Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Khan-Than
Merlin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,290 Elo+
Solo
Ravana
Ravana
Pyronator1
Ravana
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 65L
1,801 Elo+
Solo
Mulan
Mulan
Shigekazu286
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Cupid
Cupid
WarLord101202
Cupid
Level 122
God Stats
20W - 15L
1,500 SR
Queue Stats
275W - 294L
1,841 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,555 Elo+

VS

Team Averages
Level 53
1,568 SR
1,397 Elo+
Yemoja
Yemoja
Fabi1923Uwu
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,715 Elo+
Solo
Sol
Sol
Rileysalmon
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 37L
1,219 Elo+
Solo
Ao Kuang
Ao Kuang
SIRESQ
Ao Kuang
Level 108
God Stats
9W - 10L
1,497 SR
Queue Stats
17W - 20L
1,077 Elo+
Solo
Kuzenbo
Kuzenbo
Sochiix
Kuzenbo
Level 29
God Stats
24W - 22L
1,715 SR
Queue Stats
400W - 416L
1,500 Elo+
Solo
Artemis
Artemis
de0_p666
Artemis
Level 109
God Stats
22W - 19L
1,626 SR
Queue Stats
76W - 77L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
6 / 0 / 12
9,598
873
3,293
7,389
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Khan-Than
Merlin
15
3 / 1 / 10
8,766
797
9,120
5,792
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Pyronator1
Ravana
16
9 / 1 / 10
9,521
866
12,010
7,450
3,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 0 / 8
9,294
845
7,093
6,319
4,091
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 0 / 12
10,011
910
6,984
7,138
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 4 / 0
7,207
655
3,823
9,548
7,207
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 0
6,384
580
439
8,231
1,858
Ao Kuang
SIRESQ
Ao Kuang
11
0 / 12 / 1
6,636
603
5,887
15,180
8,418
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Sochiix
Kuzenbo
12
0 / 3 / 2
7,146
650
2,172
7,464
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
de0_p666
Artemis
13
2 / 5 / 0
7,604
691
5,064
8,640
2,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
5
32
Kills
2
2
Deaths
32
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
0
12
12
L
Yemoja
0
4
0
0
W
Merlin
Khan-Than
Merlin
3
1
10
8
W
Ravana
Pyronator1
Ravana
9
1
10
14
L
0
8
0
0
L
Ao Kuang
SIRESQ
Ao Kuang
0
12
1
0.04
W
6
0
8
10
L
Kuzenbo
Sochiix
Kuzenbo
0
3
2
0.33
W
8
0
12
14
L
Artemis
de0_p666
Artemis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,500
Damage
17,385
34,088
Taken
49,063
20,159
Mitigated
23,824
9,211
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,293
418
0
570
7,389
7,093
982
2,110
5,279
19,121
0
L
Yemoja
3,823
899
391
485
9,548
7,207
0
3,582
5,966
19,007
0
W
Merlin
Khan-Than
Merlin
9,120
658
0
43
5,792
2,772
759
1,867
3,925
33,155
1,119
W
Ravana
Pyronator1
Ravana
12,010
2,526
519
1,925
7,450
3,374
2,009
2,747
4,703
0
24,262
L
439
111
0
116
8,231
1,858
0
2,203
6,028
2,676
0
L
Ao Kuang
SIRESQ
Ao Kuang
5,887
2,114
0
1,638
15,180
8,418
0
2,988
12,192
12,009
0
W
7,093
2,284
673
912
6,319
4,091
1,394
2,100
4,219
0
20,560
L
Kuzenbo
Sochiix
Kuzenbo
2,172
980
568
1,107
7,464
4,152
0
1,850
5,614
8,188
0
W
6,984
5,218
343
4,226
7,138
2,829
5,145
3,497
3,641
0
43,385
L
Artemis
de0_p666
Artemis
5,064
2,456
0
1,439
8,640
2,189
0
1,529
7,111
0
17,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,190
Gold Earned
34,977
228
Minions Killed
85
0
Camps Cleared
0
1,095,147
Distance Traveled
773,508
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,598
873
34
3
0
223,486
0
L
Yemoja
7,207
655
36
3
0
177,402
0
W
Merlin
8,766
797
65
6
0
208,783
0
W
Ravana
9,521
866
28
3
0
228,139
0
L
Sol
6,384
580
1
0
0
146,946
0
L
Ao Kuang
6,636
603
9
1
0
178,565
0
W
Mulan
9,294
845
29
3
0
197,970
0
L
Kuzenbo
7,146
650
9
1
0
156,722
0
W
Cupid
10,011
910
72
7
0
236,769
7
L
Artemis
7,604
691
30
3
0
113,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role