Player Matchup

Rama
Rama
Blaxorr
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,538 Elo+
Party 1
Khepri
Khepri
MrSuperSloth
Khepri
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 1
Hera
Hera
Profinder
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,538 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,443 Elo+

VS

Team Averages
Level 113
1,410 SR
1,356 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lejzbika
Ah Muzen Cab
Level 77
God Stats
3W - 2L
1,231 SR
Queue Stats
13W - 12L
1,285 Elo+
Party 2
Cerberus
Cerberus
MADlama
Cerberus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 98L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
primozp
Morgan Le Fay
Level 143
God Stats
8W - 5L
1,500 SR
Queue Stats
101W - 63L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Blaxorr
Rama
14
2 / 5 / 1
9,327
622
11,437
14,585
6,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
16
2 / 3 / 2
11,076
738
4,582
15,939
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
14
1 / 6 / 3
9,819
655
11,378
12,136
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lejzbika
Ah Muzen Cab
17
5 / 0 / 6
11,709
781
12,595
8,832
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MADlama
Cerberus
16
4 / 3 / 9
10,807
720
9,638
17,957
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
primozp
Morgan Le Fay
16
5 / 2 / 9
11,304
754
15,879
15,571
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
Blaxorr
Rama
2
5
1
0.5
W
Ah Muzen Cab
Lejzbika
Ah Muzen Cab
5
0
6
8
W
Cerberus
MADlama
Cerberus
4
3
9
2.83
L
Khepri
2
3
2
1
L
Hera
1
6
3
0.42
W
Morgan Le Fay
primozp
Morgan Le Fay
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
38,112
42,660
Taken
42,360
29,471
Mitigated
23,583
5,399
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Blaxorr
Rama
11,437
8,529
0
3,043
14,585
6,478
29
9,760
4,509
0
52,562
W
Ah Muzen Cab
Lejzbika
Ah Muzen Cab
12,595
6,858
0
5,886
8,832
3,506
1,607
3,438
5,284
0
63,926
W
Cerberus
MADlama
Cerberus
9,638
524
736
6,804
17,957
14,783
439
4,389
13,336
26,471
0
L
Khepri
4,582
623
260
1,596
15,939
17,838
0
7,143
8,454
16,262
0
L
Hera
11,378
2,314
0
500
12,136
5,155
0
7,792
4,052
32,538
0
W
Morgan Le Fay
primozp
Morgan Le Fay
15,879
968
130
3,311
15,571
5,294
365
7,901
7,350
56,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
33,820
171
Minions Killed
206
4
Camps Cleared
10
791,925
Distance Traveled
833,281
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,327
622
88
6
3
246,438
1
W
Ah Muzen Cab
11,709
781
87
6
3
270,398
0
W
Cerberus
10,807
720
39
3
3
278,593
2
L
Khepri
11,076
738
33
2
0
286,635
3
L
Hera
9,819
655
50
3
1
258,852
3
W
Morgan Le Fay
11,304
754
80
5
4
284,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role