Player Matchup

Rama
Rama
Alvah
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Nike
Nike
ImWeeb
Nike
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wicked Uno
Morgan Le Fay
Level 158
God Stats
12W - 9L
1,500 SR
Queue Stats
836W - 817L
1,249 Elo+
Solo
Geb
Geb
martin153
Geb
Level 43
God Stats
7W - 5L
1,500 SR
Queue Stats
64W - 76L
1,364 Elo+
Party 2
Loki
Loki
supfoolll
Loki
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 101L
1,627 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,448 Elo+

VS

Team Averages
Level 142
1,521 SR
1,488 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Breitsprecher
Ra
Level 160
God Stats
144W - 114L
1,606 SR
Queue Stats
683W - 660L
1,447 Elo+
Party 3
Sobek
Sobek
Chunkalicous
Sobek
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 281L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Killa55Original
Cliodhna
Level 149
God Stats
13W - 15L
1,500 SR
Queue Stats
307W - 274L
1,500 Elo+
Party 3
Geb
Geb
SparrowHed
Geb
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alvah
Rama
17
2 / 3 / 5
9,939
552
7,082
14,677
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
ImWeeb
Nike
16
7 / 3 / 5
9,887
549
12,236
12,810
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Wicked Uno
Morgan Le Fay
17
3 / 1 / 3
10,187
566
10,351
5,826
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 8
8,950
497
5,025
9,435
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
17
4 / 2 / 2
10,487
583
12,888
8,532
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 5 / 3
8,598
478
8,949
10,700
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 2
9,147
508
5,007
10,632
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 0
8,612
478
5,974
18,443
17,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
15
2 / 3 / 2
8,887
494
6,304
13,635
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 3
7,144
397
5,396
13,383
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
9
9
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
3
0.5
W
Rama
Alvah
Rama
2
3
5
1.5
L
2
3
2
1
L
3
5
0
0.6
W
Nike
ImWeeb
Nike
7
3
5
3.17
L
Cliodhna
2
3
2
1
L
1
2
3
1.25
W
Morgan Le Fay
Wicked Uno
Morgan Le Fay
3
1
3
4.5
W
2
0
8
6
W
Loki
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,582
Damage
31,630
51,280
Taken
66,793
24,250
Mitigated
40,780
19,753
Healing
22,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,949
3,567
0
2,494
10,700
3,242
0
2,653
8,047
0
60,777
W
Rama
Alvah
Rama
7,082
5,498
0
7,595
14,677
5,776
0
2,009
12,392
0
87,941
L
5,007
120
1,028
3,692
10,632
3,352
0
4,191
6,392
64,229
0
L
5,974
762
0
7,323
18,443
17,098
37
1,689
15,716
41,255
0
W
Nike
ImWeeb
Nike
12,236
2,043
0
5,455
12,810
4,624
0
3,868
8,653
0
65,874
L
Cliodhna
6,304
755
0
6,236
13,635
5,701
0
3,106
10,486
0
68,942
L
5,396
457
0
2,022
13,383
11,387
0
3,737
9,559
25,476
0
W
Morgan Le Fay
Wicked Uno
Morgan Le Fay
10,351
533
85
2,244
5,826
2,355
0
959
4,672
85,646
0
W
5,025
1,006
0
2,733
9,435
7,631
0
2,715
6,424
24,024
0
W
Loki
12,888
3,055
0
1,641
8,532
3,864
118
5,008
2,762
0
68,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
42,388
607
Minions Killed
493
0
Camps Cleared
0
1,923,235
Distance Traveled
1,668,674
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,598
478
120
7
0
332,952
5
W
Rama
9,939
552
173
10
0
350,840
7
L
Ra
9,147
508
144
8
0
326,540
7
L
Sobek
8,612
478
76
4
0
266,588
1
W
Nike
9,887
549
96
5
0
428,171
5
L
Cliodhna
8,887
494
124
7
0
385,721
5
L
Geb
7,144
397
29
2
0
356,873
8
W
Morgan Le Fay
10,187
566
154
9
0
365,500
5
W
Geb
8,950
497
49
3
0
391,292
0
W
Loki
10,487
583
135
8
0
387,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role