Player Matchup

Chaac
Chaac
Gold IV
Septagon
Chaac
Gold IV
Level 160
God Stats
9W - 5L
1,846 SR
Queue Stats
112W - 82L
1,723 MMR
Solo
Horus
Horus
Gold III
YouRageYouLose
Horus
Gold III
Level 127
God Stats
8W - 12L
1,610 SR
Queue Stats
76W - 87L
1,774 MMR
Solo
Artemis
Artemis
Gold III
greenmallet
Artemis
Gold III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,715 MMR
Solo
Cliodhna
Cliodhna
Gold V
hoodGank
Cliodhna
Gold V
Level 160
God Stats
13W - 8L
1,648 SR
Queue Stats
196W - 198L
1,686 MMR
Solo
Eset
Eset
Gold V
söll
Eset
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,690 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,621 SR
1,717 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,500 SR
1,658 MMR
He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
Echrome
Cernunnos
Platinum IV
Level 160
God Stats
19W - 7L
1,500 SR
Queue Stats
458W - 308L
1,966 MMR
Party 1
Merlin
Merlin
Gold IV
Imperialusz
Merlin
Gold IV
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 131L
1,727 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
KoszosGyerek
Cabrakan
Gold IV
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 69L
1,500 MMR
Party 2
Vamana
Vamana
Silver I
lordofsunlight
Vamana
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 271L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Septagon
Chaac
18
3 / 6 / 1
11,876
566
14,148
24,947
17,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 6
9,253
441
7,723
28,573
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
greenmallet
Artemis
14
1 / 11 / 1
8,646
412
6,308
15,951
2,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
hoodGank
Cliodhna
17
5 / 8 / 4
10,854
517
13,639
19,805
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
söll
Eset
15
3 / 10 / 1
10,156
484
7,968
16,725
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetOsirisArtioFreya

VS

Bans
SolCamazotzOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
20 / 1 / 3
15,678
747
29,563
14,730
5,258
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Echrome
Cernunnos
20
12 / 2 / 14
14,638
697
28,326
17,028
6,754
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
7 / 5 / 9
12,097
576
13,361
10,855
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
KoszosGyerek
Cabrakan
17
3 / 1 / 18
12,288
585
8,573
16,097
17,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 4 / 7
12,725
606
5,973
22,377
19,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
13
Kills
44
44
Deaths
13
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
20
1
3
21.5
W
Cernunnos
Echrome
Cernunnos
12
2
14
9.5
W
Merlin
7
5
9
2.3
W
Cabrakan
KoszosGyerek
Cabrakan
3
1
18
12
L
Chaac
Septagon
Chaac
3
6
1
0.58
L
1
9
6
0.44
L
Artemis
greenmallet
Artemis
1
11
1
0.14
L
Cliodhna
hoodGank
Cliodhna
5
8
4
0.88
W
2
4
7
1.38
L
Eset
söll
Eset
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
85,796
106,001
Taken
81,087
42,417
Mitigated
53,438
19,679
Healing
37,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
29,563
2,670
0
9,383
14,730
5,258
0
539
13,970
128,795
0
W
Cernunnos
Echrome
Cernunnos
28,326
17,087
0
10,799
17,028
6,754
7,591
2,440
14,528
0
152,585
W
Merlin
13,361
1,239
0
1,470
10,855
3,712
2,905
1,952
8,686
80,590
0
W
Cabrakan
KoszosGyerek
Cabrakan
8,573
1,172
902
5,429
16,097
17,993
450
1,663
14,311
25,054
0
L
Chaac
Septagon
Chaac
14,148
2,408
0
6,328
24,947
17,415
345
12,096
12,791
408
74,020
L
7,723
2,966
622
5,292
28,573
14,091
0
12,395
15,632
0
22,833
L
Artemis
greenmallet
Artemis
6,308
2,510
0
1,406
15,951
2,089
0
6,904
8,955
0
48,604
L
Cliodhna
hoodGank
Cliodhna
13,639
1,614
0
4,120
19,805
4,016
38
11,151
8,300
0
80,334
W
5,973
2,453
0
9,900
22,377
19,721
4,202
1,601
20,674
9,242
78,951
L
Eset
söll
Eset
7,968
0
312
1,599
16,725
4,806
0
9,025
7,421
66,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,785
Gold Earned
67,426
513
Minions Killed
709
0
Camps Cleared
0
1,947,299
Distance Traveled
2,034,685
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,678
747
178
8
0
443,993
5
W
Cernunnos
14,638
697
219
10
0
382,212
10
W
Merlin
12,097
576
117
6
0
389,470
8
W
Cabrakan
12,288
585
19
1
0
446,095
8
L
Chaac
11,876
566
144
7
0
418,192
2
L
Horus
9,253
441
22
1
0
394,550
1
L
Artemis
8,646
412
88
4
0
379,661
6
L
Cliodhna
10,854
517
131
6
0
412,840
2
W
Vamana
12,725
606
176
8
0
372,915
3
L
Eset
10,156
484
128
6
0
342,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role