Player Matchup

Apollo
Apollo
Abuu34
Apollo
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
160W - 186L
1,701 Elo+
Party 1
Ares
Ares
FredrickFreaker
Ares
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 104L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
asvpxanthony
Cthulhu
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 15L
1,343 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,582 Elo+

VS

Team Averages
Level 66
1,392 SR
1,210 Elo+
Thor
Thor
Arj7795
Thor
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,071 Elo+
Solo
Anubis
Anubis
Knockoutark1
Anubis
Level 69
God Stats
26W - 62L
1,176 SR
Queue Stats
105W - 235L
1,046 Elo+
Solo
Bellona
Bellona
baaygle
Bellona
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 115L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abuu34
Apollo
16
6 / 12 / 2
12,625
664
12,736
21,715
9,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 7
12,314
648
14,461
30,406
35,899
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
asvpxanthony
Cthulhu
16
4 / 7 / 8
12,939
681
17,493
24,004
22,280
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arj7795
Thor
15
1 / 9 / 17
11,657
614
8,235
17,056
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
8 / 3 / 11
14,046
739
34,788
19,094
9,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
baaygle
Bellona
20
15 / 2 / 8
15,011
790
26,218
19,496
20,425
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
14
Kills
24
24
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
Abuu34
Apollo
6
12
2
0.58
W
Thor
Arj7795
Thor
1
9
17
1.06
L
4
5
7
1.5
W
Anubis
8
3
11
4.5
L
Cthulhu
asvpxanthony
Cthulhu
4
7
8
1.14
W
Bellona
baaygle
Bellona
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,690
Damage
69,241
76,125
Taken
55,646
68,175
Mitigated
36,076
11,118
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Abuu34
Apollo
12,736
5,233
42
2,614
21,715
9,996
0
8,290
13,425
0
49,831
W
Thor
Arj7795
Thor
8,235
2,629
0
1,884
17,056
6,362
0
10,803
6,253
0
31,349
L
14,461
1,321
1,393
2,916
30,406
35,899
0
13,694
16,712
25,016
0
W
Anubis
34,788
2,472
121
12,327
19,094
9,289
1,629
10,609
8,485
91,285
0
L
Cthulhu
asvpxanthony
Cthulhu
17,493
1,878
1,420
2,733
24,004
22,280
0
13,343
10,661
38,487
0
W
Bellona
baaygle
Bellona
26,218
9,881
0
1,329
19,496
20,425
0
11,108
8,388
0
53,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
40,714
154
Minions Killed
203
3
Camps Cleared
11
909,487
Distance Traveled
944,247
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,625
664
82
4
1
288,775
2
W
Thor
11,657
614
35
2
5
281,335
4
L
Ares
12,314
648
24
1
1
312,834
4
W
Anubis
14,046
739
112
6
2
279,837
0
L
Cthulhu
12,939
681
48
3
1
307,878
2
W
Bellona
15,011
790
56
3
4
383,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role