Player Matchup

King Arthur
King Arthur
Bullzoder-550
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,674 Elo+
Party 1
Chaac
Chaac
ITz-DeToxX_TxC
Chaac
Level 27
God Stats
9W - 4L
1,703 SR
Queue Stats
58W - 24L
1,674 Elo+
Party 1
Sol
Sol
adrianxdd2
Sol
Level 146
God Stats
1W - 1L
1,767 SR
Queue Stats
46W - 29L
1,674 Elo+
Party 1
Team Averages
Level 71
1,657 SR
1,674 Elo+

VS

Team Averages
Level 99
1,661 SR
1,600 Elo+
Bastet
Bastet
UwUYourExGirl
Bastet
Level 124
God Stats
37W - 27L
1,575 SR
Queue Stats
98W - 95L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
na_na_na_batman
Baron Samedi
Level 106
God Stats
5W - 4L
1,584 SR
Queue Stats
14W - 11L
1,626 Elo+
Party 2
Ares
Ares
whiteboy7255
Ares
Level 68
God Stats
3W - 2L
1,824 SR
Queue Stats
12W - 6L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bullzoder-550
King Arthur
13
0 / 7 / 1
8,990
562
5,083
17,481
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 3
10,019
626
8,007
14,884
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 0
10,425
652
13,887
13,868
4,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 6
11,920
745
17,636
14,544
6,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
na_na_na_batman
Baron Samedi
18
4 / 1 / 12
11,472
717
10,154
7,508
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 14
12,444
778
12,250
14,745
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
18
18
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bullzoder-550
King Arthur
0
7
1
0.07
L
0
4
3
0.38
W
10
2
6
6.5
L
3
7
0
0.43
W
Baron Samedi
na_na_na_batman
Baron Samedi
4
1
12
10
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
40,040
46,233
Taken
36,797
31,134
Mitigated
27,899
8,928
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bullzoder-550
King Arthur
5,083
815
0
2,806
17,481
11,518
0
10,389
7,092
0
17,439
L
8,007
939
0
2,608
14,884
14,766
0
5,509
9,375
0
24,467
W
17,636
5,156
0
5,125
14,544
6,628
801
4,851
9,556
0
41,514
L
13,887
5,509
0
3,514
13,868
4,850
0
6,736
7,132
54,638
0
W
Baron Samedi
na_na_na_batman
Baron Samedi
10,154
483
2,631
3,675
7,508
4,935
580
4,038
3,412
51,280
0
W
12,250
918
221
5,857
14,745
16,336
50
5,701
8,595
33,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
35,836
167
Minions Killed
193
5
Camps Cleared
10
802,654
Distance Traveled
958,986
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,990
562
31
2
0
259,598
1
L
Chaac
10,019
626
39
2
1
289,631
5
W
Bastet
11,920
745
55
3
4
316,031
9
L
Sol
10,425
652
97
6
4
253,425
2
W
Baron Samedi
11,472
717
92
6
2
309,330
1
W
Ares
12,444
778
46
3
4
333,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role