Player Matchup

Ganesha
Ganesha
GordonF12345
Ganesha
Level 112
God Stats
6W - 2L
1,477 SR
Queue Stats
157W - 138L
1,439 Elo+
Party 1
Ra
Ra
JMSpald
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,506 Elo+
Solo
Ne Zha
Ne Zha
SHIPLEY128
Ne Zha
Level 41
God Stats
2W - 2L
1,477 SR
Queue Stats
130W - 112L
1,439 Elo+
Party 1
Rama
Rama
Sligzy
Rama
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 140L
1,281 Elo+
Party 1
Bakasura
Bakasura
lmj10912
Bakasura
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 73L
1,701 Elo+
Party 1
Team Averages
Level 62
1,491 SR
1,474 Elo+

VS

Team Averages
Level 22
1,584 SR
1,578 Elo+
Gilgamesh
Gilgamesh
Avdros
Gilgamesh
Level 13
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 2L
1,528 Elo+
Solo
Thor
Thor
Grizzly_monster2
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,521 Elo+
Solo
Charybdis
Charybdis
IronStarve
Charybdis
Level 27
God Stats
7W - 10L
1,614 SR
Queue Stats
22W - 25L
1,533 Elo+
Solo
Atlas
Atlas
Pelicanbloid342
Atlas
Level 18
God Stats
4W - 5L
1,507 SR
Queue Stats
18W - 23L
1,481 Elo+
Solo
Agni
Agni
poneysansdefence
Agni
Level 26
God Stats
3W - 5L
1,810 SR
Queue Stats
3W - 5L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GordonF12345
Ganesha
19
1 / 0 / 21
11,950
747
9,596
14,389
19,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 3 / 20
11,149
697
10,572
9,949
4,622
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
SHIPLEY128
Ne Zha
19
6 / 5 / 13
11,717
732
17,036
17,147
9,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
Sligzy
Rama
20
17 / 0 / 11
14,104
882
29,517
13,966
6,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
lmj10912
Bakasura
19
8 / 6 / 9
12,357
772
14,523
16,202
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avdros
Gilgamesh
16
2 / 5 / 9
10,897
681
8,078
23,833
13,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 9 / 7
9,921
620
6,386
17,196
6,288
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
IronStarve
Charybdis
18
3 / 3 / 5
11,515
720
11,242
19,609
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 9
10,560
660
8,331
19,597
21,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
5 / 9 / 6
11,630
727
21,338
18,587
5,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
33
Kills
14
14
Deaths
33
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Avdros
Gilgamesh
2
5
9
1.3
W
Ganesha
GordonF12345
Ganesha
1
0
21
11.5
L
1
9
7
0.5
L
Charybdis
IronStarve
Charybdis
3
3
5
1.83
W
1
3
20
3.67
L
3
7
9
1.07
W
Ne Zha
SHIPLEY128
Ne Zha
6
5
13
2.5
W
Rama
Sligzy
Rama
17
0
11
22.5
W
Bakasura
lmj10912
Bakasura
8
6
9
2.08
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,244
Damage
55,375
71,653
Taken
98,822
47,993
Mitigated
53,280
24,980
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Avdros
Gilgamesh
8,078
1,100
2,982
6,436
23,833
13,360
0
6,302
17,426
1,722
22,179
W
Ganesha
GordonF12345
Ganesha
9,596
695
1,533
3,714
14,389
19,891
482
3,980
10,280
33,127
0
L
6,386
1,589
491
1,253
17,196
6,288
0
4,093
13,063
0
26,031
L
Charybdis
IronStarve
Charybdis
11,242
3,211
95
7,073
19,609
7,372
1,983
2,189
17,395
0
71,003
W
10,572
975
1,784
2,670
9,949
4,622
755
5,029
4,859
24,797
0
L
8,331
2,706
473
1,071
19,597
21,088
357
5,585
13,986
20,385
1,417
W
Ne Zha
SHIPLEY128
Ne Zha
17,036
5,690
630
3,129
17,147
9,225
1,475
6,769
9,124
0
36,198
W
Rama
Sligzy
Rama
29,517
25,602
0
7,224
13,966
6,263
2,309
4,831
9,063
0
87,269
W
Bakasura
lmj10912
Bakasura
14,523
9,118
260
4,036
16,202
7,992
0
9,199
6,971
0
47,189
L
21,338
1,594
172
4,758
18,587
5,172
0
1,999
16,387
47,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
54,523
309
Minions Killed
249
0
Camps Cleared
0
1,626,625
Distance Traveled
1,448,383
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,897
681
25
2
0
291,939
3
W
Ganesha
11,950
747
19
1
0
329,872
0
L
Thor
9,921
620
42
3
0
262,733
2
L
Charybdis
11,515
720
100
6
0
309,138
3
W
Ra
11,149
697
53
3
0
302,277
0
L
Atlas
10,560
660
17
1
0
315,553
0
W
Ne Zha
11,717
732
49
3
0
331,038
0
W
Rama
14,104
882
116
7
0
309,013
1
W
Bakasura
12,357
772
72
5
0
354,425
0
L
Agni
11,630
727
65
4
0
269,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role