Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold IV
Avaricе
Serqet
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,687 MMR
Party 1
Thoth
Thoth
Gold IV
PowerST2
Thoth
Gold IV
Level 156
God Stats
13W - 21L
1,500 SR
Queue Stats
838W - 832L
1,685 MMR
Party 3
Hachiman
Hachiman
Gold V
Rithrum
Hachiman
Gold V
Level 160
God Stats
28W - 16L
1,898 SR
Queue Stats
338W - 314L
1,673 MMR
Solo
The Morrigan
The Morrigan
Silver II
Sevnnnn
The Morrigan
Silver II
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 148L
1,548 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,580 SR
1,619 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,543 SR
1,537 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver I
 
Athena
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
NotKhas
Nemesis
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,546 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
oTHEORYo
Gilgamesh
Silver I
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
164W - 159L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 0 / 3
5,144
735
3,385
2,929
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Avaricе
Serqet
7
3 / 1 / 0
4,698
671
2,918
3,955
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
PowerST2
Thoth
8
0 / 0 / 0
4,643
663
1,096
1,782
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Rithrum
Hachiman
8
1 / 0 / 3
4,554
651
3,014
3,110
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Sevnnnn
The Morrigan
9
1 / 0 / 1
5,070
724
2,782
2,490
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SolBastetGeb

VS

Bans
OdinAtlasCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 0
4,300
614
1,704
1,919
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
 
Athena
6
0 / 1 / 1
3,781
540
2,109
5,527
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
 
Rama
5
1 / 3 / 0
3,665
524
1,394
4,843
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
NotKhas
Nemesis
8
0 / 1 / 0
4,325
618
734
3,119
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
oTHEORYo
Gilgamesh
8
0 / 2 / 0
4,056
579
1,016
6,517
2,631
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
3
3.5
L
Scylla
 
Scylla
0
0
0
0
L
Athena
 
Athena
0
1
1
0.5
L
Rama
 
Rama
1
3
0
0.33
W
Serqet
Avaricе
Serqet
3
1
0
3
L
Nemesis
NotKhas
Nemesis
0
1
0
0
W
Thoth
PowerST2
Thoth
0
0
0
0
W
Hachiman
Rithrum
Hachiman
1
0
3
2.5
W
The Morrigan
Sevnnnn
The Morrigan
1
0
1
1.5
L
Gilgamesh
oTHEORYo
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,195
Damage
6,957
14,266
Taken
21,925
4,363
Mitigated
6,255
5,391
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,385
772
0
993
2,929
1,200
0
501
2,428
0
27,377
L
Scylla
 
Scylla
1,704
79
0
225
1,919
443
0
1,035
884
26,591
0
L
Athena
 
Athena
2,109
901
374
2,043
5,527
1,862
0
0
5,527
10,442
0
L
Rama
 
Rama
1,394
1,133
0
1,461
4,843
537
0
0
4,793
0
11,771
W
Serqet
Avaricе
Serqet
2,918
568
0
1,211
3,955
1,350
0
898
3,057
0
11,543
L
Nemesis
NotKhas
Nemesis
734
124
0
441
3,119
782
0
61
3,058
0
22,140
W
Thoth
PowerST2
Thoth
1,096
43
0
250
1,782
473
0
1,189
593
25,113
0
W
Hachiman
Rithrum
Hachiman
3,014
2,013
0
2,131
3,110
644
0
1,225
1,885
0
23,534
W
The Morrigan
Sevnnnn
The Morrigan
2,782
1,121
0
806
2,490
696
49
0
2,490
26,241
37
L
Gilgamesh
oTHEORYo
Gilgamesh
1,016
93
0
2,028
6,517
2,631
0
2,745
3,772
0
18,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
20,127
233
Minions Killed
200
0
Camps Cleared
0
745,662
Distance Traveled
655,765
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,144
735
49
7
0
177,772
1
L
Scylla
4,300
614
55
8
0
123,056
6
L
Athena
3,781
540
17
2
0
132,415
2
L
Rama
3,665
524
27
4
0
108,012
1
W
Serqet
4,698
671
16
2
0
169,459
3
L
Nemesis
4,325
618
60
9
0
155,136
0
W
Thoth
4,643
663
56
8
0
143,025
4
W
Hachiman
4,554
651
56
8
0
120,583
1
W
The Morrigan
5,070
724
56
8
0
134,823
3
L
Gilgamesh
4,056
579
41
6
0
137,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role