Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver I
Shamsedin_
Khepri
Silver I
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
105W - 115L
1,587 MMR
Party 1
Atlas
Atlas
Gold V
UnboundFenris
Atlas
Gold V
Level 154
God Stats
3W - 5L
1,511 SR
Queue Stats
31W - 34L
1,659 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
dragster221
Tsukuyomi
Gold V
Level 127
God Stats
3W - 4L
1,715 SR
Queue Stats
184W - 197L
1,642 MMR
Solo
Izanami
Izanami
Silver I
pesdl_
Izanami
Silver I
Level 127
God Stats
14W - 21L
1,500 SR
Queue Stats
651W - 650L
1,640 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,545 SR
1,605 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,546 SR
1,646 MMR
Hercules
Hercules
Bronze III
Grohiikz
Hercules
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,600 MMR
Solo
Anhur
Anhur
Gold V
SkiuZz__
Anhur
Gold V
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 101L
1,672 MMR
Party 2
Mulan
Mulan
Gold V
XxRY4NSM1THxX
Mulan
Gold V
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
219W - 261L
1,656 MMR
Solo
Thoth
Thoth
Silver I
guillemTO
Thoth
Silver I
Level 160
God Stats
49W - 40L
1,515 SR
Queue Stats
272W - 255L
1,626 MMR
Party 2
Thanatos
Thanatos
Gold V
troolingj
Thanatos
Gold V
Level 149
God Stats
7W - 20L
1,715 SR
Queue Stats
411W - 412L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 9 / 3
10,396
495
15,903
15,411
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
Shamsedin_
Khepri
14
0 / 12 / 10
9,564
455
5,050
25,334
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 8
10,578
504
14,110
21,393
24,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
dragster221
Tsukuyomi
18
5 / 8 / 2
11,296
538
11,412
19,559
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
pesdl_
Izanami
17
1 / 10 / 2
10,645
507
5,858
17,615
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeGebPoseidon

VS

Bans
ApolloBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grohiikz
Hercules
16
6 / 4 / 16
12,102
576
10,624
25,029
22,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
SkiuZz__
Anhur
19
11 / 2 / 11
13,782
656
19,508
22,715
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 3 / 8
12,836
611
13,778
22,146
24,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
guillemTO
Thoth
19
9 / 2 / 14
13,788
657
21,240
8,815
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
troolingj
Thanatos
20
14 / 5 / 10
14,488
690
17,815
21,864
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
15
Kills
44
44
Deaths
16
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
9
3
0.83
W
Hercules
Grohiikz
Hercules
6
4
16
3.5
L
Khepri
Shamsedin_
Khepri
0
12
10
0.42
W
Anhur
SkiuZz__
Anhur
11
2
11
8.25
L
3
5
8
1.4
W
4
3
8
2.67
L
Tsukuyomi
dragster221
Tsukuyomi
5
8
2
0.75
W
Thoth
guillemTO
Thoth
9
2
14
8
L
Izanami
pesdl_
Izanami
1
10
2
0.2
W
Thanatos
troolingj
Thanatos
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,333
Damage
82,965
99,312
Taken
100,569
56,842
Mitigated
66,209
14,925
Healing
52,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,903
1,597
433
2,603
15,411
3,757
210
3,481
11,692
60,450
0
W
Hercules
Grohiikz
Hercules
10,624
4,463
330
5,880
25,029
22,098
365
8,187
16,489
0
37,048
L
Khepri
Shamsedin_
Khepri
5,050
1,008
738
2,502
25,334
18,641
56
5,998
18,982
21,304
0
W
Anhur
SkiuZz__
Anhur
19,508
11,542
0
12,109
22,715
7,805
4,179
7,230
15,174
0
116,444
L
14,110
3,089
336
4,347
21,393
24,815
294
5,782
15,454
54,783
0
W
13,778
1,356
242
10,026
22,146
24,808
2,533
8,985
12,245
0
72,628
L
Tsukuyomi
dragster221
Tsukuyomi
11,412
1,663
0
804
19,559
6,360
0
4,146
15,240
0
71,572
W
Thoth
guillemTO
Thoth
21,240
477
0
2,122
8,815
3,074
4,614
2,496
6,084
86,375
0
L
Izanami
pesdl_
Izanami
5,858
3,726
0
3,162
17,615
3,269
3,142
889
16,704
0
73,882
W
Thanatos
troolingj
Thanatos
17,815
4,751
0
22,250
21,864
8,424
257
6,684
14,620
0
91,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,479
Gold Earned
66,996
473
Minions Killed
577
0
Camps Cleared
0
1,815,511
Distance Traveled
2,005,785
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,396
495
114
5
0
364,552
1
W
Hercules
12,102
576
55
3
0
427,819
1
L
Khepri
9,564
455
27
1
0
359,207
4
W
Anhur
13,782
656
130
6
0
386,890
1
L
Atlas
10,578
504
98
5
0
393,918
6
W
Mulan
12,836
611
123
6
0
333,209
5
L
Tsukuyomi
11,296
538
96
5
0
392,927
3
W
Thoth
13,788
657
140
7
0
397,064
4
L
Izanami
10,645
507
138
7
0
304,907
3
W
Thanatos
14,488
690
129
6
0
460,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role