Player Matchup

Guan Yu
Guan Yu
OnStage
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,860 Elo+
Solo
Yemoja
Yemoja
Othriel
Yemoja
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hercules
Hercules
Trippehy
Hercules
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 158L
1,575 Elo+
Solo
Persephone
Persephone
Wäsp
Persephone
Level 151
God Stats
12W - 14L
1,715 SR
Queue Stats
656W - 682L
1,778 Elo+
Solo
Anhur
Anhur
garridux
Anhur
Level 149
God Stats
14W - 15L
1,500 SR
Queue Stats
158W - 159L
1,622 Elo+
Solo
Team Averages
Level 153
1,543 SR
1,667 Elo+

VS

Team Averages
Level 131
1,500 SR
1,436 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DFragmented
Eset
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
227W - 211L
1,194 Elo+
Solo
Bastet
Bastet
FanDeWiferlo
Bastet
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 99L
1,534 Elo+
Solo
Loki
Loki
OriginOfMorgoth
Loki
Level 127
God Stats
70W - 38L
1,500 SR
Queue Stats
350W - 317L
1,500 Elo+
Solo
Ganesha
Ganesha
ferreResident
Ganesha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OnStage
Guan Yu
12
0 / 4 / 0
6,521
502
2,221
10,914
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Othriel
Yemoja
10
0 / 4 / 1
6,344
488
1,030
11,260
8,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
Trippehy
Hercules
12
1 / 5 / 0
7,231
556
5,246
12,559
7,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Wäsp
Persephone
13
0 / 1 / 0
7,480
575
2,830
4,682
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
garridux
Anhur
10
1 / 6 / 0
6,435
495
6,117
12,374
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
11 / 1 / 1
9,741
749
14,919
8,534
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 3
8,566
659
4,036
4,447
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
3 / 1 / 4
9,113
701
9,755
11,064
4,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 0 / 3
8,563
659
3,563
7,081
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
13
0 / 0 / 10
7,940
611
4,058
5,355
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
20
20
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
1
11.5
W
1
0
3
2.5
W
Bastet
3
1
4
5
L
Guan Yu
OnStage
Guan Yu
0
4
0
0
W
5
0
3
6.5
L
Yemoja
Othriel
Yemoja
0
4
1
0.13
L
Hercules
Trippehy
Hercules
1
5
0
0.2
L
Persephone
Wäsp
Persephone
0
1
0
0
W
Ganesha
0
0
10
5
L
Anhur
garridux
Anhur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,444
Damage
36,331
51,789
Taken
36,481
23,773
Mitigated
15,219
13,045
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,919
8,765
0
3,164
8,534
2,098
320
532
8,002
0
77,290
W
4,036
633
386
2,316
4,447
1,347
0
1,414
3,033
65,637
0
W
Bastet
9,755
1,933
0
6,685
11,064
4,014
0
0
11,064
0
55,793
L
Guan Yu
OnStage
Guan Yu
2,221
68
80
1,432
10,914
3,910
0
2,715
8,148
0
44,354
W
3,563
725
0
3,518
7,081
2,124
26
1,309
5,772
0
54,461
L
Yemoja
Othriel
Yemoja
1,030
225
2,761
3,425
11,260
8,495
0
2,174
9,086
15,832
0
L
Hercules
Trippehy
Hercules
5,246
1,697
0
2,427
12,559
7,862
0
322
11,571
1,026
39,778
L
Persephone
Wäsp
Persephone
2,830
46
0
1,223
4,682
1,094
0
1,459
3,222
58,077
0
W
Ganesha
4,058
354
411
1,517
5,355
5,636
0
605
4,750
26,920
5,983
L
Anhur
garridux
Anhur
6,117
2,800
1
1,696
12,374
2,412
0
1,151
11,223
0
40,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
43,923
419
Minions Killed
566
0
Camps Cleared
0
1,286,858
Distance Traveled
1,410,917
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,741
749
162
12
0
270,978
1
W
Eset
8,566
659
137
11
0
278,804
4
W
Bastet
9,113
701
135
10
0
279,406
1
L
Guan Yu
6,521
502
87
7
0
295,552
7
W
Loki
8,563
659
107
8
0
312,106
3
L
Yemoja
6,344
488
31
2
0
235,117
2
L
Hercules
7,231
556
101
8
0
251,809
5
L
Persephone
7,480
575
127
10
0
269,583
6
W
Ganesha
7,940
611
25
2
0
269,623
3
L
Anhur
6,435
495
73
6
0
234,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role