Player Matchup

Thor
Thor
DaufenLord
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
OnlyIkaros
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 2
Sol
Sol
o Shinigami6176
Sol
Level 43
God Stats
2W - 1L
1,545 SR
Queue Stats
8W - 7L
1,513 Elo+
Party 2
Team Averages
Level 20
1,515 SR
1,513 Elo+

VS

Team Averages
Level 68
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LilArcticFox877
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MessySplash9989
Ah Muzen Cab
Level 29
God Stats
13W - 23L
1,500 SR
Queue Stats
34W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,890
717
3,021
5,398
1,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
OnlyIkaros
Hou Yi
14
9 / 2 / 7
9,696
881
14,353
7,001
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 1 / 10
9,451
859
16,274
8,011
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 5 / 2
8,624
784
8,335
18,224
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
LilArcticFox877
King Arthur
9
1 / 7 / 1
6,780
616
1,954
13,048
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
MessySplash9989
Ah Muzen Cab
11
1 / 4 / 1
7,393
672
5,065
7,220
2,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
2
0.6
W
1
1
10
6
L
King Arthur
LilArcticFox877
King Arthur
1
7
1
0.21
L
Ah Muzen Cab
MessySplash9989
Ah Muzen Cab
1
4
1
0.38
W
Hou Yi
OnlyIkaros
Hou Yi
9
2
7
6.25
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
15,354
20,410
Taken
38,492
7,160
Mitigated
22,901
6,160
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,335
123
253
4,719
18,224
11,222
0
6,373
11,851
26,432
0
W
3,021
900
0
160
5,398
1,807
0
2,469
2,721
0
8,128
L
King Arthur
LilArcticFox877
King Arthur
1,954
282
0
606
13,048
9,296
0
7,006
6,042
0
6,730
L
Ah Muzen Cab
MessySplash9989
Ah Muzen Cab
5,065
769
0
691
7,220
2,383
0
2,144
5,076
0
19,235
W
Hou Yi
OnlyIkaros
Hou Yi
14,353
7,495
0
1,120
7,001
2,342
1,029
2,934
3,641
0
29,205
W
16,274
7,797
0
4,880
8,011
3,011
1,406
2,342
5,095
51,445
5,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
22,797
146
Minions Killed
92
7
Camps Cleared
2
622,534
Distance Traveled
545,077
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,624
784
44
4
0
196,664
2
W
Thor
7,890
717
9
1
1
233,121
4
L
King Arthur
6,780
616
12
1
1
169,846
1
L
Ah Muzen Cab
7,393
672
36
3
1
178,567
0
W
Hou Yi
9,696
881
46
4
1
202,540
2
W
Sol
9,451
859
91
8
5
186,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role