Player Matchup

Tiamat
Tiamat
Silver I
Davvross
Tiamat
Silver I
Level 160
God Stats
3W - 2L
1,833 SR
Queue Stats
104W - 74L
1,682 MMR
Party 3
Achilles
Achilles
Silver I
Decryptions
Achilles
Silver I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 2L
1,636 MMR
Party 3
Sol
Sol
Gold IV
Imperialusz
Sol
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 131L
1,761 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
KoszosGyerek
Ao Kuang
Gold IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,560 MMR
Party 2
Fafnir
Fafnir
Gold III
YouRageYouLose
Fafnir
Gold III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 87L
1,739 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,567 SR
1,676 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,565 SR
1,693 MMR
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum III
Echrome
Ullr
Platinum III
Level 160
God Stats
22W - 18L
1,500 SR
Queue Stats
458W - 308L
2,001 MMR
Party 1
Hera
Hera
Gold III
Thorín
Hera
Gold III
Level 160
God Stats
9W - 6L
1,811 SR
Queue Stats
554W - 549L
1,657 MMR
Solo
Cliodhna
Cliodhna
Gold V
hoodGank
Cliodhna
Gold V
Level 160
God Stats
13W - 8L
1,514 SR
Queue Stats
196W - 198L
1,651 MMR
Solo
Yemoja
Yemoja
Gold V
söll
Yemoja
Gold V
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 38L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Davvross
Tiamat
10
1 / 2 / 0
5,768
577
2,532
4,110
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Decryptions
Achilles
11
1 / 2 / 1
5,908
591
3,938
10,620
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,490
549
3,931
6,262
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
KoszosGyerek
Ao Kuang
8
1 / 3 / 0
4,906
491
2,941
8,450
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 5 / 1
4,646
465
2,738
11,199
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
OsirisOdinBastetHou Yi

VS

Bans
ThothCamazotzGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 0 / 2
6,990
699
6,821
5,891
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Echrome
Ullr
12
5 / 1 / 0
7,327
733
7,883
6,904
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Thorín
Hera
12
4 / 0 / 5
6,743
674
6,796
3,637
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
hoodGank
Cliodhna
11
0 / 2 / 2
6,271
627
5,886
6,447
2,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
söll
Yemoja
10
0 / 1 / 9
6,049
605
2,710
6,024
2,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
2
7
L
Tiamat
Davvross
Tiamat
1
2
0
0.5
L
Achilles
Decryptions
Achilles
1
2
1
0.75
W
Ullr
Echrome
Ullr
5
1
0
5
L
1
3
1
0.5
L
Ao Kuang
KoszosGyerek
Ao Kuang
1
3
0
0.33
W
Hera
Thorín
Hera
4
0
5
6.5
L
0
5
1
0.1
W
Cliodhna
hoodGank
Cliodhna
0
2
2
0.5
W
Yemoja
söll
Yemoja
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
30,096
40,641
Taken
28,903
16,397
Mitigated
10,255
11,124
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,821
2,483
1
3,890
5,891
2,002
0
1,521
4,334
0
40,147
L
Tiamat
Davvross
Tiamat
2,532
69
0
1,183
4,110
1,755
0
1,393
2,717
32,374
0
L
Achilles
Decryptions
Achilles
3,938
1,023
0
4,172
10,620
5,167
0
0
10,620
0
31,472
W
Ullr
Echrome
Ullr
7,883
3,690
0
2,756
6,904
2,121
0
4,810
2,094
0
53,055
L
3,931
1,510
0
1,793
6,262
968
0
870
5,392
33,239
0
L
Ao Kuang
KoszosGyerek
Ao Kuang
2,941
713
0
837
8,450
2,104
0
2,531
5,919
27,197
0
W
Hera
Thorín
Hera
6,796
1,529
148
903
3,637
1,179
19
2,192
1,445
43,912
0
L
2,738
589
0
3,139
11,199
6,403
32
4,112
7,087
4,299
0
W
Cliodhna
hoodGank
Cliodhna
5,886
460
0
2,712
6,447
2,376
0
334
5,687
0
37,239
W
Yemoja
söll
Yemoja
2,710
1,072
3,046
2,305
6,024
2,577
0
3,285
2,596
8,653
2,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
33,380
298
Minions Killed
369
0
Camps Cleared
0
1,033,088
Distance Traveled
1,096,516
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,990
699
80
8
0
256,844
0
L
Tiamat
5,768
577
77
8
0
207,308
3
L
Achilles
5,908
591
83
8
0
220,476
4
W
Ullr
7,327
733
109
11
0
190,765
6
L
Sol
5,490
549
79
8
0
205,724
5
L
Ao Kuang
4,906
491
57
6
0
209,957
2
W
Hera
6,743
674
94
9
0
216,018
5
L
Fafnir
4,646
465
2
0
0
189,623
0
W
Cliodhna
6,271
627
74
7
0
236,661
2
W
Yemoja
6,049
605
12
1
0
196,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role