Player Matchup

Baron Samedi
Baron Samedi
GoldBrick699376
Baron Samedi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
IC3Y DUSK
Bellona
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Ymir
Ymir
ShantyPete
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,197 Elo+
Solo
Loki
Loki
mariosigra
Loki
Level 24
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
x0Angel0x
Cupid
Level 160
God Stats
7W - 9L
1,511 SR
Queue Stats
157W - 173L
1,412 Elo+
Solo
Team Averages
Level 79
1,463 SR
1,422 Elo+

VS

Team Averages
Level 75
1,534 SR
1,532 Elo+
Baron Samedi
Baron Samedi
BigHuff
Baron Samedi
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Cupid
Cupid
Diovol
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mikey_Tea5230
Cthulhu
Level 93
God Stats
8W - 8L
1,717 SR
Queue Stats
58W - 64L
1,661 Elo+
Solo
Thanatos
Thanatos
hafidcop
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
shadows102
Chaac
Level 121
God Stats
0W - 1L
1,453 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldBrick699376
Baron Samedi
15
4 / 2 / 5
7,887
876
13,361
8,504
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
IC3Y DUSK
Bellona
13
1 / 2 / 5
7,331
815
4,686
7,332
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 3
7,701
856
4,097
11,051
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 2 / 2
6,879
764
3,826
5,823
2,016
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
x0Angel0x
Cupid
16
7 / 1 / 5
8,546
950
9,227
5,746
2,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigHuff
Baron Samedi
15
2 / 4 / 4
7,618
846
9,162
8,437
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Diovol
Cupid
13
3 / 4 / 3
7,275
808
8,965
9,103
3,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
12
2 / 4 / 3
6,995
777
5,997
15,895
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
hafidcop
Thanatos
12
1 / 3 / 2
6,617
735
599
7,754
2,942
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
11
1 / 0 / 1
6,257
695
3,122
3,482
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
9
9
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigHuff
Baron Samedi
2
4
4
1
L
Cupid
Diovol
Cupid
3
4
3
1.13
W
Baron Samedi
GoldBrick699376
Baron Samedi
4
2
5
3.25
W
Bellona
IC3Y DUSK
Bellona
1
2
5
1.75
L
Cthulhu
2
4
3
0.88
W
2
2
3
1.75
L
Thanatos
hafidcop
Thanatos
1
3
2
0.67
W
1
2
2
1
L
Chaac
1
0
1
1.5
W
Cupid
x0Angel0x
Cupid
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
27,845
38,456
Taken
44,671
21,468
Mitigated
24,150
14,268
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigHuff
Baron Samedi
9,162
653
901
2,495
8,437
3,679
0
1,624
6,697
30,493
0
L
Cupid
Diovol
Cupid
8,965
4,583
46
1,133
9,103
3,444
0
3,751
5,267
0
19,420
W
Baron Samedi
GoldBrick699376
Baron Samedi
13,361
394
1,604
4,480
8,504
4,490
81
2,715
5,634
29,135
0
W
Bellona
IC3Y DUSK
Bellona
4,686
623
0
720
7,332
5,907
904
4,244
2,854
0
18,510
L
Cthulhu
5,997
518
514
2,476
15,895
12,121
0
6,117
9,641
15,134
0
W
4,097
1,130
1,464
3,173
11,051
6,624
571
4,499
6,231
18,490
0
L
Thanatos
hafidcop
Thanatos
599
35
0
1,747
7,754
2,942
0
4,141
3,613
0
7,075
W
3,826
1,673
0
295
5,823
2,016
384
963
4,739
0
20,841
L
Chaac
3,122
253
102
1,825
3,482
1,964
0
1,825
1,657
0
9,124
W
Cupid
x0Angel0x
Cupid
9,227
4,137
746
1,786
5,746
2,431
288
2,049
3,563
0
29,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
34,762
172
Minions Killed
118
0
Camps Cleared
0
947,741
Distance Traveled
798,308
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,618
846
40
4
0
174,089
0
L
Cupid
7,275
808
31
3
0
176,303
0
W
Baron Samedi
7,887
876
32
4
0
197,697
1
W
Bellona
7,331
815
26
3
0
195,589
0
L
Cthulhu
6,995
777
20
2
0
181,011
4
W
Ymir
7,701
856
33
4
0
169,958
3
L
Thanatos
6,617
735
15
2
0
183,892
0
W
Loki
6,879
764
39
4
0
187,451
0
L
Chaac
6,257
695
12
1
0
83,013
0
W
Cupid
8,546
950
42
5
0
197,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role