Player Matchup

Agni
Agni
Bronze III
 
Agni
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
Alerbast
Heimdallr
Bronze III
Level 78
God Stats
6W - 12L
1,500 SR
Queue Stats
168W - 183L
1,408 MMR
Solo
Arachne
Arachne
Bronze III
Lepeninho_10
Arachne
Bronze III
Level 105
God Stats
12W - 10L
1,500 SR
Queue Stats
141W - 159L
1,410 MMR
Solo
Geb
Geb
Bronze III
Ptitbisc8-59
Geb
Bronze III
Level 147
God Stats
24W - 15L
1,500 SR
Queue Stats
198W - 189L
1,363 MMR
Party 2
Chaac
Chaac
Silver II
imRikz-_
Chaac
Silver II
Level 147
God Stats
6W - 6L
1,499 SR
Queue Stats
574W - 568L
1,407 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,500 SR
1,418 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,478 SR
1,445 MMR
Chernobog
Chernobog
Bronze III
 
Chernobog
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Giacente_Leone
Zhong Kui
Bronze III
Level 160
God Stats
14W - 13L
1,500 SR
Queue Stats
165W - 186L
1,368 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Host75rus
Sylvanus
Bronze III
Level 60
God Stats
43W - 36L
1,391 SR
Queue Stats
128W - 137L
1,405 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
chesnok185
Gilgamesh
Bronze III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 133L
1,452 MMR
Party 1
Vulcan
Vulcan
Bronze III
ugzor
Vulcan
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
9 / 1 / 2
11,063
582
14,876
6,293
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Alerbast
Heimdallr
17
5 / 2 / 4
10,525
554
11,278
11,672
4,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Lepeninho_10
Arachne
16
1 / 0 / 5
10,270
541
3,817
13,621
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 9
9,385
494
3,226
14,932
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
imRikz-_
Chaac
19
2 / 2 / 2
11,574
609
12,796
14,821
15,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
IzanamiMulanMerlinCliodhna

VS

Bans
BastetKaliLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 7 / 1
8,979
473
6,258
15,806
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Giacente_Leone
Zhong Kui
16
1 / 1 / 2
9,051
476
7,650
14,817
11,465
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Host75rus
Sylvanus
10
0 / 5 / 1
6,842
360
2,599
13,606
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
chesnok185
Gilgamesh
15
3 / 2 / 1
9,076
478
9,836
16,635
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
ugzor
Vulcan
8
0 / 5 / 0
6,686
352
2,332
5,941
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
1
2
10
L
Chernobog
 
Chernobog
2
7
1
0.36
W
Heimdallr
Alerbast
Heimdallr
5
2
4
3.5
L
Zhong Kui
Giacente_Leone
Zhong Kui
1
1
2
2
L
Sylvanus
Host75rus
Sylvanus
0
5
1
0.1
W
Arachne
Lepeninho_10
Arachne
1
0
5
3.5
W
0
1
9
4.5
L
Gilgamesh
chesnok185
Gilgamesh
3
2
1
1.75
W
Chaac
imRikz-_
Chaac
2
2
2
1.5
L
Vulcan
ugzor
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,993
Damage
28,675
61,339
Taken
66,805
38,430
Mitigated
34,264
27,189
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,876
105
0
512
6,293
2,179
783
1,367
4,888
78,218
0
L
Chernobog
 
Chernobog
6,258
3,449
0
3,226
15,806
3,998
0
2,862
12,822
0
68,154
W
Heimdallr
Alerbast
Heimdallr
11,278
4,013
154
3,963
11,672
4,192
232
523
11,149
0
79,365
L
Zhong Kui
Giacente_Leone
Zhong Kui
7,650
1,374
110
7,608
14,817
11,465
0
1,061
13,748
58,483
0
L
Sylvanus
Host75rus
Sylvanus
2,599
877
611
3,361
13,606
10,006
0
4,421
9,047
15,269
0
W
Arachne
Lepeninho_10
Arachne
3,817
2,840
0
7,530
13,621
5,321
264
1,161
12,412
0
69,390
W
3,226
487
1,181
4,209
14,932
11,736
28
1,958
12,910
20,513
0
L
Gilgamesh
chesnok185
Gilgamesh
9,836
2,296
0
4,875
16,635
7,253
0
5,869
10,524
0
63,346
W
Chaac
imRikz-_
Chaac
12,796
3,317
0
9,640
14,821
15,002
1,519
7,422
7,399
0
85,588
L
Vulcan
ugzor
Vulcan
2,332
1,113
0
798
5,941
1,542
0
3,255
2,558
21,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,817
Gold Earned
40,634
574
Minions Killed
447
0
Camps Cleared
0
1,959,151
Distance Traveled
1,633,676
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,063
582
157
8
0
397,643
6
L
Chernobog
8,979
473
122
6
0
406,975
9
W
Heimdallr
10,525
554
108
6
0
375,549
1
L
Zhong Kui
9,051
476
136
7
0
324,449
7
L
Sylvanus
6,842
360
33
2
0
297,027
6
W
Arachne
10,270
541
110
6
0
394,308
0
W
Geb
9,385
494
29
2
0
398,321
6
L
Gilgamesh
9,076
478
103
5
0
381,589
1
W
Chaac
11,574
609
170
9
0
393,330
2
L
Vulcan
6,686
352
53
3
0
223,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role