Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AntidotBMP
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,118 Elo+
Solo
Tsukuyomi
Tsukuyomi
Corexen
Tsukuyomi
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Nu Wa
Nu Wa
Myppkoma
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Solo
Loki
Loki
dantex961
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,011 Elo+
Solo
Team Averages
Level 31
1,457 SR
1,214 Elo+

VS

Team Averages
Level 102
1,550 SR
1,393 Elo+
Nike
Nike
Asuramen
Nike
Level 11
God Stats
14W - 2L
1,748 SR
Queue Stats
244W - 164L
1,503 Elo+
Party 1
Sol
Sol
BTCHImKtac
Sol
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
479W - 326L
1,352 Elo+
Party 1
Nox
Nox
Ganso123
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,298 Elo+
Solo
Skadi
Skadi
GusVie BT
Skadi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
Sploobuns
Cerberus
Level 147
God Stats
49W - 30L
1,500 SR
Queue Stats
637W - 483L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 2 / 0
8,482
652
2,359
9,611
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
AntidotBMP
Merlin
15
0 / 4 / 2
8,645
665
5,282
9,281
3,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Corexen
Tsukuyomi
11
0 / 0 / 0
7,295
561
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Myppkoma
Nu Wa
14
0 / 10 / 1
7,928
610
6,011
13,761
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
2 / 6 / 0
8,917
686
4,920
10,903
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 1 / 8
9,448
727
5,709
7,511
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 1 / 2
10,367
797
6,138
6,064
1,982
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 0 / 1
10,611
816
2,719
3,742
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
GusVie BT
Skadi
18
6 / 0 / 9
10,827
833
13,823
10,724
3,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Sploobuns
Cerberus
18
5 / 1 / 10
11,386
876
8,650
9,549
8,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
22
22
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
0
0.5
L
Merlin
AntidotBMP
Merlin
0
4
2
0.25
W
Nike
2
1
8
6
W
4
1
2
5
L
Tsukuyomi
Corexen
Tsukuyomi
0
0
0
0
W
5
0
1
5.5
W
Skadi
GusVie BT
Skadi
6
0
9
10.5
L
Nu Wa
Myppkoma
Nu Wa
0
10
1
0.05
W
Cerberus
Sploobuns
Cerberus
5
1
10
10
L
Loki
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
37,039
43,556
Taken
37,590
22,583
Mitigated
20,254
4,700
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,359
288
2,409
933
9,611
8,851
108
4,590
4,797
6,686
0
L
Merlin
AntidotBMP
Merlin
5,282
327
0
250
9,281
3,078
0
4,266
4,846
32,130
0
W
Nike
5,709
638
0
1,180
7,511
4,244
266
4,430
2,959
0
17,886
W
6,138
2,080
0
1,351
6,064
1,982
5,420
1,608
4,365
48,522
0
L
Tsukuyomi
Corexen
Tsukuyomi
0
0
0
0
0
0
13
0
0
0
0
W
2,719
194
0
654
3,742
1,525
1,870
1,165
2,461
23,356
0
W
Skadi
GusVie BT
Skadi
13,823
6,316
0
1,048
10,724
3,584
1,823
4,186
6,213
0
49,423
L
Nu Wa
Myppkoma
Nu Wa
6,011
1,960
244
479
13,761
3,706
129
3,580
9,900
23,309
0
W
Cerberus
Sploobuns
Cerberus
8,650
951
2,029
2,062
9,549
8,919
0
2,263
7,160
30,973
0
L
Loki
4,920
698
0
385
10,903
6,948
0
4,831
5,804
0
17,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
52,639
122
Minions Killed
286
0
Camps Cleared
0
857,145
Distance Traveled
1,326,146
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,482
652
8
1
0
187,663
2
L
Merlin
8,645
665
52
4
0
206,872
1
W
Nike
9,448
727
17
1
0
264,481
2
W
Sol
10,367
797
79
6
0
286,524
2
L
Tsukuyomi
7,295
561
0
0
0
16,988
0
W
Nox
10,611
816
72
6
0
226,385
1
W
Skadi
10,827
833
64
5
0
279,164
1
L
Nu Wa
7,928
610
31
2
0
189,614
0
W
Cerberus
11,386
876
54
4
0
269,592
2
L
Loki
8,917
686
31
2
0
256,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role