Player Matchup

Chiron
Chiron
Agentc333
Chiron
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
732W - 759L
1,500 Elo+
Solo
King Arthur
King Arthur
Bloodrayne63
King Arthur
Level 57
God Stats
3W - 4L
1,715 SR
Queue Stats
182W - 159L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
E PoundTown
Baron Samedi
Level 159
God Stats
18W - 10L
1,573 SR
Queue Stats
902W - 756L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
JAIR27797
Kukulkan
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
87W - 87L
1,570 Elo+
Solo
Charybdis
Charybdis
PoundTownK
Charybdis
Level 137
God Stats
12W - 5L
1,703 SR
Queue Stats
837W - 699L
1,673 Elo+
Party 2
Team Averages
Level 116
1,598 SR
1,555 Elo+

VS

Team Averages
Level 132
1,585 SR
1,609 Elo+
Gilgamesh
Gilgamesh
HavocCainTTV
Gilgamesh
Level 105
God Stats
6W - 6L
1,696 SR
Queue Stats
226W - 151L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
Hemp__Depot
Jormungandr
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
718W - 614L
1,639 Elo+
Party 1
Persephone
Persephone
ITHoHTI
Persephone
Level 126
God Stats
1W - 8L
1,500 SR
Queue Stats
447W - 396L
1,639 Elo+
Party 1
Thanatos
Thanatos
MysterySnail519
Thanatos
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
387W - 345L
1,639 Elo+
Party 1
Charybdis
Charybdis
R3LENTL3SS 860
Charybdis
Level 109
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 2L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Agentc333
Chiron
19
2 / 1 / 16
13,573
1,131
12,500
14,116
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Bloodrayne63
King Arthur
20
14 / 2 / 9
15,081
1,257
26,699
21,849
35,162
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
E PoundTown
Baron Samedi
19
0 / 2 / 18
12,620
1,052
15,383
7,492
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JAIR27797
Kukulkan
19
4 / 2 / 13
14,387
1,199
19,331
7,049
2,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
PoundTownK
Charybdis
20
6 / 1 / 12
13,580
1,132
12,163
9,873
3,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

207

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HavocCainTTV
Gilgamesh
18
0 / 7 / 4
12,917
1,076
8,057
22,613
20,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Hemp__Depot
Jormungandr
19
2 / 0 / 4
14,398
1,200
16,305
19,326
23,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
ITHoHTI
Persephone
18
3 / 3 / 2
14,224
1,185
17,856
12,975
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
18
3 / 10 / 1
13,005
1,084
10,085
17,301
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
R3LENTL3SS 860
Charybdis
18
0 / 6 / 3
12,405
1,034
5,122
17,449
7,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
26
Kills
8
8
Deaths
26
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
Agentc333
Chiron
2
1
16
10
W
King Arthur
Bloodrayne63
King Arthur
14
2
9
9.25
W
Baron Samedi
E PoundTown
Baron Samedi
0
2
18
4.5
L
Gilgamesh
HavocCainTTV
Gilgamesh
0
7
4
0.29
L
Jormungandr
Hemp__Depot
Jormungandr
2
0
4
4
L
Persephone
ITHoHTI
Persephone
3
3
2
1.33
W
Kukulkan
JAIR27797
Kukulkan
4
2
13
5.25
L
Thanatos
3
10
1
0.35
W
Charybdis
PoundTownK
Charybdis
6
1
12
12
L
Charybdis
R3LENTL3SS 860
Charybdis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,076
Damage
57,425
60,379
Taken
89,664
51,101
Mitigated
64,938
18,197
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Agentc333
Chiron
12,500
5,487
1,143
3,574
14,116
5,772
0
9,279
4,837
0
33,782
W
King Arthur
Bloodrayne63
King Arthur
26,699
1,925
0
7,476
21,849
35,162
0
10,673
11,176
0
33,910
W
Baron Samedi
E PoundTown
Baron Samedi
15,383
602
2,286
1,709
7,492
3,872
0
4,827
2,665
25,241
0
L
Gilgamesh
HavocCainTTV
Gilgamesh
8,057
2,238
1,772
1,050
22,613
20,450
0
8,911
13,702
0
16,631
L
Jormungandr
Hemp__Depot
Jormungandr
16,305
3,410
0
1,162
19,326
23,960
0
7,931
11,395
41,728
0
L
Persephone
ITHoHTI
Persephone
17,856
310
106
1,389
12,975
5,054
0
5,921
7,051
49,609
0
W
Kukulkan
JAIR27797
Kukulkan
19,331
1,072
0
2,009
7,049
2,712
0
3,548
3,501
63,455
0
L
Thanatos
10,085
1,714
0
4,396
17,301
8,078
0
7,029
10,272
0
20,521
W
Charybdis
PoundTownK
Charybdis
12,163
5,679
0
0
9,873
3,583
0
5,834
4,039
0
30,292
L
Charybdis
R3LENTL3SS 860
Charybdis
5,122
2,161
0
1,027
17,449
7,396
0
4,920
12,529
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,241
Gold Earned
66,949
267
Minions Killed
229
9
Camps Cleared
8
1,155,500
Distance Traveled
1,214,982
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,573
1,131
52
4
4
215,413
1
W
King Arthur
15,081
1,257
8
1
2
233,853
1
W
Baron Samedi
12,620
1,052
29
2
2
232,061
0
L
Gilgamesh
12,917
1,076
20
2
0
232,928
0
L
Jormungandr
14,398
1,200
42
4
0
254,680
0
L
Persephone
14,224
1,185
64
5
3
245,111
2
W
Kukulkan
14,387
1,199
127
11
1
248,749
0
L
Thanatos
13,005
1,084
28
2
5
258,459
0
W
Charybdis
13,580
1,132
51
4
0
225,424
0
L
Charybdis
12,405
1,034
75
6
0
223,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role