Player Matchup

Sol
Sol
CrxmsonTsuki
Sol
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 62L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DreamzAngels
Kuzenbo
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 97L
1,285 Elo+
Party 2
Vulcan
Vulcan
HotshotGameshop
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
KSI-WhiteWolf
Bakasura
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Synxil
Gilgamesh
Level 87
God Stats
19W - 15L
1,500 SR
Queue Stats
190W - 118L
1,500 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,457 Elo+

VS

Team Averages
Level 67
1,543 SR
1,502 Elo+
Poseidon
Poseidon
ComplxCrysis
Poseidon
Level 48
God Stats
58W - 41L
1,715 SR
Queue Stats
202W - 215L
1,709 Elo+
Solo
Medusa
Medusa
EC_Flaminguito
Medusa
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 71L
1,500 Elo+
Solo
Atlas
Atlas
HatedBySheep
Atlas
Level 119
God Stats
51W - 42L
1,500 SR
Queue Stats
389W - 344L
1,528 Elo+
Party 1
Chaac
Chaac
Lion_heart-0797
Chaac
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
390W - 361L
1,494 Elo+
Party 1
Izanami
Izanami
serious_sheep
Izanami
Level 46
God Stats
10W - 3L
1,500 SR
Queue Stats
121W - 101L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,257
447
5,543
10,544
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
DreamzAngels
Kuzenbo
12
2 / 4 / 1
7,146
510
6,945
11,144
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 8 / 2
7,056
504
3,465
8,138
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
KSI-WhiteWolf
Bakasura
12
3 / 6 / 1
7,348
525
6,253
11,995
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Synxil
Gilgamesh
11
4 / 5 / 1
7,434
531
10,806
14,811
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ComplxCrysis
Poseidon
14
7 / 4 / 8
8,951
639
10,811
9,401
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 4
8,715
623
5,403
11,456
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 12
8,617
616
9,108
12,517
10,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 1 / 8
8,846
632
7,386
10,848
5,856
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
15
8 / 1 / 6
9,390
671
9,439
9,068
3,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
10
Kills
30
30
Deaths
10
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ComplxCrysis
Poseidon
7
4
8
2.75
L
0
7
2
0.14
L
Kuzenbo
DreamzAngels
Kuzenbo
2
4
1
0.63
W
5
3
4
2.33
W
5
1
12
11
L
1
8
2
0.25
L
Bakasura
KSI-WhiteWolf
Bakasura
3
6
1
0.58
W
5
1
8
9
L
Gilgamesh
Synxil
Gilgamesh
4
5
1
0.9
W
Izanami
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
42,147
56,632
Taken
53,290
30,719
Mitigated
26,530
7,959
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ComplxCrysis
Poseidon
10,811
1,377
0
1,310
9,401
3,239
1,425
2,237
6,818
59,828
0
L
5,543
1,468
0
2,172
10,544
3,221
0
2,622
7,922
28,316
4,771
L
Kuzenbo
DreamzAngels
Kuzenbo
6,945
1,836
0
1,215
11,144
11,783
57
2,957
8,187
30,833
0
W
5,403
2,317
0
1,669
11,456
4,017
0
1,587
9,639
0
49,704
W
9,108
4,013
795
3,804
12,517
10,366
145
3,294
8,504
25,529
0
L
3,465
2,027
0
12
8,138
2,627
93
3,742
4,396
23,999
0
L
Bakasura
KSI-WhiteWolf
Bakasura
6,253
4,677
0
3,138
11,995
4,854
0
3,838
8,157
0
34,478
W
7,386
1,689
28
4,651
10,848
5,856
495
3,863
6,169
62
47,599
L
Gilgamesh
Synxil
Gilgamesh
10,806
2,543
0
1,422
14,811
8,234
0
6,798
8,013
0
34,611
W
Izanami
9,439
6,100
0
3,589
9,068
3,052
3,709
3,450
4,966
0
60,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
44,519
287
Minions Killed
435
0
Camps Cleared
0
1,302,245
Distance Traveled
1,409,798
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,951
639
113
8
0
281,643
3
L
Sol
6,257
447
61
4
0
246,683
1
L
Kuzenbo
7,146
510
51
4
0
242,753
4
W
Medusa
8,715
623
80
6
0
287,161
2
W
Atlas
8,617
616
17
1
0
303,185
6
L
Vulcan
7,056
504
52
4
0
238,995
1
L
Bakasura
7,348
525
81
6
0
299,525
1
W
Chaac
8,846
632
105
8
0
275,813
2
L
Gilgamesh
7,434
531
42
3
0
274,289
1
W
Izanami
9,390
671
120
9
0
261,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role