Player Matchup

Cerberus
Cerberus
GMAX999
Cerberus
Level 105
God Stats
22W - 3L
1,704 SR
Queue Stats
258W - 116L
2,071 Elo+
Party 3
Izanami
Izanami
Hebigami
Izanami
Level 111
God Stats
27W - 18L
1,485 SR
Queue Stats
63W - 59L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
HerrGenzu
Hou Yi
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
350W - 212L
2,010 Elo+
Party 3
Ares
Ares
MoniNudel
Ares
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
233W - 79L
2,071 Elo+
Party 3
Kali
Kali
Obselone
Kali
Level 121
God Stats
4W - 1L
1,285 SR
Queue Stats
9W - 8L
1,519 Elo+
Party 2
Team Averages
Level 96
1,495 SR
1,838 Elo+

VS

Team Averages
Level 99
1,500 SR
1,573 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
GNCJLKLhuigui
Apollo
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 71L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
HeartBy
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,605 Elo+
Solo
Discordia
Discordia
Lowlifeswine
Discordia
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
418W - 455L
1,500 Elo+
Solo
Athena
Athena
RgDy
Athena
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GMAX999
Cerberus
13
6 / 0 / 4
7,943
611
8,108
7,310
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Hebigami
Izanami
13
4 / 2 / 5
7,992
615
6,763
8,315
2,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
HerrGenzu
Hou Yi
14
4 / 1 / 3
8,438
649
9,778
8,775
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 1 / 8
7,453
573
4,927
10,043
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
12
2 / 0 / 10
7,685
591
4,455
9,654
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 3 / 2
7,239
557
4,958
9,865
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 0
6,453
496
2,735
6,543
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
HeartBy
Jormungandr
9
0 / 4 / 0
5,856
450
5,412
7,358
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Lowlifeswine
Discordia
12
2 / 3 / 2
7,171
552
8,391
5,767
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
RgDy
Athena
8
0 / 5 / 1
5,533
426
3,687
14,807
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
2
0.67
W
Cerberus
GMAX999
Cerberus
6
0
4
8
L
1
3
0
0.33
L
Jormungandr
HeartBy
Jormungandr
0
4
0
0
W
Izanami
Hebigami
Izanami
4
2
5
3.25
W
Hou Yi
HerrGenzu
Hou Yi
4
1
3
5.5
L
Discordia
Lowlifeswine
Discordia
2
3
2
1
W
Ares
2
1
8
6
W
Kali
2
0
10
7
L
Athena
RgDy
Athena
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
25,183
44,097
Taken
44,340
20,926
Mitigated
18,688
23,707
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,958
1,463
0
1,651
9,865
2,921
0
2,557
7,178
0
59,200
W
Cerberus
GMAX999
Cerberus
8,108
708
802
4,203
7,310
5,001
432
2,664
4,646
38,579
0
L
2,735
1,226
0
939
6,543
1,657
0
1,049
5,494
0
35,997
L
Jormungandr
HeartBy
Jormungandr
5,412
1,936
0
308
7,358
3,886
208
3,875
3,282
27,519
0
W
Izanami
Hebigami
Izanami
6,763
4,489
0
3,755
8,315
2,204
1,030
5,676
2,291
0
54,254
W
Hou Yi
HerrGenzu
Hou Yi
9,778
4,904
0
3,776
8,775
3,237
1,159
2,835
5,872
0
64,716
L
Discordia
Lowlifeswine
Discordia
8,391
349
0
951
5,767
1,444
0
1,206
4,516
46,313
0
W
Ares
4,927
539
657
4,172
10,043
7,141
400
2,556
7,395
21,668
5,044
W
Kali
4,455
2,060
0
6,342
9,654
3,343
274
3,169
6,403
0
34,267
L
Athena
RgDy
Athena
3,687
1,282
203
2,564
14,807
8,780
0
3,197
11,452
10,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
32,252
429
Minions Killed
339
0
Camps Cleared
0
1,295,859
Distance Traveled
1,330,176
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,239
557
107
8
0
270,350
3
W
Cerberus
7,943
611
74
6
0
242,656
2
L
Apollo
6,453
496
74
6
0
264,574
2
L
Jormungandr
5,856
450
52
4
0
245,584
1
W
Izanami
7,992
615
114
9
0
274,600
1
W
Hou Yi
8,438
649
137
11
0
233,700
2
L
Discordia
7,171
552
89
7
0
268,321
4
W
Ares
7,453
573
38
3
0
253,179
0
W
Kali
7,685
591
66
5
0
291,724
4
L
Athena
5,533
426
17
1
0
281,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role