Player Matchup

Tiamat
Tiamat
DunkingThor
Tiamat
Level 86
God Stats
0W - 2L
1,270 SR
Queue Stats
11W - 11L
1,471 Elo+
Party 1
Mercury
Mercury
Gotyourwallet
Mercury
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 131L
1,500 Elo+
Solo
Ymir
Ymir
JESGE
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,623 Elo+
Party 2
Hou Yi
Hou Yi
LOMO_1
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,623 Elo+
Party 2
Cliodhna
Cliodhna
RainRunner
Cliodhna
Level 48
God Stats
0W - 2L
1,270 SR
Queue Stats
9W - 8L
1,471 Elo+
Party 1
Team Averages
Level 80
1,408 SR
1,538 Elo+

VS

Team Averages
Level 82
1,500 SR
1,544 Elo+
Kukulkan
Kukulkan
Cr3va1n
Kukulkan
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 38L
1,541 Elo+
Solo
Awilix
Awilix
Heelot
Awilix
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 96L
1,500 Elo+
Solo
Skadi
Skadi
KingPercaval
Skadi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 3
Horus
Horus
Staykon
Horus
Level 123
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 3
Persephone
Persephone
pixle1
Persephone
Level 59
God Stats
2W - 7L
1,500 SR
Queue Stats
95W - 89L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 6 / 3
8,313
554
4,931
9,945
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
0 / 5 / 3
7,342
489
3,643
12,638
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
JESGE
Ymir
11
2 / 6 / 4
7,175
478
4,193
16,106
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
LOMO_1
Hou Yi
13
6 / 1 / 2
8,319
555
10,267
8,394
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
RainRunner
Cliodhna
12
1 / 4 / 1
7,125
475
5,029
8,764
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cr3va1n
Kukulkan
16
6 / 2 / 0
9,803
654
9,701
8,030
3,086
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Heelot
Awilix
14
4 / 3 / 5
8,858
591
4,665
10,214
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 3
8,659
577
6,847
8,459
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Staykon
Horus
12
4 / 1 / 10
8,538
569
7,187
13,336
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
pixle1
Persephone
13
5 / 2 / 6
9,276
618
9,480
7,977
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
22
22
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cr3va1n
Kukulkan
6
2
0
3
L
Tiamat
2
6
3
0.58
L
Mercury
0
5
3
0.3
W
Awilix
Heelot
Awilix
4
3
5
2.17
L
Ymir
JESGE
Ymir
2
6
4
0.67
W
3
3
3
1.5
L
Hou Yi
LOMO_1
Hou Yi
6
1
2
7
L
Cliodhna
RainRunner
Cliodhna
1
4
1
0.38
W
Horus
Staykon
Horus
4
1
10
9
W
Persephone
pixle1
Persephone
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
37,880
55,847
Taken
48,016
22,381
Mitigated
20,399
13,267
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cr3va1n
Kukulkan
9,701
873
0
2,425
8,030
3,086
195
1,283
6,695
65,533
0
L
Tiamat
4,931
1,157
0
1,463
9,945
4,764
193
5,047
4,683
35,817
0
L
Mercury
3,643
1,449
0
5,640
12,638
3,687
0
3,241
9,384
0
52,414
W
Awilix
Heelot
Awilix
4,665
2,676
0
2,515
10,214
3,277
537
1,977
8,105
0
31,964
L
Ymir
JESGE
Ymir
4,193
660
0
858
16,106
8,932
0
3,007
12,997
16,701
0
W
6,847
3,622
0
2,396
8,459
2,431
2,837
1,148
7,311
0
58,114
L
Hou Yi
LOMO_1
Hou Yi
10,267
5,735
0
3,990
8,394
2,251
212
2,303
6,066
0
45,987
L
Cliodhna
RainRunner
Cliodhna
5,029
940
0
1,316
8,764
2,747
970
5,403
3,361
0
33,285
W
Horus
Staykon
Horus
7,187
2,834
959
3,559
13,336
9,139
166
2,318
10,662
0
27,821
W
Persephone
pixle1
Persephone
9,480
1,334
0
2,006
7,977
2,466
568
1,974
5,831
55,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
45,134
403
Minions Killed
432
0
Camps Cleared
0
1,419,185
Distance Traveled
1,484,201
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,803
654
122
8
0
278,893
3
L
Tiamat
8,313
554
106
7
0
265,274
3
L
Mercury
7,342
489
104
7
0
318,453
1
W
Awilix
8,858
591
66
4
0
327,968
3
L
Ymir
7,175
478
32
2
0
274,377
5
W
Skadi
8,659
577
111
7
0
286,800
2
L
Hou Yi
8,319
555
82
5
0
267,622
2
L
Cliodhna
7,125
475
79
5
0
293,459
0
W
Horus
8,538
569
29
2
0
306,126
4
W
Persephone
9,276
618
104
7
0
284,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role