Player Matchup

Hou Yi
Hou Yi
EncrgableOtter
Hou Yi
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 156L
1,790 Elo+
Solo
Baron Samedi
Baron Samedi
na_na_na_batman
Baron Samedi
Level 106
God Stats
5W - 4L
1,746 SR
Queue Stats
14W - 11L
1,762 Elo+
Party 1
Horus
Horus
whiteboy7255
Horus
Level 68
God Stats
4W - 2L
1,746 SR
Queue Stats
12W - 6L
1,762 Elo+
Party 1
Team Averages
Level 101
1,664 SR
1,772 Elo+

VS

Team Averages
Level 85
1,774 SR
1,639 Elo+
Atlas
Atlas
Mano_fury
Atlas
Level 141
God Stats
11W - 6L
1,908 SR
Queue Stats
78W - 83L
1,842 Elo+
Solo
Cliodhna
Cliodhna
NocturnalToxin
Cliodhna
Level 69
God Stats
11W - 8L
1,683 SR
Queue Stats
240W - 271L
1,648 Elo+
Solo
Chang'e
Chang'e
TheMGOWolverine
Chang'e
Level 45
God Stats
58W - 50L
1,731 SR
Queue Stats
212W - 280L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,600
633
6,527
4,609
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
na_na_na_batman
Baron Samedi
11
0 / 6 / 3
7,279
607
4,156
9,924
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 2
8,110
676
3,903
10,041
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mano_fury
Atlas
13
2 / 1 / 5
8,030
669
8,221
9,368
9,497
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
13
3 / 1 / 4
8,566
714
7,668
5,294
2,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 5
8,344
695
4,816
5,295
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Atlas
Mano_fury
Atlas
2
1
5
4.5
W
Cliodhna
3
1
4
5
W
2
1
5
4.5
L
Baron Samedi
na_na_na_batman
Baron Samedi
0
6
3
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
20,705
24,574
Taken
19,957
14,045
Mitigated
13,644
11,118
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,527
2,155
0
75
4,609
1,846
0
2,410
2,199
0
25,512
W
Atlas
Mano_fury
Atlas
8,221
2,896
384
3,132
9,368
9,497
0
1,736
7,632
26,126
0
W
Cliodhna
7,668
343
0
2,771
5,294
2,538
90
1,618
3,676
0
21,968
W
4,816
191
3,091
3,043
5,295
1,609
813
1,182
4,113
35,060
0
L
Baron Samedi
na_na_na_batman
Baron Samedi
4,156
156
1,136
2,031
9,924
4,426
0
5,716
4,208
29,001
0
L
3,903
2,169
2,430
5,446
10,041
7,773
0
5,394
4,647
0
6,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
24,940
105
Minions Killed
144
4
Camps Cleared
7
643,014
Distance Traveled
654,827
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,600
633
40
3
2
202,448
4
W
Atlas
8,030
669
11
1
0
218,312
3
W
Cliodhna
8,566
714
36
3
1
229,893
5
W
Chang'e
8,344
695
97
8
6
206,622
4
L
Baron Samedi
7,279
607
59
5
2
196,927
2
L
Horus
8,110
676
6
1
0
243,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role