Player Matchup

Scylla
Scylla
DadoTM
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Druidan
Cthulhu
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,399 Elo+
Party 2
Achilles
Achilles
MAURFO
Achilles
Level 33
God Stats
2W - 0L
1,285 SR
Queue Stats
4W - 4L
1,150 Elo+
Party 1
Pele
Pele
RustKiller22
Pele
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 155L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
4W - 4L
1,150 Elo+
Party 1
Team Averages
Level 41
1,414 SR
1,319 Elo+

VS

Team Averages
Level 57
1,394 SR
1,380 Elo+
Nemesis
Nemesis
MouzoLucas5014
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 87L
1,500 Elo+
Solo
Tyr
Tyr
PatitoConVIH
Tyr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 180L
1,361 Elo+
Solo
Ullr
Ullr
WastGhost
Ullr
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 43L
1,500 Elo+
Solo
Geb
Geb
Willker2006
Geb
Level 41
God Stats
3W - 9L
1,285 SR
Queue Stats
353W - 372L
1,366 Elo+
Solo
Persephone
Persephone
furryoso
Persephone
Level 78
God Stats
15W - 15L
1,185 SR
Queue Stats
75W - 63L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DadoTM
Scylla
16
5 / 7 / 3
9,947
524
8,623
12,350
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Druidan
Cthulhu
14
4 / 2 / 12
9,758
514
8,630
15,885
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
MAURFO
Achilles
16
4 / 2 / 0
9,197
484
5,821
14,457
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 5 / 3
9,752
513
12,012
20,544
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
15
6 / 3 / 9
10,042
529
15,687
13,230
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
8,744
460
9,677
14,183
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 0
9,027
475
9,199
11,163
10,599
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
15
3 / 8 / 3
9,255
487
10,180
18,305
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 5 / 6
9,437
497
9,919
18,803
19,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
furryoso
Persephone
15
6 / 6 / 2
10,521
554
10,024
12,581
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
25
Kills
19
19
Deaths
25
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
DadoTM
Scylla
5
7
3
0.93
W
Cthulhu
Druidan
Cthulhu
4
2
12
5
W
Achilles
MAURFO
Achilles
4
2
0
2
L
3
5
7
1.3
L
3
1
0
3
W
6
5
3
1.5
W
Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
6
3
9
3.5
L
Ullr
3
8
3
0.56
L
4
5
6
1.4
L
Persephone
furryoso
Persephone
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,773
Damage
48,999
76,466
Taken
75,035
38,128
Mitigated
46,806
20,925
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DadoTM
Scylla
8,623
1,403
0
2,951
12,350
4,091
94
5,398
6,648
58,212
0
W
Cthulhu
Druidan
Cthulhu
8,630
798
612
5,100
15,885
13,110
81
3,766
12,022
25,108
0
W
Achilles
MAURFO
Achilles
5,821
2,067
0
1,927
14,457
9,759
0
777
13,626
3,612
45,360
L
9,677
4,217
0
4,646
14,183
5,557
0
3,352
10,660
0
46,720
L
9,199
1,326
0
5,993
11,163
10,599
0
861
9,653
0
54,691
W
12,012
3,361
0
6,290
20,544
6,597
0
5,755
14,629
0
68,578
W
Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
15,687
8,697
0
4,045
13,230
4,571
852
3,632
9,598
0
68,385
L
Ullr
10,180
6,742
0
5,696
18,305
6,159
0
2,222
16,076
0
57,958
L
9,919
1,715
740
3,307
18,803
19,889
0
4,764
13,929
28,919
0
L
Persephone
furryoso
Persephone
10,024
698
0
2,720
12,581
4,602
334
6,010
6,236
62,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
46,984
417
Minions Killed
440
0
Camps Cleared
0
1,768,486
Distance Traveled
1,629,100
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,947
524
106
6
0
321,345
1
W
Cthulhu
9,758
514
24
1
0
395,522
2
W
Achilles
9,197
484
92
5
0
317,157
0
L
Nemesis
8,744
460
78
4
0
351,391
1
L
Tyr
9,027
475
101
5
0
280,306
0
W
Pele
9,752
513
94
5
0
375,504
0
W
Ah Muzen Cab
10,042
529
101
5
0
358,958
1
L
Ullr
9,255
487
107
6
0
304,261
6
L
Geb
9,437
497
28
1
0
376,371
0
L
Persephone
10,521
554
126
7
0
316,771
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role