Player Matchup

Artio
Artio
Dragonescalation
Artio
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 117L
1,335 Elo+
Solo
Izanami
Izanami
IIIkiper999
Izanami
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 65L
1,302 Elo+
Solo
Athena
Athena
Jaxspec
Athena
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 53L
1,885 Elo+
Party 1
Horus
Horus
Vulpecula1312
Horus
Level 25
God Stats
4W - 4L
1,924 SR
Queue Stats
7W - 7L
1,885 Elo+
Party 1
Chronos
Chronos
killerHUN13
Chronos
Level 148
God Stats
1W - 1L
1,740 SR
Queue Stats
16W - 11L
1,885 Elo+
Party 1
Team Averages
Level 81
1,633 SR
1,658 Elo+

VS

Team Averages
Level 65
1,561 SR
1,897 Elo+
Bakasura
Bakasura
GMAX999
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 116L
2,139 Elo+
Party 2
Vamana
Vamana
HarryNoScopePro
Vamana
Level 35
God Stats
27W - 20L
1,500 SR
Queue Stats
75W - 92L
1,717 Elo+
Solo
Thoth
Thoth
HerrGenzu
Thoth
Level 115
God Stats
13W - 7L
1,500 SR
Queue Stats
350W - 212L
2,107 Elo+
Party 2
Medusa
Medusa
MoniNudel
Medusa
Level 28
God Stats
4W - 0L
1,803 SR
Queue Stats
233W - 79L
2,139 Elo+
Party 2
Fafnir
Fafnir
koosje142
Fafnir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,970
453
11,815
23,751
21,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
IIIkiper999
Izanami
16
1 / 7 / 6
10,091
459
8,819
15,322
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Jaxspec
Athena
19
7 / 6 / 3
12,326
560
14,453
23,729
15,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 6 / 6
8,687
395
5,318
20,521
15,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
killerHUN13
Chronos
15
2 / 5 / 5
9,683
440
9,822
15,321
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GMAX999
Bakasura
20
4 / 4 / 12
13,146
598
20,823
26,896
12,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 0
9,711
441
5,109
12,192
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
HerrGenzu
Thoth
20
14 / 2 / 8
14,242
647
25,824
10,715
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
MoniNudel
Medusa
20
8 / 3 / 11
14,501
659
21,911
16,772
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
koosje142
Fafnir
18
3 / 1 / 19
12,860
585
6,767
15,651
21,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
14
Kills
29
29
Deaths
14
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Bakasura
GMAX999
Bakasura
4
4
12
2.5
W
0
4
0
0
W
Thoth
HerrGenzu
Thoth
14
2
8
9
L
Izanami
IIIkiper999
Izanami
1
7
6
0.57
L
Athena
Jaxspec
Athena
7
6
3
1.42
W
Medusa
MoniNudel
Medusa
8
3
11
4.5
L
2
6
6
0.83
L
Chronos
killerHUN13
Chronos
2
5
5
0.9
W
Fafnir
koosje142
Fafnir
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,227
Damage
80,434
98,644
Taken
82,226
59,789
Mitigated
49,355
20,711
Healing
30,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,815
1,057
805
6,799
23,751
21,838
578
5,049
17,552
62,620
0
W
Bakasura
GMAX999
Bakasura
20,823
15,389
0
14,699
26,896
12,922
1,335
10,941
15,768
0
106,335
W
5,109
1,341
0
3,380
12,192
5,314
0
8,446
2,600
0
39,163
W
Thoth
HerrGenzu
Thoth
25,824
962
0
864
10,715
3,884
2,818
4,406
6,261
106,162
0
L
Izanami
IIIkiper999
Izanami
8,819
5,601
0
1,891
15,322
2,548
0
5,422
9,835
0
72,375
L
Athena
Jaxspec
Athena
14,453
3,626
0
4,172
23,729
15,826
0
6,502
16,247
90,088
0
W
Medusa
MoniNudel
Medusa
21,911
12,428
0
8,098
16,772
6,230
2,343
5,096
11,585
0
132,730
L
5,318
2,055
781
2,727
20,521
15,492
0
6,816
13,635
0
15,314
L
Chronos
killerHUN13
Chronos
9,822
3,103
0
3,536
15,321
4,085
810
7,927
7,036
65,361
7,225
W
Fafnir
koosje142
Fafnir
6,767
2,352
0
3,726
15,651
21,005
128
6,251
9,256
14,739
3,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,757
Gold Earned
64,460
573
Minions Killed
616
0
Camps Cleared
0
2,073,491
Distance Traveled
2,022,961
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,970
453
117
5
0
374,701
6
W
Bakasura
13,146
598
162
7
0
483,685
1
W
Vamana
9,711
441
69
3
0
244,156
5
W
Thoth
14,242
647
160
7
0
429,367
5
L
Izanami
10,091
459
147
7
0
397,569
2
L
Athena
12,326
560
151
7
0
475,611
3
W
Medusa
14,501
659
201
9
0
438,395
1
L
Horus
8,687
395
13
1
0
416,453
5
L
Chronos
9,683
440
145
7
0
409,157
7
W
Fafnir
12,860
585
24
1
0
427,358
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role