,471
1
W
Osiris
8,689
869
19
2
0
178,342
0
L
Skadi
8,002
800
36
4
0
176,566
0
L
Kukulkan
6,923
692
12
1
0
136,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role