Player Matchup

Horus
Horus
Gold V
CtrlAltIEat
Horus
Gold V
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
312W - 276L
1,645 MMR
Party 3
Sol
Sol
Gold IV
Fireballninja
Sol
Gold IV
Level 160
God Stats
5W - 4L
1,733 SR
Queue Stats
251W - 208L
1,663 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
kevindolby
Cu Chulainn
Gold IV
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 8L
1,687 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
pucmm
Erlang Shen
Gold IV
Level 160
God Stats
12W - 8L
1,715 SR
Queue Stats
304W - 245L
1,643 MMR
Party 2
Jing Wei
Jing Wei
Gold V
ƒeelted
Jing Wei
Gold V
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
334W - 308L
1,668 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,590 SR
1,661 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,581 SR
1,637 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Bùttlover
Bastet
Gold III
Level 39
God Stats
9W - 7L
1,905 SR
Queue Stats
160W - 149L
1,760 MMR
Party 1
Cupid
Cupid
Gold V
FatherTrill
Cupid
Gold V
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 148L
1,600 MMR
Party 1
Amaterasu
Amaterasu
Gold V
jeovs
Amaterasu
Gold V
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
72W - 67L
1,592 MMR
Party 4
Sylvanus
Sylvanus
Gold IV
yo0606
Sylvanus
Gold IV
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
310W - 298L
1,735 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 15
11,743
534
8,694
25,801
26,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 3 / 7
14,676
667
16,044
15,549
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
kevindolby
Cu Chulainn
19
3 / 2 / 13
13,486
613
12,283
21,204
26,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
pucmm
Erlang Shen
20
11 / 0 / 13
14,451
657
19,867
19,002
14,617
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
ƒeelted
Jing Wei
20
5 / 3 / 11
14,281
649
11,927
19,189
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CamazotzOdinLoki

VS

Bans
GebOsirisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
2 / 8 / 3
11,313
514
5,932
13,911
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Bùttlover
Bastet
18
4 / 4 / 5
10,861
494
15,785
16,408
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 4 / 6
11,159
507
20,099
14,311
5,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
jeovs
Amaterasu
17
1 / 4 / 1
10,237
465
7,561
18,128
24,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
yo0606
Sylvanus
13
0 / 8 / 6
8,799
400
7,341
24,198
21,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
28
Kills
12
12
Deaths
28
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
8
3
0.44
L
Bastet
Bùttlover
Bastet
4
4
5
1.63
W
1
4
15
2.13
L
5
4
6
2
W
8
3
7
3.83
L
Amaterasu
jeovs
Amaterasu
1
4
1
0.38
W
Cu Chulainn
kevindolby
Cu Chulainn
3
2
13
4.75
W
Erlang Shen
pucmm
Erlang Shen
11
0
13
17.5
L
Sylvanus
yo0606
Sylvanus
0
8
6
0.38
W
Jing Wei
ƒeelted
Jing Wei
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,815
Damage
56,718
100,745
Taken
86,956
82,604
Mitigated
61,233
47,936
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,932
474
0
1,764
13,911
4,078
0
4,134
9,588
89,435
0
L
Bastet
Bùttlover
Bastet
15,785
2,470
0
5,740
16,408
5,954
0
1,710
14,606
0
87,928
W
8,694
2,615
2,814
10,407
25,801
26,489
436
1,462
24,201
0
27,014
L
20,099
10,048
940
2,921
14,311
5,072
0
1,892
12,317
0
88,203
W
16,044
7,237
0
8,356
15,549
7,059
8,233
2,063
13,294
104,959
8,373
L
Amaterasu
jeovs
Amaterasu
7,561
2,347
0
3,719
18,128
24,923
770
2,008
15,380
0
70,317
W
Cu Chulainn
kevindolby
Cu Chulainn
12,283
1,989
0
5,667
21,204
26,825
723
4,525
16,090
9,642
64,349
W
Erlang Shen
pucmm
Erlang Shen
19,867
8,232
0
9,374
19,002
14,617
3,031
2,831
15,754
0
122,994
L
Sylvanus
yo0606
Sylvanus
7,341
1,313
3,841
4,688
24,198
21,206
0
6,680
17,210
23,946
0
W
Jing Wei
ƒeelted
Jing Wei
11,927
8,145
0
11,318
19,189
7,614
5,646
2,369
16,758
0
110,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,637
Gold Earned
52,369
701
Minions Killed
606
0
Camps Cleared
0
2,251,622
Distance Traveled
2,147,283
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,313
514
169
8
0
402,466
3
L
Bastet
10,861
494
133
6
0
501,544
0
W
Horus
11,743
534
27
1
0
451,755
3
L
Cupid
11,159
507
128
6
0
402,452
5
W
Sol
14,676
667
200
9
0
416,719
13
L
Amaterasu
10,237
465
132
6
0
439,319
4
W
Cu Chulainn
13,486
613
125
6
0
420,455
1
W
Erlang Shen
14,451
657
153
7
0
533,979
5
L
Sylvanus
8,799
400
44
2
0
401,502
6
W
Jing Wei
14,281
649
196
9
0
428,714
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role