Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Amibaba
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Neith
Neith
ErdIulian2002
Neith
Level 4
God Stats
2W - 2L
1,647 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 3
Tyr
Tyr
Extinc
Tyr
Level 60
God Stats
2W - 6L
1,500 SR
Queue Stats
47W - 38L
1,500 Elo+
Party 2
Nemesis
Nemesis
MojoRO
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Party 3
Team Averages
Level 31
1,529 SR
1,594 Elo+

VS

Team Averages
Level 72
1,644 SR
1,522 Elo+
Skadi
Skadi
Elstoo
Skadi
Level 138
God Stats
6W - 0L
1,992 SR
Queue Stats
125W - 91L
1,660 Elo+
Party 1
Athena
Athena
JojeMaihem
Athena
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 4
Thor
Thor
StefEnti
Thor
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,165 Elo+
Party 1
Baron Samedi
Baron Samedi
VillenMillenion
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,622 Elo+
Party 4
Cliodhna
Cliodhna
oCallvino
Cliodhna
Level 27
God Stats
25W - 8L
1,726 SR
Queue Stats
83W - 59L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 6 / 5
10,599
707
14,851
19,324
18,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Amibaba
Baron Samedi
16
1 / 9 / 8
9,840
656
10,209
15,459
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 7
9,989
666
14,820
12,097
4,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
Extinc
Tyr
16
0 / 5 / 11
9,650
643
13,267
19,891
17,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
MojoRO
Nemesis
16
4 / 8 / 4
9,787
652
9,776
18,274
10,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elstoo
Skadi
20
16 / 1 / 13
13,125
875
30,312
17,756
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
JojeMaihem
Athena
17
1 / 2 / 18
10,803
720
4,193
14,875
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
19
9 / 2 / 14
12,170
811
15,278
20,860
24,231
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
VillenMillenion
Baron Samedi
17
1 / 5 / 16
10,275
685
10,692
14,171
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
oCallvino
Cliodhna
18
5 / 3 / 20
11,083
739
14,898
13,653
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
13
Kills
32
32
Deaths
13
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
6
5
1.42
L
Baron Samedi
Amibaba
Baron Samedi
1
9
8
0.56
W
Skadi
Elstoo
Skadi
16
1
13
22.5
L
2
4
7
1.38
L
Tyr
Extinc
Tyr
0
5
11
1.1
W
Athena
JojeMaihem
Athena
1
2
18
5
L
Nemesis
MojoRO
Nemesis
4
8
4
0.75
W
Thor
9
2
14
8
W
Baron Samedi
VillenMillenion
Baron Samedi
1
5
16
1.8
W
Cliodhna
oCallvino
Cliodhna
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,923
Damage
75,373
85,045
Taken
81,315
57,910
Mitigated
65,495
20,397
Healing
30,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
14,851
4,483
0
3,412
19,324
18,762
639
3,469
15,662
226
30,991
L
Baron Samedi
Amibaba
Baron Samedi
10,209
1,383
1,054
2,681
15,459
6,544
414
2,316
12,982
26,488
0
W
Skadi
Elstoo
Skadi
30,312
20,345
0
7,796
17,756
8,676
2,144
2,308
14,997
0
76,599
L
14,820
4,035
880
3,472
12,097
4,193
1,672
2,685
9,379
0
36,018
L
Tyr
Extinc
Tyr
13,267
2,225
0
5,796
19,891
17,616
415
3,521
16,134
177
25,912
W
Athena
JojeMaihem
Athena
4,193
609
2,189
1,990
14,875
15,351
260
2,828
11,502
13,272
0
L
Nemesis
MojoRO
Nemesis
9,776
3,943
969
2,133
18,274
10,795
405
2,894
15,254
0
15,195
W
Thor
15,278
2,061
1,676
6,355
20,860
24,231
587
2,191
18,133
0
50,631
W
Baron Samedi
VillenMillenion
Baron Samedi
10,692
599
2,314
3,358
14,171
6,747
98
1,665
12,303
31,858
0
W
Cliodhna
oCallvino
Cliodhna
14,898
2,062
0
4,407
13,653
10,490
1,111
1,516
11,928
0
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,865
Gold Earned
57,456
155
Minions Killed
265
0
Camps Cleared
0
1,382,157
Distance Traveled
1,448,301
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,599
707
31
2
0
287,743
1
L
Baron Samedi
9,840
656
34
2
0
218,063
0
W
Skadi
13,125
875
87
6
0
303,814
0
L
Neith
9,989
666
44
3
0
286,346
3
L
Tyr
9,650
643
23
2
0
311,840
0
W
Athena
10,803
720
18
1
0
281,312
4
L
Nemesis
9,787
652
23
2
0
278,165
0
W
Thor
12,170
811
67
4
0
296,519
3
W
Baron Samedi
10,275
685
51
3
0
262,419
2
W
Cliodhna
11,083
739
42
3
0
304,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role