Player Matchup

Danzaburou
Danzaburou
ElkasaurusRex
Danzaburou
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 60L
1,680 Elo+
Party 1
Jormungandr
Jormungandr
FulgurDragon
Jormungandr
Level 144
God Stats
20W - 16L
1,500 SR
Queue Stats
240W - 240L
1,498 Elo+
Solo
Charybdis
Charybdis
MapleLeif
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,680 Elo+
Party 1
Ra
Ra
SparkleSergal
Ra
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Cliodhna
Cliodhna
sahha
Cliodhna
Level 159
God Stats
16W - 22L
1,285 SR
Queue Stats
505W - 543L
1,327 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,537 Elo+

VS

Team Averages
Level 64
1,544 SR
1,402 Elo+
Merlin
Merlin
 
Merlin
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Juampo99
Kukulkan
Level 86
God Stats
1W - 0L
1,721 SR
Queue Stats
92W - 102L
1,500 Elo+
Solo
Medusa
Medusa
Loramic
Medusa
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,244 Elo+
Solo
Nu Wa
Nu Wa
YiahMadafaka
Nu Wa
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElkasaurusRex
Danzaburou
13
0 / 7 / 2
8,159
1,020
5,161
15,201
3,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
FulgurDragon
Jormungandr
13
1 / 1 / 2
8,303
1,038
4,758
8,477
8,137
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
MapleLeif
Charybdis
13
2 / 6 / 1
8,575
1,072
5,873
12,289
2,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 8 / 1
7,831
979
3,729
16,405
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
sahha
Cliodhna
13
0 / 5 / 2
7,894
987
3,580
8,465
2,470
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

118

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
18 / 1 / 7
12,359
1,545
33,688
7,573
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
 
Thanatos
15
2 / 2 / 6
9,059
1,132
5,309
7,244
2,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Juampo99
Kukulkan
15
2 / 0 / 6
8,870
1,109
4,508
3,488
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Loramic
Medusa
15
4 / 0 / 5
9,230
1,154
4,508
4,125
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 17
9,762
1,220
9,799
4,104
1,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
3
Kills
27
27
Deaths
3
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
18
1
7
21.5
W
Thanatos
 
Thanatos
2
2
6
2.5
L
Danzaburou
ElkasaurusRex
Danzaburou
0
7
2
0.14
L
Jormungandr
FulgurDragon
Jormungandr
1
1
2
2
W
Kukulkan
Juampo99
Kukulkan
2
0
6
5
W
Medusa
Loramic
Medusa
4
0
5
6.5
L
Charybdis
MapleLeif
Charybdis
2
6
1
0.42
L
0
8
1
0.06
W
1
0
17
9.5
L
Cliodhna
sahha
Cliodhna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
57,812
60,837
Taken
26,534
20,818
Mitigated
9,609
3,203
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
33,688
1,676
0
3,131
7,573
2,962
0
1,685
5,888
57,555
0
W
Thanatos
 
Thanatos
5,309
1,381
0
2,805
7,244
2,534
0
2,499
4,745
0
12,529
L
Danzaburou
ElkasaurusRex
Danzaburou
5,161
1,074
0
457
15,201
3,184
0
12,986
2,215
0
18,589
L
Jormungandr
FulgurDragon
Jormungandr
4,758
828
0
0
8,477
8,137
0
5,755
2,722
12,208
0
W
Kukulkan
Juampo99
Kukulkan
4,508
275
0
88
3,488
1,261
0
1,330
2,158
18,379
0
W
Medusa
Loramic
Medusa
4,508
2,252
0
850
4,125
1,474
0
1,616
2,509
0
19,455
L
Charybdis
MapleLeif
Charybdis
5,873
4,192
0
1,171
12,289
2,926
0
9,170
3,119
0
18,967
L
3,729
268
317
351
16,405
4,101
0
14,186
2,219
18,370
0
W
9,799
2,304
0
141
4,104
1,378
0
1,357
2,747
19,769
0
L
Cliodhna
sahha
Cliodhna
3,580
242
0
907
8,465
2,470
0
5,898
2,567
0
11,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
49,280
121
Minions Killed
172
3
Camps Cleared
9
602,328
Distance Traveled
775,547
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,359
1,545
52
7
2
143,549
0
W
Thanatos
9,059
1,132
17
2
4
173,734
0
L
Danzaburou
8,159
1,020
31
4
1
122,774
0
L
Jormungandr
8,303
1,038
15
2
0
117,905
0
W
Kukulkan
8,870
1,109
31
4
1
154,030
0
W
Medusa
9,230
1,154
50
6
1
143,542
0
L
Charybdis
8,575
1,072
31
4
0
133,960
0
L
Ra
7,831
979
22
3
2
112,465
0
W
Nu Wa
9,762
1,220
22
3
1
160,692
0
L
Cliodhna
7,894
987
22
3
0
115,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role