Player Matchup

Thor
Thor
FTPStealthyy
Thor
Level 28
God Stats
3W - 2L
1,693 SR
Queue Stats
45W - 53L
1,290 Elo+
Party 2
Loki
Loki
HeavyAnchor
Loki
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 25L
1,783 Elo+
Party 2
Yemoja
Yemoja
MentalLoss
Yemoja
Level 17
God Stats
6W - 6L
1,555 SR
Queue Stats
7W - 9L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Raijin Shinji
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
RurouniHart
Kumbhakarna
Level 132
God Stats
2W - 2L
1,645 SR
Queue Stats
44W - 48L
1,569 Elo+
Party 2
Team Averages
Level 54
1,579 SR
1,536 Elo+

VS

Team Averages
Level 62
1,537 SR
1,487 Elo+
Zeus
Zeus
Faceroll369
Zeus
Level 24
God Stats
7W - 4L
1,571 SR
Queue Stats
66W - 45L
1,619 Elo+
Party 1
Neith
Neith
PantherPride70
Neith
Level 101
God Stats
2W - 3L
1,715 SR
Queue Stats
9W - 8L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
SaucyMayo-
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Th3 Rephlex
Danzaburou
Level 150
God Stats
48W - 24L
1,293 SR
Queue Stats
225W - 199L
1,370 Elo+
Party 1
Ymir
Ymir
castleRaider
Ymir
Level 19
God Stats
65W - 61L
1,604 SR
Queue Stats
270W - 285L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
5,517
788
3,167
6,899
2,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 0
5,223
746
4,274
6,594
1,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
MentalLoss
Yemoja
11
0 / 2 / 0
5,801
829
824
6,570
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Raijin Shinji
Danzaburou
10
0 / 5 / 0
5,080
726
1,504
6,690
2,073
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
RurouniHart
Kumbhakarna
10
0 / 2 / 1
5,267
752
2,472
8,777
4,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
7,645
1,092
10,302
3,152
987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 8
6,954
993
6,731
4,371
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SaucyMayo-
Sun Wukong
11
1 / 2 / 4
6,026
861
2,771
5,192
2,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Th3 Rephlex
Danzaburou
12
1 / 0 / 6
6,431
919
4,308
3,410
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 9
7,273
1,039
4,187
5,319
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
19
19
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
8
0
6
11
L
0
6
0
0
L
Yemoja
MentalLoss
Yemoja
0
2
0
0
W
4
0
8
8
L
Danzaburou
Raijin Shinji
Danzaburou
0
5
0
0
L
Kumbhakarna
RurouniHart
Kumbhakarna
0
2
1
0.25
W
Sun Wukong
SaucyMayo-
Sun Wukong
1
2
4
1.5
W
Danzaburou
Th3 Rephlex
Danzaburou
1
0
6
4
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,241
Damage
28,299
35,530
Taken
21,444
14,646
Mitigated
11,864
4,519
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,167
258
0
914
6,899
2,292
0
3,437
3,462
0
9,745
W
10,302
996
0
520
3,152
987
710
77
3,004
31,016
0
L
4,274
1,125
0
734
6,594
1,683
0
1,925
4,669
0
11,830
L
Yemoja
MentalLoss
Yemoja
824
276
112
913
6,570
4,521
687
2,394
4,176
14,453
0
W
6,731
2,130
0
1,490
4,371
1,382
2,670
206
4,070
0
18,491
L
Danzaburou
Raijin Shinji
Danzaburou
1,504
394
311
592
6,690
2,073
600
3,586
3,104
0
8,099
L
Kumbhakarna
RurouniHart
Kumbhakarna
2,472
105
15
928
8,777
4,077
0
3,147
5,630
6,230
0
W
Sun Wukong
SaucyMayo-
Sun Wukong
2,771
819
0
57
5,192
2,195
0
1,395
3,683
0
10,142
W
Danzaburou
Th3 Rephlex
Danzaburou
4,308
2,586
0
973
3,410
1,112
2,613
464
2,873
0
16,767
W
4,187
739
431
767
5,319
6,188
203
1,154
4,165
8,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
34,329
80
Minions Killed
133
0
Camps Cleared
0
634,444
Distance Traveled
752,397
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,517
788
11
2
0
131,489
2
W
Zeus
7,645
1,092
50
7
0
157,552
1
L
Loki
5,223
746
16
2
0
104,119
0
L
Yemoja
5,801
829
30
4
0
118,805
0
W
Neith
6,954
993
28
4
0
133,181
0
L
Danzaburou
5,080
726
17
2
0
144,361
0
L
Kumbhakarna
5,267
752
6
1
0
135,670
2
W
Sun Wukong
6,026
861
15
2
0
159,571
1
W
Danzaburou
6,431
919
26
4
0
160,097
0
W
Ymir
7,273
1,039
14
2
0
141,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role