Player Matchup

Heimdallr
Heimdallr
Big Biscuit7082
Heimdallr
Level 67
God Stats
2W - 4L
1,647 SR
Queue Stats
27W - 31L
1,802 Elo+
Solo
Baron Samedi
Baron Samedi
Lost Protector
Baron Samedi
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
145W - 199L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MaseDaHydraKing
Sun Wukong
Level 143
God Stats
14W - 14L
1,500 SR
Queue Stats
88W - 122L
1,231 Elo+
Solo
Team Averages
Level 122
1,549 SR
1,511 Elo+

VS

Team Averages
Level 100
1,441 SR
1,466 Elo+
Danzaburou
Danzaburou
DeadlyHeskan
Danzaburou
Level 104
God Stats
34W - 34L
1,500 SR
Queue Stats
533W - 569L
1,500 Elo+
Solo
Merlin
Merlin
NateNFL8798
Merlin
Level 88
God Stats
4W - 4L
1,324 SR
Queue Stats
24W - 38L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
ram91501
Gilgamesh
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
376W - 444L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big Biscuit7082
Heimdallr
12
0 / 3 / 0
7,858
604
5,468
10,010
3,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lost Protector
Baron Samedi
12
0 / 5 / 0
7,503
577
4,109
11,066
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MaseDaHydraKing
Sun Wukong
10
0 / 4 / 0
7,513
578
3,989
11,737
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadlyHeskan
Danzaburou
15
4 / 0 / 8
9,750
750
10,847
8,305
2,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
12
3 / 0 / 5
8,911
685
4,803
2,269
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
ram91501
Gilgamesh
15
5 / 0 / 7
9,409
724
12,694
10,284
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Big Biscuit7082
Heimdallr
0
3
0
0
W
Danzaburou
DeadlyHeskan
Danzaburou
4
0
8
8
L
Baron Samedi
Lost Protector
Baron Samedi
0
5
0
0
L
Sun Wukong
MaseDaHydraKing
Sun Wukong
0
4
0
0
W
Merlin
3
0
5
5.5
W
Gilgamesh
ram91501
Gilgamesh
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,566
Damage
28,344
32,813
Taken
20,858
13,354
Mitigated
14,061
8,090
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Big Biscuit7082
Heimdallr
5,468
2,153
0
1,838
10,010
3,673
0
1,352
8,351
0
34,701
W
Danzaburou
DeadlyHeskan
Danzaburou
10,847
5,516
0
3,956
8,305
2,822
1,589
2,251
6,054
0
41,894
L
Baron Samedi
Lost Protector
Baron Samedi
4,109
130
1,190
1,759
11,066
4,024
26
1,332
9,446
26,989
0
L
Sun Wukong
MaseDaHydraKing
Sun Wukong
3,989
712
733
2,570
11,737
5,657
0
2,399
9,067
0
16,273
W
Merlin
4,803
128
0
57
2,269
509
782
212
2,057
18,852
0
W
Gilgamesh
ram91501
Gilgamesh
12,694
2,608
0
3,577
10,284
10,730
148
2,006
8,278
0
31,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,874
Gold Earned
28,070
137
Minions Killed
123
4
Camps Cleared
7
608,989
Distance Traveled
726,321
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,858
604
73
6
3
208,047
0
W
Danzaburou
9,750
750
62
5
1
274,711
1
L
Baron Samedi
7,503
577
39
3
0
199,878
4
L
Sun Wukong
7,513
578
25
2
1
201,064
1
W
Merlin
8,911
685
35
3
2
158,473
0
W
Gilgamesh
9,409
724
26
2
4
293,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role