Player Matchup

Cthulhu
Cthulhu
DedBorodeD
Cthulhu
Level 158
God Stats
5W - 5L
1,715 SR
Queue Stats
279W - 240L
1,480 Elo+
Party 1
Chang'e
Chang'e
MC Ginkoo
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,500 Elo+
Solo
Cernunnos
Cernunnos
OverlorD71RuS
Cernunnos
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
128W - 110L
1,093 Elo+
Party 1
Thoth
Thoth
PaplachEweSyka
Thoth
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 44L
1,837 Elo+
Party 1
Nox
Nox
StarecC
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,777 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,537 Elo+

VS

Team Averages
Level 129
1,543 SR
1,444 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DynastyOfGamers
Discordia
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 88L
1,435 Elo+
Solo
Cliodhna
Cliodhna
HelloTwinky
Cliodhna
Level 140
God Stats
7W - 5L
1,500 SR
Queue Stats
276W - 274L
1,500 Elo+
Solo
Bacchus
Bacchus
Senteli
Bacchus
Level 104
God Stats
7W - 3L
1,500 SR
Queue Stats
271W - 268L
1,500 Elo+
Solo
Nike
Nike
vitakov
Nike
Level 154
God Stats
5W - 4L
1,715 SR
Queue Stats
191W - 197L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DedBorodeD
Cthulhu
18
1 / 3 / 8
9,871
617
20,593
22,367
30,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
MC Ginkoo
Chang'e
15
1 / 5 / 7
9,141
571
8,572
17,211
12,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OverlorD71RuS
Cernunnos
18
6 / 7 / 6
11,445
715
26,594
19,268
9,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 8 / 9
9,158
572
15,991
14,881
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
19
8 / 5 / 3
11,446
715
11,602
12,159
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
4 / 2 / 18
11,166
698
11,229
25,812
30,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
DynastyOfGamers
Discordia
20
6 / 3 / 15
11,951
747
22,623
17,268
9,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
HelloTwinky
Cliodhna
19
8 / 3 / 13
12,536
784
24,483
28,355
16,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Senteli
Bacchus
18
2 / 3 / 16
10,911
682
9,854
24,603
34,886
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
vitakov
Nike
19
8 / 5 / 13
12,187
762
12,569
20,871
20,038
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
16
Kills
28
28
Deaths
16
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
18
6.5
L
Cthulhu
DedBorodeD
Cthulhu
1
3
8
1.67
W
Discordia
DynastyOfGamers
Discordia
6
3
15
4.5
W
Cliodhna
HelloTwinky
Cliodhna
8
3
13
4.83
L
Chang'e
MC Ginkoo
Chang'e
1
5
7
0.9
L
Cernunnos
OverlorD71RuS
Cernunnos
6
7
6
1.29
L
0
8
9
0.56
W
Bacchus
Senteli
Bacchus
2
3
16
3.33
L
Nox
8
5
3
1.9
W
Nike
vitakov
Nike
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,352
Damage
80,758
85,886
Taken
116,909
66,401
Mitigated
111,689
38,103
Healing
51,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,229
670
11,275
8,677
25,812
30,200
991
11,161
14,292
18,650
0
L
Cthulhu
DedBorodeD
Cthulhu
20,593
757
3,454
4,419
22,367
30,735
32
8,725
13,642
31,363
0
W
Discordia
DynastyOfGamers
Discordia
22,623
99
1,600
3,004
17,268
9,670
1,205
10,966
6,095
55,300
0
W
Cliodhna
HelloTwinky
Cliodhna
24,483
2,581
5,402
6,648
28,355
16,895
728
15,072
12,821
0
39,683
L
Chang'e
MC Ginkoo
Chang'e
8,572
746
12,597
7,333
17,211
12,491
253
10,690
6,521
15,794
0
L
Cernunnos
OverlorD71RuS
Cernunnos
26,594
11,684
1,829
1,305
19,268
9,679
939
8,728
10,540
0
42,460
L
15,991
406
2,180
1,151
14,881
6,675
0
7,873
7,008
34,751
0
W
Bacchus
Senteli
Bacchus
9,854
767
2,805
5,691
24,603
34,886
1,240
10,352
13,738
23,402
0
L
Nox
11,602
694
3,015
820
12,159
6,821
29
7,690
4,469
23,273
0
W
Nike
vitakov
Nike
12,569
1,390
4,036
1,880
20,871
20,038
381
7,161
13,205
0
27,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,061
Gold Earned
58,751
157
Minions Killed
159
0
Camps Cleared
0
1,337,142
Distance Traveled
1,452,197
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,166
698
17
1
0
290,703
0
L
Cthulhu
9,871
617
19
1
0
301,516
0
W
Discordia
11,951
747
65
4
0
315,196
0
W
Cliodhna
12,536
784
29
2
0
308,506
2
L
Chang'e
9,141
571
22
1
0
301,717
1
L
Cernunnos
11,445
715
35
2
0
250,758
2
L
Thoth
9,158
572
41
3
0
224,334
2
W
Bacchus
10,911
682
21
1
0
268,503
1
L
Nox
11,446
715
40
3
0
258,817
0
W
Nike
12,187
762
27
2
0
269,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role