Player Matchup

Agni
Agni
BurgerTruck
Agni
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,697 Elo+
Party 1
Cliodhna
Cliodhna
Flask_Vera
Cliodhna
Level 144
God Stats
3W - 4L
1,285 SR
Queue Stats
68W - 56L
1,447 Elo+
Party 3
Tyr
Tyr
ImBray
Tyr
Level 54
God Stats
1W - 0L
1,542 SR
Queue Stats
340W - 316L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
MenstrationCycle
Kuzenbo
Level 60
God Stats
13W - 5L
1,500 SR
Queue Stats
163W - 143L
1,697 Elo+
Party 1
Charybdis
Charybdis
NIVMIZZET2
Charybdis
Level 120
God Stats
4W - 2L
1,471 SR
Queue Stats
64W - 68L
1,805 Elo+
Solo
Team Averages
Level 87
1,460 SR
1,629 Elo+

VS

Team Averages
Level 53
1,589 SR
1,329 Elo+
Artio
Artio
Bartholomewl
Artio
Level 73
God Stats
1W - 4L
1,945 SR
Queue Stats
8W - 17L
1,070 Elo+
Party 4
Tyr
Tyr
Belik4
Tyr
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 22L
1,073 Elo+
Party 4
Kali
Kali
JustTakeiTTT
Kali
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
193W - 216L
1,500 Elo+
Solo
Izanami
Izanami
ResilienceIsKey
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Party 2
Chang'e
Chang'e
StokeEm
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,713
593
7,495
5,028
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Flask_Vera
Cliodhna
13
7 / 3 / 6
8,076
621
10,427
9,396
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tyr
ImBray
Tyr
14
4 / 1 / 1
7,843
603
10,021
14,500
10,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 0 / 6
6,210
478
4,638
4,597
4,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
NIVMIZZET2
Charybdis
14
1 / 2 / 3
7,919
609
4,190
6,674
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,478
498
4,544
15,921
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyr
Belik4
Tyr
11
1 / 3 / 1
6,883
529
7,408
11,313
12,311
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 3 / 1
7,238
557
4,354
9,111
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 2
6,586
507
2,191
4,822
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
StokeEm
Chang'e
11
3 / 6 / 1
6,887
530
4,556
11,674
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
8
8
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Tyr
Belik4
Tyr
1
3
1
0.5
W
2
2
5
2.25
W
Cliodhna
Flask_Vera
Cliodhna
7
3
6
3.33
W
Tyr
ImBray
Tyr
4
1
1
4.5
L
3
3
1
1.17
W
2
0
6
5
W
Charybdis
NIVMIZZET2
Charybdis
1
2
3
1.25
L
0
0
2
1
L
Chang'e
StokeEm
Chang'e
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,771
Damage
23,053
40,195
Taken
52,841
21,952
Mitigated
32,085
15,427
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,544
853
791
3,531
15,921
10,912
0
5,054
10,867
19,558
0
L
Tyr
Belik4
Tyr
7,408
1,244
0
4,704
11,313
12,311
312
197
11,116
0
38,407
W
7,495
789
0
1,280
5,028
1,566
56
2,436
2,592
47,094
0
W
Cliodhna
Flask_Vera
Cliodhna
10,427
1,812
0
2,727
9,396
2,988
0
2,197
7,199
0
43,263
W
Tyr
ImBray
Tyr
10,021
2,315
177
7,618
14,500
10,724
0
1,229
13,271
0
45,456
L
4,354
1,694
0
3,395
9,111
3,969
0
1,044
8,067
0
43,425
W
4,638
1,991
548
679
4,597
4,922
146
2,119
2,478
17,437
0
W
Charybdis
NIVMIZZET2
Charybdis
4,190
1,625
0
2,398
6,674
1,752
0
1,119
5,555
0
63,639
L
2,191
1,397
0
1,574
4,822
1,240
0
891
3,931
0
40,029
L
Chang'e
StokeEm
Chang'e
4,556
394
565
3,407
11,674
3,653
0
4,947
6,727
37,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
34,072
413
Minions Killed
376
0
Camps Cleared
0
1,362,882
Distance Traveled
1,303,777
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,478
498
35
3
0
258,971
0
L
Tyr
6,883
529
83
6
0
254,286
3
W
Agni
7,713
593
89
7
0
250,159
1
W
Cliodhna
8,076
621
77
6
0
328,358
2
W
Tyr
7,843
603
90
7
0
262,259
0
L
Kali
7,238
557
87
7
0
270,100
4
W
Kuzenbo
6,210
478
17
1
0
277,346
1
W
Charybdis
7,919
609
140
11
0
244,760
1
L
Izanami
6,586
507
99
8
0
268,431
0
L
Chang'e
6,887
530
72
6
0
251,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role