Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChaloRyoden
Chaac
Level 129
God Stats
7W - 0L
1,500 SR
Queue Stats
429W - 245L
1,527 Elo+
Party 1
Ra
Ra
przde
Ra
Level 7
God Stats
3W - 0L
1,715 SR
Queue Stats
36W - 10L
1,527 Elo+
Party 1
Team Averages
Level 87
1,572 SR
1,518 Elo+

VS

Team Averages
Level 100
1,578 SR
1,486 Elo+
Loki
Loki
Bacontente
Loki
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,459 Elo+
Solo
Serqet
Serqet
edalmfre
Serqet
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Raijin
Raijin
familia-barros-
Raijin
Level 160
God Stats
0W - 1L
1,733 SR
Queue Stats
74W - 114L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 2 / 3
6,596
660
4,507
4,902
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 7
8,139
814
8,898
6,748
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
14
6 / 1 / 6
8,506
851
5,374
3,549
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
5,912
591
4,361
7,859
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
edalmfre
Serqet
9
0 / 3 / 3
5,813
581
1,786
6,229
4,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 3 / 0
6,731
673
4,059
7,714
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
3
1.75
L
0
7
3
0.21
W
5
0
7
8.5
L
Serqet
edalmfre
Serqet
0
3
3
0.5
L
3
3
0
1
W
Ra
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
10,206
15,199
Taken
21,802
7,466
Mitigated
9,689
4,372
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,507
2,056
0
445
4,902
1,250
66
1,202
3,038
0
11,904
L
4,361
566
0
802
7,859
2,962
0
2,009
5,466
0
11,914
W
8,898
1,377
0
2,845
6,748
5,037
184
1,579
4,724
2,139
25,757
L
Serqet
edalmfre
Serqet
1,786
203
0
174
6,229
4,592
0
1,792
4,157
0
4,575
L
4,059
456
0
1,548
7,714
2,135
0
1,876
5,487
22,413
0
W
Ra
5,374
441
500
582
3,549
1,179
754
1,150
1,781
28,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
18,456
119
Minions Killed
70
6
Camps Cleared
2
495,746
Distance Traveled
432,114
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,596
660
21
2
1
131,639
3
L
Loki
5,912
591
23
2
1
141,315
2
W
Chaac
8,139
814
36
4
2
193,945
2
L
Serqet
5,813
581
10
1
0
163,063
0
L
Raijin
6,731
673
37
4
1
127,736
2
W
Ra
8,506
851
62
6
3
170,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role