Player Matchup

Ra
Ra
DedBorodeD
Ra
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
279W - 240L
1,428 Elo+
Party 1
Scylla
Scylla
MaxiMusMa
Scylla
Level 142
God Stats
1W - 5L
1,298 SR
Queue Stats
60W - 66L
1,538 Elo+
Solo
Artemis
Artemis
OverlorD71RuS
Artemis
Level 106
God Stats
5W - 2L
1,715 SR
Queue Stats
128W - 110L
1,202 Elo+
Party 1
Fenrir
Fenrir
PaplachEweSyka
Fenrir
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 44L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
StarecC
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,571 Elo+
Party 1
Team Averages
Level 127
1,503 SR
1,452 Elo+

VS

Team Averages
Level 126
1,500 SR
1,425 Elo+
Thoth
Thoth
DIgasus
Thoth
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 76L
1,100 Elo+
Solo
Neith
Neith
DeusMaxi
Neith
Level 160
God Stats
6W - 10L
1,500 SR
Queue Stats
254W - 266L
1,988 Elo+
Solo
Chang'e
Chang'e
LastTOne
Chang'e
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 271L
1,149 Elo+
Solo
Hera
Hera
Oobs
Hera
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Mulan
Mulan
Unremarkable
Mulan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
11,397
760
5,787
10,067
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
MaxiMusMa
Scylla
17
1 / 8 / 12
10,851
723
12,903
15,924
5,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
20
8 / 6 / 6
12,261
817
19,821
13,882
5,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 9
8,943
596
2,801
14,377
12,999
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
StarecC
Sun Wukong
18
3 / 5 / 11
10,878
725
12,048
22,937
18,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DIgasus
Thoth
20
7 / 3 / 15
12,336
822
19,814
13,429
6,648
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DeusMaxi
Neith
20
7 / 2 / 14
12,225
815
16,087
13,260
6,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LastTOne
Chang'e
18
4 / 2 / 13
11,248
750
7,630
8,756
3,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Oobs
Hera
18
4 / 4 / 15
11,044
736
8,602
9,751
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 16
11,092
739
18,115
19,455
29,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
100
17
Kills
27
27
Deaths
17
47
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Thoth
DIgasus
Thoth
7
3
15
4.83
L
4
2
9
4.25
W
Neith
DeusMaxi
Neith
7
2
14
7
W
Chang'e
LastTOne
Chang'e
4
2
13
5.25
L
Scylla
MaxiMusMa
Scylla
1
8
12
0.88
W
Hera
Oobs
Hera
4
4
15
2.88
L
Artemis
8
6
6
1.83
L
1
6
9
0.92
L
Sun Wukong
StarecC
Sun Wukong
3
5
11
1.7
W
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,360
Damage
70,248
77,187
Taken
64,651
47,435
Mitigated
49,949
27,266
Healing
28,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DIgasus
Thoth
19,814
713
556
1,089
13,429
6,648
2,352
3,280
9,547
51,239
0
L
5,787
290
11,358
5,647
10,067
5,046
448
5,025
4,926
32,953
0
W
Neith
DeusMaxi
Neith
16,087
3,761
1,995
4,865
13,260
6,672
1,936
3,603
9,539
0
41,815
W
Chang'e
LastTOne
Chang'e
7,630
305
8,091
3,313
8,756
3,625
430
2,250
6,331
21,646
0
L
Scylla
MaxiMusMa
Scylla
12,903
570
626
1,446
15,924
5,420
774
8,151
7,426
28,469
0
W
Hera
Oobs
Hera
8,602
2,134
483
1,474
9,751
3,702
745
4,785
4,897
22,860
0
L
Artemis
19,821
6,379
921
1,209
13,882
5,375
2,015
6,800
6,723
0
35,153
L
2,801
115
282
1,144
14,377
12,999
0
5,848
7,955
0
5,338
L
Sun Wukong
StarecC
Sun Wukong
12,048
721
920
3,713
22,937
18,595
396
9,651
12,841
0
23,919
W
18,115
1,277
2,806
3,887
19,455
29,302
0
4,772
14,341
0
20,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
57,945
154
Minions Killed
183
0
Camps Cleared
0
1,216,661
Distance Traveled
1,380,161
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,336
822
47
3
0
268,264
0
L
Ra
11,397
760
69
5
0
261,917
0
W
Neith
12,225
815
60
4
0
301,163
1
W
Chang'e
11,248
750
34
2
0
251,518
0
L
Scylla
10,851
723
36
2
0
245,378
0
W
Hera
11,044
736
39
3
0
290,834
3
L
Artemis
12,261
817
25
2
0
265,288
3
L
Fenrir
8,943
596
1
0
0
172,877
3
L
Sun Wukong
10,878
725
23
2
0
271,201
0
W
Mulan
11,092
739
3
0
0
268,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role