Player Matchup

Hachiman
Hachiman
Discerned
Hachiman
Level 149
God Stats
11W - 4L
1,267 SR
Queue Stats
229W - 229L
1,548 Elo+
Solo
Geb
Geb
Happy504
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
Toglerog
Aphrodite
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo
Mulan
Mulan
Tommỵ
Mulan
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 76L
1,390 Elo+
Party 1
Horus
Horus
xamerot
Horus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 101L
1,500 Elo+
Solo
Team Averages
Level 152
1,453 SR
1,441 Elo+

VS

Team Averages
Level 144
1,545 SR
1,512 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Brickcamo
Chaac
Level 147
God Stats
9W - 6L
1,723 SR
Queue Stats
329W - 335L
1,488 Elo+
Solo
Medusa
Medusa
Sluscious
Medusa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,573 Elo+
Solo
Merlin
Merlin
Trägnör
Merlin
Level 151
God Stats
18W - 11L
1,500 SR
Queue Stats
70W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Discerned
Hachiman
10
1 / 3 / 0
5,627
563
3,100
4,838
2,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,886
489
1,544
7,003
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
Toglerog
Aphrodite
9
0 / 4 / 2
5,225
523
1,884
7,058
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Tommỵ
Mulan
10
0 / 3 / 0
5,516
552
2,934
8,930
5,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
xamerot
Horus
8
1 / 2 / 1
4,862
486
4,342
6,655
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 0 / 1
7,296
730
4,055
5,174
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
 
Cthulhu
10
2 / 1 / 4
5,905
591
3,923
5,891
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Brickcamo
Chaac
12
3 / 0 / 1
6,979
698
7,147
7,136
4,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Sluscious
Medusa
12
2 / 0 / 5
6,712
671
4,443
4,865
1,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Trägnör
Merlin
10
1 / 1 / 5
6,037
604
4,766
3,650
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
14
14
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
1
6.5
W
Cthulhu
 
Cthulhu
2
1
4
4
W
Chaac
Brickcamo
Chaac
3
0
1
3.5
L
Hachiman
Discerned
Hachiman
1
3
0
0.33
L
0
2
1
0.25
W
Medusa
Sluscious
Medusa
2
0
5
4.5
L
Aphrodite
Toglerog
Aphrodite
0
4
2
0.25
L
Mulan
Tommỵ
Mulan
0
3
0
0
W
Merlin
Trägnör
Merlin
1
1
5
3.5
L
Horus
xamerot
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,804
Damage
24,334
34,484
Taken
26,716
16,585
Mitigated
12,591
13,403
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,055
489
0
1,073
5,174
2,307
0
218
4,956
42,934
6,410
W
Cthulhu
 
Cthulhu
3,923
427
672
2,434
5,891
3,385
0
2,475
3,416
12,944
0
W
Chaac
Brickcamo
Chaac
7,147
1,591
0
3,669
7,136
4,192
0
149
6,987
0
42,798
L
Hachiman
Discerned
Hachiman
3,100
1,479
0
681
4,838
2,014
0
1,833
3,005
0
35,388
L
1,544
460
194
1,913
7,003
3,286
0
2,806
4,197
17,835
0
W
Medusa
Sluscious
Medusa
4,443
2,200
0
1,465
4,865
1,867
0
243
4,622
0
46,480
L
Aphrodite
Toglerog
Aphrodite
1,884
484
872
2,919
7,058
3,069
0
4,507
2,551
27,981
0
L
Mulan
Tommỵ
Mulan
2,934
327
0
3,860
8,930
5,869
0
1,267
7,663
0
31,788
W
Merlin
Trägnör
Merlin
4,766
186
0
495
3,650
840
0
343
3,307
39,065
0
L
Horus
xamerot
Horus
4,342
2,357
578
2,386
6,655
2,347
0
1,991
4,664
0
22,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
32,929
307
Minions Killed
389
0
Camps Cleared
0
1,021,678
Distance Traveled
1,077,451
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,296
730
98
10
0
228,539
1
W
Cthulhu
5,905
591
20
2
0
199,893
6
W
Chaac
6,979
698
91
9
0
227,012
3
L
Hachiman
5,627
563
85
9
0
187,461
3
L
Geb
4,886
489
18
2
0
214,020
2
W
Medusa
6,712
671
95
10
0
216,217
9
L
Aphrodite
5,225
523
69
7
0
185,038
4
L
Mulan
5,516
552
85
9
0
205,931
1
W
Merlin
6,037
604
85
9
0
205,790
6
L
Horus
4,862
486
50
5
0
229,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role