Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bamajama
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 44L
1,606 Elo+
Solo
Guan Yu
Guan Yu
CODY_0876
Guan Yu
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,744 Elo+
Party 1
Sol
Sol
ShadowClaw05
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,767 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dkgk1
Ah Muzen Cab
Level 100
God Stats
15W - 9L
1,718 SR
Queue Stats
539W - 496L
1,709 Elo+
Party 1
Team Averages
Level 114
1,544 SR
1,665 Elo+

VS

Team Averages
Level 123
1,500 SR
1,650 Elo+
Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alvah
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,856 Elo+
Party 2
Fenrir
Fenrir
ImWeeb
Fenrir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,856 Elo+
Party 2
Achilles
Achilles
Redwatnscandy
Achilles
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 55L
1,608 Elo+
Solo
Serqet
Serqet
TechNonU
Serqet
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
310W - 225L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 1 / 0
9,219
659
2,900
6,282
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Bamajama
Mercury
15
4 / 0 / 6
8,897
636
6,413
8,772
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
CODY_0876
Guan Yu
13
3 / 1 / 7
7,859
561
5,312
10,223
7,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 5
8,582
613
8,118
7,792
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
dkgk1
Ah Muzen Cab
15
4 / 0 / 2
9,090
649
5,546
7,231
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 0
6,089
435
3,377
4,199
1,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Alvah
Bakasura
12
0 / 4 / 1
7,179
513
4,925
9,688
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ImWeeb
Fenrir
9
3 / 7 / 0
6,608
472
6,734
14,792
7,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Redwatnscandy
Achilles
10
0 / 0 / 1
5,899
421
2,144
6,541
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
TechNonU
Serqet
10
0 / 3 / 0
5,928
423
2,931
8,684
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
0
2
L
Vulcan
 
Vulcan
0
2
0
0
L
Bakasura
Alvah
Bakasura
0
4
1
0.13
W
Mercury
Bamajama
Mercury
4
0
6
7
W
Guan Yu
CODY_0876
Guan Yu
3
1
7
6.5
L
Fenrir
ImWeeb
Fenrir
3
7
0
0.43
L
Achilles
Redwatnscandy
Achilles
0
0
1
0.5
W
3
1
5
5.5
L
Serqet
TechNonU
Serqet
0
3
0
0
W
Ah Muzen Cab
dkgk1
Ah Muzen Cab
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
20,111
40,300
Taken
43,904
18,536
Mitigated
21,392
16,990
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,900
576
173
4,199
6,282
2,874
287
0
5,905
50,284
0
L
Vulcan
 
Vulcan
3,377
658
0
372
4,199
1,471
0
0
4,199
37,407
0
L
Bakasura
Alvah
Bakasura
4,925
2,585
0
3,541
9,688
4,204
0
2,404
7,284
0
45,269
W
Mercury
Bamajama
Mercury
6,413
3,249
0
1,590
8,772
2,791
1,047
1,382
7,317
0
60,348
W
Guan Yu
CODY_0876
Guan Yu
5,312
1,327
892
1,802
10,223
7,330
223
384
9,710
0
32,812
L
Fenrir
ImWeeb
Fenrir
6,734
2,635
340
3,757
14,792
7,470
0
4,248
10,544
0
19,949
L
Achilles
Redwatnscandy
Achilles
2,144
217
0
3,231
6,541
5,469
0
2,209
4,332
0
27,465
W
8,118
3,205
0
4,317
7,792
2,959
341
0
7,570
46,462
6,446
L
Serqet
TechNonU
Serqet
2,931
1,051
0
2,876
8,684
2,778
0
1,057
7,627
0
27,398
W
Ah Muzen Cab
dkgk1
Ah Muzen Cab
5,546
2,453
0
4,017
7,231
2,582
2,100
1,611
5,329
0
66,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
31,703
510
Minions Killed
337
0
Camps Cleared
0
1,471,282
Distance Traveled
1,208,443
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,219
659
135
10
0
258,239
1
L
Vulcan
6,089
435
78
6
0
196,620
4
L
Bakasura
7,179
513
117
8
0
289,188
4
W
Mercury
8,897
636
106
8
0
351,582
2
W
Guan Yu
7,859
561
47
3
0
288,975
1
L
Fenrir
6,608
472
23
2
0
246,208
3
L
Achilles
5,899
421
48
3
0
227,247
3
W
Sol
8,582
613
98
7
0
262,657
5
L
Serqet
5,928
423
71
5
0
249,180
1
W
Ah Muzen Cab
9,090
649
124
9
0
309,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role