Player Matchup

Tyr
Tyr
DaddyBrooks
Tyr
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 41L
1,514 Elo+
Solo
Merlin
Merlin
Toastiecoastie17
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Rama
Rama
btcPALMER
Rama
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 46L
1,277 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,430 Elo+

VS

Team Averages
Level 39
1,495 SR
1,427 Elo+
Ymir
Ymir
AlexXBengo
Ymir
Level 23
God Stats
15W - 10L
1,484 SR
Queue Stats
125W - 106L
1,427 Elo+
Party 1
Thanatos
Thanatos
Plifas
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 116L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
albertosancezmac
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 106L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 8
9,222
838
8,859
12,845
7,953
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 13
8,954
814
12,759
6,021
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
9 / 3 / 8
9,785
890
9,875
8,389
2,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
7,527
684
6,410
13,968
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Plifas
Thanatos
11
3 / 9 / 3
7,503
682
6,969
12,829
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 5
7,581
689
7,798
11,533
4,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
7
7
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
7
3
8
3.67
L
Thanatos
Plifas
Thanatos
3
9
3
0.5
W
3
1
13
9.5
L
2
3
5
1.5
W
Rama
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
21,177
27,255
Taken
38,330
12,277
Mitigated
16,084
7,875
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,410
2,571
348
2,518
13,968
6,163
0
4,218
9,750
14,747
0
W
8,859
1,556
0
3,894
12,845
7,953
323
2,997
9,848
0
23,218
L
Thanatos
Plifas
Thanatos
6,969
2,075
199
5,518
12,829
5,536
0
4,730
8,099
0
20,637
W
12,759
822
69
1,121
6,021
1,933
373
2,268
3,753
39,496
0
L
7,798
5,787
0
500
11,533
4,385
0
4,213
7,320
0
28,914
W
Rama
9,875
8,896
0
2,791
8,389
2,391
1,243
1,508
6,881
0
27,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
22,611
129
Minions Killed
99
6
Camps Cleared
5
573,656
Distance Traveled
538,108
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,527
684
21
2
1
159,165
1
W
Tyr
9,222
838
29
3
2
216,297
0
L
Thanatos
7,503
682
34
3
3
168,460
0
W
Merlin
8,954
814
63
6
2
180,597
2
L
Jing Wei
7,581
689
44
4
1
210,483
1
W
Rama
9,785
890
37
3
2
176,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role