Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Sailon89
Mulan
Level 73
God Stats
14W - 12L
1,118 SR
Queue Stats
150W - 144L
1,484 Elo+
Solo
Thanatos
Thanatos
czd37
Thanatos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 78L
1,702 Elo+
Solo
Agni
Agni
pinojukebox
Agni
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Solo
Sol
Sol
stevenmcfly87
Sol
Level 121
God Stats
44W - 26L
1,500 SR
Queue Stats
430W - 464L
1,401 Elo+
Solo
Team Averages
Level 62
1,424 SR
1,472 Elo+

VS

Team Averages
Level 81
1,500 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KeFu-96-
Athena
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 178L
1,215 Elo+
Party 1
Nox
Nox
Tr3ma18_
Nox
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 2
Bastet
Bastet
WordPear217455
Bastet
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 60L
1,500 Elo+
Party 2
Odin
Odin
josueTheJoker1
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 92L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 1
7,122
419
3,574
10,259
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Sailon89
Mulan
15
1 / 3 / 2
9,394
553
8,448
11,459
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
czd37
Thanatos
14
4 / 4 / 1
9,416
554
4,985
12,362
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 6 / 1
7,775
457
3,896
9,947
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 3
9,163
539
12,327
13,808
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 4 / 8
8,737
514
10,193
10,480
3,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
KeFu-96-
Athena
14
6 / 1 / 8
9,755
574
6,648
15,368
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 6
9,463
557
10,004
8,457
2,956
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 4
8,885
523
5,967
10,084
3,433
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 2
8,358
492
3,848
9,210
5,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
10
Kills
20
20
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
1
0.83
W
Izanami
 
Izanami
1
4
8
1.25
W
Athena
KeFu-96-
Athena
6
1
8
10
L
Mulan
Sailon89
Mulan
1
3
2
0.67
W
7
2
6
5
W
4
1
4
6
L
Thanatos
czd37
Thanatos
4
4
1
1.13
W
2
2
2
1.5
L
0
6
1
0.08
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
36,660
57,835
Taken
53,599
32,922
Mitigated
29,216
22,768
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,574
766
110
2,394
10,259
9,645
72
3,373
6,886
0
15,489
W
Izanami
 
Izanami
10,193
7,834
0
3,345
10,480
3,392
1,120
5,808
4,458
0
65,216
W
Athena
KeFu-96-
Athena
6,648
1,716
352
5,892
15,368
14,041
254
5,823
8,923
19,085
0
L
Mulan
Sailon89
Mulan
8,448
1,334
0
3,888
11,459
10,260
0
2,507
8,952
0
60,966
W
10,004
1,185
217
1,610
8,457
2,956
2,217
1,416
6,807
46,173
0
W
5,967
2,168
0
2,210
10,084
3,433
1,321
1,552
8,371
0
55,178
L
Thanatos
czd37
Thanatos
4,985
1,144
0
7,804
12,362
4,665
531
3,505
8,857
0
53,291
W
3,848
1,479
0
1,956
9,210
5,394
0
0
8,668
0
41,594
L
3,896
297
0
1,111
9,947
3,215
550
3,859
6,088
36,519
0
L
12,327
4,779
697
6,764
13,808
5,137
396
3,408
10,400
63,087
10,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
45,198
486
Minions Killed
397
0
Camps Cleared
0
1,521,333
Distance Traveled
1,636,022
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,122
419
29
2
0
287,081
2
W
Izanami
8,737
514
133
8
0
313,565
5
W
Athena
9,755
574
15
1
0
370,037
6
L
Mulan
9,394
553
135
8
0
285,766
0
W
Nox
9,463
557
75
4
0
317,683
3
W
Bastet
8,885
523
86
5
0
364,733
0
L
Thanatos
9,416
554
96
6
0
369,016
0
W
Odin
8,358
492
88
5
0
270,004
0
L
Agni
7,775
457
82
5
0
311,844
5
L
Sol
9,163
539
144
8
0
267,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role